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  • I'm not really any more comfortable with the idea that my character is made to rape a corpse as opposed to a living person, to be honest with you.
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  • I think if we're going to use Thrall of the Wyrm, the lupus flaw should be more than sufficient. I don't see any reason for bad dice rolls to turn a player character into a rapist. It not only is in exceedingly poor taste, but is also one of those touchy areas that could really be damaging to anyone who has negative experiences with sexual assault.

    I don't necessarily have an issue with the idea that NPCs commit acts like rape, but I don't agree that a player should ever be forced to roleplay it under any circumstances....
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  • kalinara
    replied to Thinking about M5
    Thanks, Dataweaver! I knew I was forgetting important details, but I didn't have my book in front of me.
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  • Oh, I like your thoughts about Sahajiya a lot. It does make sense to me that the Cult would show a different face based on who they're dealing with at the time. I'll try to incorporate that next time. It might work for me.

    "Masked Legion" is an amazing name! I wish I'd thought of that!
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  • Which of the new names do you use and why?

    So the M5 post below got me thinking specifically about which of the new, proposed names for the Traditions work for me and which ones don't. And I was wondering what other players/storytellers prefer.

    In my case, I really like the Society of Ether. It just seems like the right change to make. The Sons of Ether made sense as a name for a Victorian Tradition, but science and academia nowadays is a much more open and inclusive field. The Etherites are very likely to have recruits of any gender, and moreover, a lot of those recruits are not going to be happy considering themselves...
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  • kalinara
    replied to Thinking about M5
    There's one viewpoint character in the first Tradition books that's a Celtic follower of Morrigan, if I recall correctly. But certainly they don't seem to be a very large percentage of the group. It's rather like how you could easily put a Germanic Norse shaman in the Dreamspeakers/Kha'vadi, given their practice, but that character will never be the majority.
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  • kalinara
    replied to Thinking about M5
    They're not taking "another culture's name" though. They're taking THEIR name. Both Tradition books make it fairly clear that the majority of the Tradition is made up of South Asian people, based on South Asian philosophy. Chakravanti was established as the original name in the first Tradition book.

    They may have chosen the "Euthanatos" name in order to fit better in the Traditions themselves, especially with the Hermetics who claim Greek and Egyptian origins for their practice, but the Greek death cultists have always been the minority. There's very little...
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  • kalinara
    replied to Thinking about M5
    I think you've lost me here. Are we talking about branding in an in character sense? Because I sincerely doubt the death mages who are focused on protecting and guiding the wheel care that much about how they're marketing to people who aren't their chosen students/apprentices. The Chakravanti/Euthanatos have never been the kind of Tradition that chases after potential members.

    If we're talking about out of character branding, then I'd imagine that the powers that be will be considering all of these factors. But generally speaking, most mage players are familiar enough with the properties...
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    Last edited by kalinara; 06-28-2020, 04:45 PM.

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  • kalinara
    replied to Thinking about M5
    Why would the Chakravanti need to brand themselves in the first place? They're not a club thirsting for members, they're an ancient religious tradition with a very deep and involved philosophy. They have some Greek and Celtic members who have religious leanings toward chthonic deities and a similar practice, but they're relatively few and far between. The bulk of the Tradition has always been about the Wheel.

    The Chakravanti isn't any more or less a "culturally exclusive" name than the Euthanatos. It's Indian rather than Greek, which makes it a better representation...
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  • kalinara
    replied to Thinking about M5
    The idea that the Virtual Adepts chose their new names specifically to annoy the Hermetics does more to sell me on the name than anything else.
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    Last edited by kalinara; 06-27-2020, 06:47 PM.

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  • IMO, the worst idea is the Thrall of the Wyrm stuff in Werewolf. I can appreciate the idea behind it. But I think the Metis one crosses the line hard for me, and I go back and forth on the Homid one. I've never run Werewolf, but I think that if I did, I'd probably either give everyone the lupus version, or discard it entirely based on my players' comfort level.
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  • kalinara
    replied to Thinking about M5
    The Euthanatos's Wheel concept has had its origin in South Asian philosophy since the First Edition. The entire backstory with the Akashayana is based around the fact that they're both Asian Traditions that incorporate the concept of Reincarnation. Kali and the Thuggies have been used as thematic examples for a very long time, and Voormas is both East Asian, himself, and his art depictions are clearly inspired by Hindu religious art. The spokes of the wheel are called Chakra-Dharma in the first Tradition book. "Jhor" is not a Greek word.

    And like Akashayana, the Chakravanti...
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  • Haven't the Technocracy been playable since the Guide to the Technocracy was published?

    I'm not going to judge someone for personally deciding that they don't like the idea of a heroic Technocrat, and would prefer not to play them. That's a personal choice. But it's been an option for a very long time.
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  • kalinara
    replied to Thinking about M5
    As I said, I like the names because they show momentum within the Traditions, which reflects the fact that, due to the metaplot, the oldest and most powerful mages are gone. Now the Traditions are led by new, younger Mages, who have their own Hubris. And that Hubris may well take the form of wanting to reform their Traditions in their own image.

    Assuming M5 is like V5, then we are going to see metaplot progression. There's no reason to expect everything to revert to the 2nd Edition stasis, even if that's an option in Mage 20. This is an obvious way to demonstrate it.
    ...
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  • kalinara
    replied to Thinking about M5
    I'm the opposite. I hope they keep the new tradition names and the Disparate Alliance. For me, both of these changes feel like a logical progression within the setting. Assuming the Avatar Storm did happen, and the Archmages are gone, then it would be the younger mages, with more modern ideas, who are in charge of the Traditions. The new names are a nice way to underscore that there are new people in charge, with different values, who want to be perceived differently than their predecessors.

    And honestly, I've always loved the idea of the Disparate Alliance. The Traditions aren't...
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    Last edited by kalinara; 06-26-2020, 05:27 PM.

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  • I admit, I tend to apply that rule only to things that I think would require a very specific understanding of reality. For example, a computer is a technological device that has a lot of components that work together according to our understanding of science. I do think it's reasonable to require a mage who wants to conjure a working computer to have an understanding of those parts and how they work in general to make it work.

    If their understanding of a computer is "a magic box that glows and lets me send messages to other magic boxes", then they might actually be able...
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  • I'm not sure I think that the player really needs to understand that they're forming something from quintessence vs. conjuring something from nothing, any more than a faith healer really needs to understand the anatomy of her patient when she prays to the Lord to heal him. The Consensus can say what it likes about cellular regeneration, muscle tissue damage, torn blood vessels and so on, but does she really need to know that stuff to make an effective prayer?

    (For that matter, a faith healer might say she's praying to the Lord to heal someone, but we're still requiring her to have...
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    Last edited by kalinara; 06-17-2020, 09:58 AM.

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  • I admit, I did forget about that. It's been awhile.

    I do feel like additional supplements would have fleshed out additional options more. But then, I'm the sort of person who wants more supplements for everything anyway. :-)
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  • I wasn't the one asked, but I think Masters of the Art is a good book for flavor, especially in conjunction with the Initiates book. I think it can be really helpful in helping a storyteller decide exactly how archmages fit into the dynamics of the story. And as silly as the archspheres are, I think they do provide some decent inspiration on how you might want to showcase the power of the character.

    So if you have the money for both Masters and Horizon, then I'd recommend getting both. If you only have the money for one, and/or you're mostly just interested in a workable set of...
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  • I think this kind of thing is why it was a shame that Mummy didn't get more supplements. Usually when the games introduce a mechanic like this, they end up introducing additional options for workarounds in later books. Unfortunately, because we only have the two, the storyteller and players are stuck working around a fairly substantial geographic restriction. It's not the end of the world, of course, and could even be fun to utilize, but it is rather limiting....
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kalinara
kalinara
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