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  • Chausse
    replied to Your Headcanon
    We don't know because we don't really have a playbook for First Age Lunar.

    I respect your head canon personally, I find cool that you prefer putting forth Bureaucratic guys that can put order in growing societies in the golden age of humanity, but I think it's important to keep in mind the Charms you read are thought for a game happening right now, in the Age of Sorrow, and not for The First Age.

    That's why for example I disagreed with you saying "The greatest feats of the First Age Lunars was putting societies in order and not fighting Behemoths". From what...
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  • Chausse
    replied to Your Headcanon
    I would totally disagree personally.

    The Charms reflect the themes of the Exalted you are playing in published game. DB has a ton of Charms to do stuff with your family and stuff because a core theme of DB games in the conventional setting is "Do stuff with your family and stuff". Lunars have Charms to dismantle and destabilize impressive empires from the inside/outside because it's one of their strategies of warfare against The Realm you can play in the conventional setting.

    In the First Age, where the themes would certainly have been different, I'd expect...
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  • Chausse
    replied to Inspirational Art - Exalted 3e Edition
    I pretty much agree I love this one
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  • Chausse
    replied to Ask a question, get an answer
    I'll back you up on this one. I've seen this advice a lot on this forum and I'm not quite sure everyone understands it the same way, but from my perspective it doesn't seem like a really good advice...
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  • Chausse
    replied to Scene Inspiration
    I really wish I could link Jack and The Ultra-bots episode on Youtube but I didn't find it.

    Here it is on Dailymotion : Starts at 17:30. I think I have never forgotten this scene from the first time I saw it, I found it so utterly cool.

    https://www.dailymotion.com/video/x6tn16y
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  • Chausse
    replied to Giving the Unconquerable Sun an excuse
    So I'm going to argue in a totally different direction, and I believe it is fine because Exalted is a game where multiples interpretations are a good thing and bring a kind of diversity to the game and its community.

    First, I'm going to argue that having the power to write your own story is not the power to be freed of consequences nor of your duties and contradictions. I'm not trying to argue that exalted people are people in a vacuum that can do anything without any legacy or expectations on their shoulders, but rather than a core theme of the Exalted stories is to be given the...
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  • I'm also trying to play in a sort of continuity. All games happened in the Dreaming Sea, close to the rising Empire of the Ikirs, but I have to twist the Timeline every so and then so that the Empress just disappeared, in order to let any player have something close to the "vanilla experience"...
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  • Chausse
    replied to [+] What house rules do you use?
    ACKCHYUALLY ...

    Brass Scales Falling p.292 of Exalted 3e Core requires to not use an excellency, but to roll a huge amount of 10 to be worth it. So it just sucks as much...
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  • Chausse
    replied to Have you done cool stuff with Medicine ?
    The thing to me is more that it doesn't push forward the Medicine guy to solve problems but rather make something a bit creepy out of an already solvable situation
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  • Chausse
    replied to [+] What house rules do you use?
    Answering in 2 parts :

    1) To a certain extent, I don't like too much to treat a player character like "I know you are weak so I'm going to be kinder with you". I, of course, do it all the time depending on the circumstances, but I feel there is more tension if the players don't think I'm just going to be nicer with them. I had overall better results at the table by being more direct on these kind of things, as it had make many situations more deadly and the players felt more the tension, and played accordingly to the stakes I tried to give them.

    2) I guess...
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  • Chausse
    replied to Giving the Unconquerable Sun an excuse
    I think a specific theme of the Dragon-Blooded is to navigate between your own passions, the life you want to forge for yourself and answering to the duties from your family, your people, your religion and your nation. So really I stay by my word !...
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  • Chausse
    replied to Have you done cool stuff with Medicine ?
    I think I'd work with it, going with some extended roll of medicine with results depending on the success and the Charms available to the character. I would then save up some "special case" NPC for more individual rolls in order to have a chance to bring some drama and revelations. Really good suggestions from everyone here so thank you...
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  • Chausse
    replied to Staying Safe from the Virus
    I'm doing my thesis from home, it's ok because it's mainly research. Sometimes it's hard to get motivated because you get stuck and you got neither your colleagues nor your (dunno the English word) PhD leader to help you so it can be pretty demotivating when you hit a wall. But overall it's going good.

    We did some groceries last weekend so we're kinda all good. But since this is our new apartment with my girlfriend, we don't have a lost stock because we arrived last month, so we are starting to run a bit short on some things. It should be good because the nearby supermarket seems...
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    Last edited by Chausse; 03-22-2020, 05:42 AM.

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  • Chausse
    replied to Ask a question, get an answer
    sorta cliché but I guess take some NPC's from Wow Pandaria ?...
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  • Chausse
    replied to Giving the Unconquerable Sun an excuse
    I meant their fate. Like the power to write your own story and inspiring stuff like that...
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  • Chausse
    replied to [+] What house rules do you use?
    I didn't mention it but that's one of my Houserule : You get (Essence) Ox-Body technique for free, you can pay more if you want. This way I don't feel bad having some strong NPC's because they won't one shot the bureaucratic nerd guy that didn't invest a lot in combat....
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  • I noticed Exalted taught me to do this even in games where I do not usually stunt. I just more naturally ask players : "So how's your fireball, and describe the kind of explosion it makes ?" and it all goes more naturally and the players of other games usually embrace it...
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  • Chausse
    replied to Giving the Unconquerable Sun an excuse
    JohnDoe244 As said, I really appreciate all the points like 2), 3), 4) and 5). But I think that if you go as far as headcanoning the Empress passing Sol's challenge of courage and valor to take upon herself to save Creation, then keeping the whole "Everything he does is driven by the knowledge that humanity isn't worthy. What's best for them is if he rules Creation directly with an iron fist" does not preserve Sol as a being of virtue, but actually makes him your typical Loyal-Evil/Neutral DD God King
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  • Chausse
    replied to Giving the Unconquerable Sun an excuse
    I really love this. I don't like the Law of Diminishment thing, I prefer to think Sol as ceding the power to determine fate by your own hands to the Exalted, as you perfectly described...
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  • Chausse
    replied to [+] What house rules do you use?
    I'm not sure. Having like 10 hp at 150 exp seems kinda low...
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Chausse
Chausse
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Last Activity: Yesterday, 04:45 PM
Joined: 06-04-2018
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