Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • Or also, this really isn't a case of sudden evolution or punctuated equilibrium. Somehow they got the term "Uplifted, which to me suggests the initial races were genetically altered. If they weren't altered and didn't coexist with man, they couldn't possibly have the idea or any code of a "Good Boy" passed down through oral tradition

    So while some different version could be written, I would say mankind genetically altered the races they did, which means (just about) anything goes

    So I would say all the humanoid races in Pugmire only have two breasts/nipples...
    See more | Go to post
    Last edited by Willowfang; Yesterday, 09:19 AM.

    Leave a comment:


  • Not played since V:tM, but couldn't you have some Elders or even Antediluvians basically increase in generation so as not go to the other side? We used to have diablerie, but couldn't that work in reverse too? It wouldn't actually change their generation, but more like they stay under the radar and not take in too much power, but they'd still have all but their physical dots at whatever they had before, and could only use higher disciplines at risk....
    See more | Go to post

    Leave a comment:


  • Been thinking about this, and could go on and on, but it comes down to the mood you want them to have. If they found a relic, it could be anything, but you also don't want to change the game, you want to add flavor

    I would think no words, not full on classical, not the whole of jazz as it's a huge range of styles, nothing suddenly loud or jarring. smoother and gentil stuff is what would catch on. They could find anything, but any screamo-ish stuff would not get played except for study.

    If they found instruments too, then some could be recreated and new works written,...
    See more | Go to post

    Leave a comment:


  • Watch this on meta-gaming. it really happens a lot more than we may realize, and some of it we expect to happen

    "We're playing Curse of Stradh" tonight. You should expect the players to pick some classes better against undead

    You should expect the players to steer the game with a story direction in mind.

    ...
    See more | Go to post

    Leave a comment:


  • If you just google "how often do solar eclipses occur" you got:

    Solar eclipses are fairly numerous, about 2 to 4 per year, but the area on the ground covered by totality is only about 50 miles wide. In any given location on Earth, a total eclipse happens only once every hundred years or so, though for selected locations they can occur as little as a few years apart.
    See more | Go to post

    Leave a comment:


  • Just read all this, great stuff, gave me some ideas what might be going on behind the curtains. Makes be think of the Dark Sun setting a bit (the dragon kings) and all the Godzilla movies

    Before the beginning, there was Genesite (as in genesis), it had no one form, but it leaned towards many concepts, war, peace, beauty, rebirth, and pain... and it decided to change. There was little 'life' as we know it at first, but we would have recognized some of what first appeared, stars, planets, mountains, rivers, oceans, and even echoes of the Genesite still remained (concentrations of Genesite...
    See more | Go to post

    Leave a comment:


  • I was hardly clear on the flaw part, but like you have merits and flaws, at least in 1st/2nd, remove the agg WP damage, and make it a flaw with a penalty to DC or something, but only in situations where you took the agg WP damage...
    See more | Go to post

    Leave a comment:


  • Not up on 5e, but played 1st or 2nd

    Seems like some of this damage should be reputation. Now maybe you don't have a reputation stat, but could make a new one based on the battle and when in a situation where the battle affected your standing, you could have a penalty to dice or difficulty, or make it a flaw you can work off

    Sure you're gonna have some trouble in the Prince's court for sometime, but it should hardly affect you down at the DMV

    But to really affect WP like I remember it..., maybe have a sort of normal and aggravated damage where some is regained...
    See more | Go to post

    Leave a comment:


  • Willowfang
    replied to What are you listening to right now?
    Went back a year, didn't see these ones, tho here's the full version of one that had some of it in a remix

    Doctorin' The Tardis [12"] - The Timelords (MV) 1988

    Starcrawler - I Love LA

    Steam Powered Giraffe - Malfunction

    ...
    See more | Go to post
    Last edited by Willowfang; 08-04-2018, 08:55 AM.

    Leave a comment:


  • You thinking of mood music that you play while playing the game but isn't actually IN THE GAME, or old technology found in the game the characters can play?

    Could be funny to get the dogs howling if you find something high pitched, or running and hiding under furniture if you played some heavy metal. Not to bash heavy metal, but you get the idea
    See more | Go to post

    Leave a comment:


  • In theory, I think ANY creature could be uplifted, and I'm sure there'll be plenty of homebrew uplifts cause someone at table X loves goldfish, and someone at table Y loves horses, and someone at table Z loves kangaroos.

    Now that's all well and good and perfectly fine, and maybe in 10 years we'll have quite a few source books on other uplifts, and there will still be no reason not to have some custom uplifts at your table cause that's the game you want

    I think it would be nice to know more about how the uplifts were chosen, but no need to put too fine a point of the mystery...
    See more | Go to post

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
Willowfang
Willowfang
Member
Last Activity: Today, 09:22 AM
Joined: 07-28-2018
Location: SoCal
Working...
X