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  • Chausse
    replied to Is you Dynast PC evil or merely ignorant?
    What I like in Exalted is, when I play a Dragon-blooded I can fully play thinking like Astralporing character, and the I play a Solar/Lunar I can fully play like commented by TheCountAlucard , and I don't feel dissonant at all, it just seems natural....
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  • Chausse
    replied to Exalted: Essence
    So they redesign and rewrite Charms as well ? I wasn't sure if it was only Core mechanics with rules on how to adapt Charms from Normal to Essence
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  • Chausse
    replied to Dragon-blooded Charm vs Solar Charms
    Yeah I think there is something amiss around there in the Solar Charms. We can still home-brew Charms of course, but I wouldn't be against a simple framework for how to make cool Charms for Solar.
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  • Chausse
    replied to Dragon-blooded Charm vs Solar Charms
    When discovering them Solar Charms makes you feel like you have infinite possibility, but with more time I find myself annoyed by a huge amount of Charms that use mechanically complex ways of saying "You roll more dices". I didn't feel like this when playing DB, which was quite good....
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  • Chausse
    started a topic Dragon-blooded Charm vs Solar Charms

    Dragon-blooded Charm vs Solar Charms

    I'm doing a new post because Lioness (I think ?) suggested to try to to more new topics instead of asking everything on Ask a question, get an answer.

    I guess there has been a topic about this in the past, but did anyone do a comparison between Solar Charms and Dragon-blooded from an ergonomic point of view ? I feel like Solars have more Charms, but I also know a lot of them are only dice tricks, or poorly designed in relation to the other Charms in regards to the number total number of Charms.

    How is it going for Dragon-Blooded ? I have played DB only once, and it was...
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  • Chausse
    replied to Exalted: Essence
    Or have Charms that set the difference not in number of successes or numbers of dice rolled, like Graceful Crane Stance....
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  • Chausse
    replied to What Breaks If......
    I started typing an answer and then realized I was wrong, so mea culpa.
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  • Chausse
    replied to What Breaks If......
    Best fighter doesn't necessarily make sense ? What do you mesure it with ? The ability to 1v1 ? To 1vBattle Group ? To 1vMore people ? Damage output per round ? Highest burst on first turns ? Defensive power ? I think it's better to think of Exalted characters as complementary in fights, even though some people will try to build characters that are the best in every situations
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    Last edited by Chausse; 01-19-2020, 03:03 PM.

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  • Chausse
    replied to What's on your Exalted bingo card?
    Then, as a ST I guess these are quite recurrent :

    - My NPCs that hold power are usually female, very strict and accept compromise only if it goes their way (Thanks mum and grandma ...)
    - I have no bad guys. All my guys are bad because something bad happened to them. I have the utmost difficulty to depict guys that are bad because they are.
    - I always give too much to my players to care for, for every problem they solve, twice more appear, and then complain that they don't have enough time to take an ellipse. I really need to slow down....
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  • Chausse
    replied to What Breaks If......
    What I meant by my post is that the night power to not flare anima is very core to the "I'm a shadow unseen", because it allows you to act discreetly where no other Caste could, literally because of their anima and the cost of Charms.

    Other powers, like the Twilight ones, are totally awesome, but not mandatory to play a diplomat. You can still try to convince ennemies to enforce their pacts and to not attack you with your Charms, excellencies, RP and merits. A non-Night Solar literally cannot use many abilities if he is on a stealth mission because his stealth will break....
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  • Chausse
    replied to What Breaks If......
    Sorry I din't mean to be rude or prevent your discussion, it just wasn't really answering my point, and going actually very far from my experiences at a table....
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  • Chausse
    replied to Is it just me...
    I'm actually fine everyone being good in combat ; What I'm less a fan of is that it draws every character to have the same "core stats", hence my comparison to DD4. In DD4 your typical wizard can have a not bad armor and be as good as everyone else because he has Intelligence, so apart from the fights he is the one reading the magical runes and whatnot, but he is usually at a disadvantage when climbing the trapped mountain or evading from the rooftops of Nexus, or he has to resort to other tricks that are peculiar to him to do it. But as DrLoveMonkey said, in Exalted your typical wizard,...
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  • Chausse
    replied to What Breaks If......
    I'm kinda bothered by this discussion because when I wanted to propose this houserule for my future games it was really not oriented towards the Dawn that go full fight (in my games there are fights but most players don't care to have 25 insta kill Charms shenanigans so they don't go there) but rather to avoid the 10 starting bureaucracy/craft/performance/presence/whatever Charms of the usual Zenith/Twilight/Eclipse that usually put them way ahead of the Dawn in the story (and also make the campaign kinda monomaniac, "when all you have is a hammer everything looks like a nail"), yet...
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    Last edited by Chausse; 01-17-2020, 09:22 PM.

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  • Chausse
    replied to What Breaks If......
    As Grod_the_giant noted, when Supernals are gone, the Dawn can go on the field of other Castes and do stuff, because they are only Solar 1 Excellent at these things.

    The only specific Caste ability that seem so overwhelming to me that nothing can replace it from another Caste point of view and be core to a character concept would be the Night Caste ability to not flare when spending motes. The rest, while cool, never happened to be "indispensable" to a character concept. They happened to be cool, but never indispensable.

    vwllss trnt prncss I guess the repartition...
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  • Chausse
    replied to Is it just me...
    Yeah I'm really disappointed in the prominence in Dexterity, as usual in so many games. I really think DD4 did a step forward when they allowed people to use whatever the characteristic made sense for them for different applications. Furthermore, in Exalted (or WoD in general) I feel Dexterity is so vital, because it is an attribute with such wide applications, that everyone has tons of it, but then except for the overspecialised Athletics guy everyone can do the same physical prowesses, so they are not so exceptional anymore (I had everyone in my group casually suceeding at recurring difficulty...
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  • Chausse
    replied to Is it just me...
    Sorry for double post. Yes, this was a problem for me, I had to know every subsystem, because well even if the player knows its subsystem it's not like you can just spend 10 mns at the table having someone explains a part of the system everytime they want to do something, so you just have to learn it....
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  • Chausse
    replied to Is it just me...
    Well I think the worst offender here would be to not tell your players beforehand, and not allow them to switch to DD or something more in theme....
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  • Chausse
    replied to What Breaks If......
    Does it really though ? With the Caste Abilities I think any Dawn can be as interesting as any other Caste character without being a fighting minimaxer....
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  • Chausse
    replied to What's on your Exalted bingo card?
    I don't play enough (usually I'm a ST), but most of my characters have a "monk"-style to them.
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  • Chausse
    replied to Is it just me...
    The same to me exactly, just started 2 DD campaigns in the town I just moved in and, while I clearly prefer Exalted, DD clearly allows me to breathe more and understand "What's good and what's wrong" when I'm STing. I still do mistakes but at least I know what I can do to improve the quality of my game....
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Chausse
Chausse
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Last Activity: Yesterday, 07:21 PM
Joined: 06-04-2018
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