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  • pang4
    replied to World Building: The Warrens
    Here's what I suggest:

    Build your Warren in the same manner that Lore of the Clans have you build Tremere Chantries. Have a few traits, and assign stats to them. This gives you easily accessible target numbers for your player to beat, as well as a general idea of what the Warren is.

    Some traits it could have:
    -Spawning pool
    -Secrecy
    -Traps
    -Storage
    -Shrecknet access
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  • There is, of course, the unwritten 7th Tradition: "Don't get caught."
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  • pang4
    replied to Why people hate the tremere?
    @cadmiumcadamium:

    Since it was a LARP, they built theit own aystem based on the circles of mystery within the clan.

    I would probably make it an "Other Trait" called "Circle of Mystery", which you raise through devotion, loyalty and results to the clan. Once you top out your "Apprentice" stat, you can work on your "Magister" stat, and so forth.

    A normal punishment within the Clan is stripping rank from its members, which would with this system create a real problem for players who display independent thought.
    ...
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  • pang4
    replied to Why people hate the tremere?
    If I may throw my hat in the ring, with an alternative that I think would appeal to those of you fearing the Tremere power-gamers:

    I played a tremere in a LARP for 3 years, where they had a wonderful system for Thaumaturgy. They restricted how many dots you could have in the discipline, as well as what level of rituals you could have, based on your clan status. This status could only be earned through play, not bought at character creation.

    You also COULD NOT spend XP to learn paths or rituals without a teacher who already knew the path. It made Thaumaturgy incredibly...
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  • pang4
    replied to V20 backgrounds questions
    1. Resources you can have without owning property. Herd you can have as a blood cult, junkies, or some other group without a permanent meeting place. Influence you can have over politicians, lobby groups, or other interests that don't actually hang out anywhere. All of these are EASIER to facilitate if you have domain, but it's not a prerequisite.

    2. There is actually a specialized background for Nosferatu in Lore of the Clans called "Information Network". I would incorporate Shrecknet in there.

    3. A mayor i would count as a "very influential" Ally,...
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  • pang4
    replied to A more Humane Path of Paradox
    One thing I would argue is that it is a GOOD thing that the character isn't completely on board with the path they've been taught.

    Paths of Enlightenment are inherently DIFFERENT modes of thinking, and moving from humanity onto one is no easy task. Don't let the player get off easy by creating the "Path of Exactly How I Want It"; it should be a grueling process with many a moral crossroad. Maybe they find out humanity wasn't so bad after all. Maybe they develop a new path, eventually.

    I would let it play out in real time. Make them start on Path lvl 1, and...
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  • pang4
    replied to Dementation role playing
    Word to this. Roleplaying is all about action, and players only act if they think they can succeed. Hope is the foremost ingredient of despair and disempowerment....
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  • pang4
    replied to Nagaraja and diablerie
    If I were ST'ing, I would amp it up to eleven. People play nagaraja to eat meat, I say let them. Make them consume the Vampire whole. Rip the skin from their flesh, flesh from bone, and crack open the bones for marrow. Make it visceral, gruesome. Consume them until there is nothing left, neither body nor soul. After all, isn't that what Diablerie is supposed to be: ingesting everything the person was?

    Remember the golden rule: story before mechanics. If a Nagaraja wants to diablerize, let them tell a story with it. A gruesome, bloody, crunching story that will haunt players for weeks...
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pang4
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