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  • In the Chronicle I am writing the final chapter involves the GodMachine trying to gently "nudge" a sleeping ancient entity to align it with the GM's local occult matrix. This would provide the local GM infrastructure with substantially more Essence. Waking it would be a Bad Idea from the GM's point of view, since this would cause the destruction of the matrix. The players will have to decide if and how to intervene.

    So I need a "kaiju" level spirit or something, a critter that can squish a Rank 4 angel. I could just go without stats and run it as a narrative...
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  • KieranMullen
    replied to GMing Demon: What NOT to do?
    You're right of course. I can only incorporate the players' motivations when the players have fleshed out their characters. But as I've thought about this I can see that there is a narrative problem. How do you make an Angel a villain?

    I can make an Angel that the players fear because she's too strong. I can make an Angel with whom the players are angry because he killed their dog or erased their kid. But I am not sure how to have an Angel evoke that sense of personal vendetta and animosity that a good villain can evoke. Because with an Angel, it's not personal. They don't break...
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  • KieranMullen
    replied to GMing Demon: What NOT to do?
    Okay, I am fleshing out the story that I alluded to above (set near the Huge Honking Infrastructure). The idea is that the players find a Town With A Terrible Secret, hiding a farm with Infrastructure to create Resource A, that is being taken to Refining Infrastructure B, and then used at Occult Site C to accomplish a GM goal that (as a by-product) would cause a natural disaster killing tens of thousands of people and costing billions if it succeeds. So, I have descriptions of the Town, the Farm, the Refinery, the Site....

    But is this railroading? The plot assumes that the players...
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  • KieranMullen
    replied to Demon Translation Guide
    On following the link I found a (very nice) Demon: The Fallen character sheet. Is this what you meant by a "translation guide?"...
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  • Henry is a white collar criminal who got sent to jail for embezzlement at a bank. His life is ruined. I, as a demon, make a pact with Henry to take on that aspect of his life. Now I am a known embezzler, and Henry's record is clean and he can get a new job.

    How far do the changes go? Certainly Henry's family and friends will be affected by the change. But will the prison records show that I was in prison? Will the court records show that I was convicted? What about the FBI records?

    Could the pact change history so that he was exonerated and I was actually...
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  • On a slightly related note:

    I'm writing a Chronicle that takes place in Oklahoma. Rather than map out small towns, fuel transfer stations or creepy farms, I've been using satellite views from Google maps. For example, the characters are fed that something odd happened at a location. Why wouldn't a demon google the location and look at the lay of the land? The images and actual locations help ground the game in the concrete, present. The players can see if a location is isolated or populated, plan their approach to the location or ask about some odd shaped building.

    ...
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  • There's also the (perhaps unhelpful) answer that the demon PC's in your game survived for the same reason that the characters in D&D didn't die of diphtheria when they were infants: if you they didn't survive they wouldn't be PC"s.

    On a slightly more helpful tangent, that gives you something to think about when you generate a PC - why did your character survive their Fall? Did they get help? Luck? Did some other demon die to save them? Maybe an angel? Or is it a mystery to them that bothers them to this day.....
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  • I asked this question on the RPG StackExchange and got a useful answer....
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  • In the DtD I read:

    So for example, consider "The Brilliant" (p.220) with a Power of 9 and a Finesse of 8 and who has the Blast numen. Let's assume the target's defense is 3.
    • How many dice does he roll to attack? Power+Finesse-Defense=14? Even though the attack is ranged?
    • Is the damage of the attack equal to the number of successes?
    ...
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KieranMullen
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