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  • Ok, so let's put aside the V5 messy crits and beastial failures.

    Looking at the Atrocity dice section, it states on p167 that Atrocity dice taint your actions when a ten is rolled on them, with severity increasing for each ten. So I could go with that for the Hunger dice, with maybe a frenzy on a chance Hunger die 1? Maybe also on an exceptional success with a Hunger 10 (a Beastial Success, maybe?) Though really, as long as the Hunger 10s are already tainting the action, maybe that's kind of redundant.

    Thoughts? Am I reading this right? I don't see how the Cognitive Dissonance...
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    Last edited by nicodemus; 01-03-2020, 07:36 PM.

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  • aaahhh, i get where you're coming from now. yeah, i'm totally amenable to that! ok, i'll take a look and see what i can see.

    thanks!
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  • Hey!

    I like the Atrocity dice system, for sure. But here's my issue. It's all concerned with the Humanity and degeneration system, which I don't really mind at default, and not the hunger, blood and feeding system.

    If you're suggesting a way to have it function in connection with blood and feeding, I'm afraid I'm having a hard time seeing how to make that connection and bridge that gap. :/

    Do you have something in mind about how to start that process?

    I'll take another gander and see if something jumps out at me.

    *Edit* unless you're...
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    Last edited by nicodemus; 01-01-2020, 12:37 AM.

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  • I've been mulling this over a lot and I think i've come to agree with you. When you have a bunch of splayed out dice, I think the reroll is actually faster due to being simpler.

    Ok, so given that, may I ask a follow up question? How would that work with the presence of Hunger dice? Not for the Hunger dice themselves, they don't get rerolled, but how the #-Again mechanic works with Messy Crits.

    Namely, do the players HAVE to reroll? Or can they choose whether or not to reroll?

    Player gets 4 successes, two are tens, one of which is a Hunger 10. Does she HAVE...
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    Last edited by nicodemus; 12-31-2019, 07:53 PM.

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  • cool, thanks! i found Social Combat, it was an optional system in Danse Macabre.
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  • i'm a bit lost between Social Maneuvering, Lingua Bellum, debate in Requiem for Rome, and Social Combat.

    i'm running a 2e RfR game. should i replace the debate rules for Linuga Bellum, or will they work fine in 2e?

    i've only heard of Social Combat. what is it, where can i find it, and how is it different from Social Maneuvering (with the doors and such?)

    thanks!
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  • [VtR 2e / V5] Hunger Dice and Rouse in VtR

    Hey all!

    I'm looking to mix things up for my players and how they relate to Blood in VtR, so I'm interested in trying to import the Hunger mechanics from V5. I like the lack of certainty the Hunger mechanic provides concerning how full you are and how quickly the Hunger will grow and threaten to overtake you or taint your actions.

    However, as usual I'm worried about some of the differences between editions and the impact that can have on the systems, especially the TN differences.

    I want to tie blood power growth to Potency. Right now I'm considering this:...
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    Last edited by nicodemus; 12-31-2019, 06:33 PM.

  • Oh, I see I see, 1.3 successes per 10, assuming a successful reroll. I get it now, I think.
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  • ah that's an interesting middle ground!

    would you elucidate for me how it compares to just counting 10s twice? it's hard for me to envision the differences and impact.

    thanks for taking the time!
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  • Ah, good to know, Graylion! Thanks! Yeah, I think I'll be moving forward with that.

    I'm navigating a few editions and games now as this is going to be a Requiem for Rome game, in VtR 2e, incorporating some base mechanics of V5 that I really appreciate (no gas tank, blood affinity, etc)
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  • Great, thanks so much for this, all. So it sounds like I'd be fine just going for Agains count double. I just deferred to V5 since I'm not a pro designer and they seemed to be in the direction I want to go, but I figured people here could help elucidate things for me. So thanks!

    I vaguely recall Atrocity dice, but aren't they more for humanity and degeneration rather than hunger? Or are you saying I should look to adapting that to serve for Hunger?

    I'll go pull up my copy now and give a read.
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  • Right, right, I get ya. So, what's the difference between every 10 counting twice and the V5 method, statistically? Why did they add the extra step?

    I'm certainly open to just counting Agains twice, I just want to be careful of the implications.

    I'm not really looking to rework everything. I'm willing to accept a little variance overall toward more or less success, as long as it's not extreme variance.

    Also, while I generally like much of V5, i don't want to go back to TN 6. I prefer the 30% of TN 8 in CofD.
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  • I guess I'm just trying to streamline things, to keep things moving and focused on the story and less on mechanics. For example, I'm also going to try using Hunger Dice instead of the Blood Pool. I'm trying to get as much done in single rolls as I can so we can move back to the story. If I can't find something that works, I can always default to the RAW.

    I'm also happily open to suggestions. If you find this idea to be too disruptive to outcomes, how would you go about trying to achieve the same Successful Oomph from Agains without the extra rolling?

    Thanks for taking...
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    Last edited by nicodemus; 12-25-2019, 08:50 PM.

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  • [VtR 2e / V5] Reducing dice rolling on Agains

    hey there!

    i'm looking to simplify some things and am trying to reduce dice rolling at the table.

    i'm thinking of dropping Again rules and replacing them with V5's doubles rule.

    for example, instead of 10-Again, every two 10s would equal four successes. the same would apply for 9-Agains, and such.

    problem is, i have no mind for statistics and don't know what this would do to percentage of success at the table. would this achieve my goals? would it help? hurt? destroy life as we know it?

    any insight would be most appreciated!
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nicodemus
nicodemus
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Last Activity: 01-08-2020, 01:58 PM
Joined: 11-01-2013
Location: North Shore, MA, USA
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