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  • (v20) Tremere and learning new paths

    How do you handle Tremere learning new paths and finding new rituals?

    On the one hand, there are hundreds of them, which entices you to make new and interesting combinations.
    On the other hand, everyone is super-secret with their magic, and hates teaching it.

    How to tackle this problem?
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  • pang4
    replied to Homebrew Necromancy document?
    Absolutely
    Sent you a PM...
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  • pang4
    pang4 posted a Visitor Message for Cadmiumcadamium
    I'd love to collaborate on the Thaumaturgy Encyclopedia.
    I've actually been taking all the V20 Thaumaturgy and worked backwards in time, so we might just have a lot of it covered.

    I have included, Thaumaturgy, Necromancy, Koldunic Sorcery, all the Setite Sorceries, and Dur'An'Ki.
    I haven't done Anarch sorcery at all yet, because I think it is so silly.
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  • Righteour fury won't shield you from loss of humanity, that's true. However, your Conscience stat will. Succeed those rolls, and your HUmanity is safe. You will feel awful about what you've done, and THAT can be the catalyst for power.

    How often does your ST ask for Morality rolls? Are they calling for them mid-combat, or only at the end of stories?
    I usually call for Morality rolls during downtime, or in times when characters have time to reflect on their actions. Only then should conscience play a roll....
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  • pang4
    replied to Homebrew Necromancy document?
    I'm actually working on a Thaumaturgy Encyclopaedia, collecting all available blood magics into one source. This would certainly make it into an appendix, fanmade paths or something....
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  • 1. Most Sabbat CANNOT pass for human. Anyone who interacts with them begin to see the monster real soon. It is hard to hide something you are proud of. By the same token, a person following the Path to the Scorched Heart takes pride in their lack of emotion, and views it as their greatest asset.

    2. It becomes real easy to notice a person without emotions. They don't smile. They don't scowl. They don't display any of the signs of living we are used to. Doing these things aren't just inconvenient for the Path follower, they are a moral failure. In many ways, cut yourself off from human...
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  • Actually, there is precedent for character noticing you have abandoned your humanity. To Quote the V20 Core Rulebook, p314:



    Path of the Scorched Heart uses Conviction, which is why this passage is relevant.

    So once you abandon the ability to feel bad about moral tansgressions, you abandon the ability to even relate to humanity. You have become a Vampire in truth, completely inhuman. It wouldn't be hard for your fellow vampires, not to mention any mortals you interact with, to notice this shift in mentality and morality....
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  • pang4
    replied to V20 - combat damage
    Take the following for the qualified statement that it is. I don't have the full story, and I am not your ST. With that disclaimer out of the way:

    I think you're suffering from bigger problems than Vozhd or death-curses. Those problems being railroading and antagonism.

    You have so many avenues closed to you. Camarilla are out. Running is out. Chantry is out. Negotiation is out. Stealth is out. Defecting is out. At some point I have to wonder if this is by coincidence or by design.

    Your ST might not realize it. But you have a hundred contrived reasons for...
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  • Thought experiment: Could you morally murdering someone you don't know? In your mind, you're probably thinking "I can envision doing that". But for real, could you go out and kill someone on the street, right now, and be completely fine with it? No shame, or guilt, or remorse? Probably not. Because morality isn't something we choose. It's something we have.

    That is literally one of the central themes of VtM. Characters being forced into terrible situations with no good outcomes, trying desperately to find the least bad thing to do. Witnessing with horror as the person they...
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  • pang4
    replied to V20 - combat damage
    You seem to have a Vozhd problem. Let's think of solutions.

    1. Don't fight it at all. Circumvent it, go for its master. That is the person giving it direction, after all. Without a master, A Vozhd is just a dumb giant. Shiet, if you killed its master, you could bloodbind it yourself, and now YOU are the master.

    2. Use Dominate. A Vozhd is still a ghoul after all, albeit a gigantic one. From here, there are infinite ways to mess the Vozhd up, from making it go fetch you its master to making it sit nicely while you sort out the grown-up stuff. Once you catch it in your...
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    Last edited by pang4; 10-19-2018, 04:20 AM.

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  • pang4
    replied to V20 - diablerie
    As a ST myself, I highly encourage you to talk to your ST anyway. We greatly appreciate a heads-up for heavily dramatic stuff, and Diablerie is certainly that.
    Plus, your ST ALWAYS has the last word, regardless of how many people have said different on the forums. So, do discuss it with them. It will save you, and the rest of your table, a lot of hassle....
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  • pang4
    replied to Building better NPCs
    I have a similar problem I've created. Over 100 NPCs, but maybe half of them are just a name and a short description of their distinguishing features.

    The ones who aren't tied directly to main plot points, I usually improvise. I can figure out after the session why they acted the way they did. Eventually, it becomes a web of motivations and plots that evolve organically....
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  • All biological processes stop working. Vampires don't have hormones. They're dead.
    Any feelings hormones might bring are brought on by your humanity, memories of what you used to be. But vampires don't on their own produce anything resembling hormones.
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  • pang4
    replied to Summoning & Enslaving Wraiths
    You can always enslave them the traditional way.

    Find something they care about, and hold it hostage. It could be fetters, family members, locations, whatever you wish.

    Make them serve you. Then you start punishing transgressions HARSHLY, with forced possessions, Torment, or emotional abuse. Ghosts are basically MADE of emotions, so that shouldn't be hard.

    Since the ghost knows you can summon it and hurt it on demand, they become docile, passive, and fearful.

    Then you start rewarding them, in tiny ways. Allow them to manifest. Pay their child's...
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pang4
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