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  • Technically no. Only vampires really interacts with virtues, everyone else can go without it. Vampires have certain powers that target virtues and Humanity/Path, along with the degen issue of their beast taking over them. If a human gets low humanity or virtues, nothing really happens....
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  • theoutlander523
    replied to Sorcerer Revised
    You're not wrong, but the Polynesian version is the one that's the source of the usage in video and tabletop games, not the Latin derived one.

    As for Kung Fu Numina, there's Demon Hunter X which does it quite well.

    I'd love to have the Extraordinary Citizen's Field Guide and Sorcerer's Handbook though. You could probably make an entire 300+ page book covering the various types of magical powers like this....
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  • A fair thing to point out that these harsh rules are unique to M20, so if they feel a bit wonky that's huge reason why. Revised did not have this level of difficulty when it came to such rolls, instead the roll duration was based on the paradigm of the caster and the whims of the GM. In that edition, your greatest concern was accumulating Paradox by botching a roll.
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  • theoutlander523
    replied to Level 4 Entropy healing
    Rule 1 of Mage: There's multiple ways to do everything with different Spheres.

    Basically, if you can reasonably make an explanation of how you could do something with a Sphere, the GM should let you do it. That said, you should basically be able to do it if you can explain how you're healing a person with Entropy 4.
    As for healing lesser damage types, I can't think of any source in WoD that didn't let you heal lesser forms of damage if it could heal aggravated damage. If the GM has issues with that, I think you need to have a discussion with them as Mage is extremely dependent...
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  • theoutlander523
    replied to Sorcerer Revised
    Should note that Sorcerer Revised suffered greatly from the lack of an editor. There's tons, and I mean tons, of issues with that book between the sorcery and character creation rules. Things like the book saying that mana is a Latin word (it's not; it's Polynesian), having a 5pt Merit that's actually a flaw, and other things like the rules of sorcery literally changing each page (look at how weather control works, it references non-existent rules). The psychic powers were at least put together well.

    Would it be nice to have a working system for sorcery that actually is pretty flexible...
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  • I've got a feeling this is gonna be the closest thing to a Sorcerer 20th that we'll be getting. Don't disappoint me Matt.
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theoutlander523
theoutlander523
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