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  • With the introduction of Hunger Dice I am excited to think about dice possibilities for the next releases. Hunger is tied to Vampire so what to expect for W5, M5, C5 and W5?

    Since it is a game of taking risks (discipline activation, trait enhancement, etc) against possibility of hunger... Then I suspect the other games will have a similar concept:
    Werewolf 5: taking risks get you Rage dice and you risk losing control...
    Mage 5: taking risks get you Paradox dice and you risk reality breaking on you...
    Wraith 5: taking risks get you shadow dice and you empower the...
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  • Pluvinarch
    replied to V5 new preview is out!!!
    I have the suspicion that Hunger Dice may be a direct influence from Swedish gaming. To be more precise: Modiphius likes using special dice mechanics.
    If you take "Mutant: Year Zero", "Tales from the Loop" and "Coriolis", there is your usual dice throws to check your skills. On a fail or if you want a greater success you can force another throw by throwing all remaining dice that is not a success. But doing this can make your chance of failure greater. In "Mutant: Year Zero" it can mean getting hurt (phisical or mental harm) and even getting new mutations....
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  • Pluvinarch
    replied to V5 new preview is out!!!
    I wonder if this art direction is only for Vampire or for the other templates to be released too. Because photorealistic art might be weird for a Werewolf book.
    But apart from that, the game seems to be very beautiful....
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  • Pluvinarch
    replied to Finally Running My Game
    Maybe at their escape attempt one innocent NPC might be in their way and they may have to sacrifice that NPC or put the NPC at the mercy of a gentry in order to escape. A hard choice to remind them of the price they paid for their freedom, but it might be a bit dark. Maybe the assisting Gentry may demand that NPC or another great price for its aid....
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Pluvinarch
Pluvinarch
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Last Activity: Yesterday, 03:13 PM
Joined: 05-14-2018
Location: Brazil
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