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  • When an angel in Cover squares off against a demon, can it/does it drop the Cover and appear in angelic form? I've always thought that having an angel dramatically unveil (e.g. when my evil Human Resources Angel drops her cover of an old woman and shows her true form) it makes for a memorable moment. But angelic Cover is not the same as the Mortal Mask numen, so maybe that just doesn't happen.

    When the confrontation comes, do your angels drop their Cover and reveal their true selves?...
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  • I'll have a compressed spreadsheet for a set of NPC's with their traits, combat numbers, and (importantly) three quick aspirations and a virtue and a vice. These are terse so it's not a lot to read while switching conversations or situations. They might be:
    • Aspirations: Never be seen to be wrong, Be admired, Drink beer. Virtue: Proud, Vice: Lazy
    • Aspirations: Get custody of daughter, Avoid conflict, Get a better job. Virtue: Caring, Vice: Worrying.
    Major characters get more of a write-up. I haven't had occasion to use the social maneuvering. I suspect that's more important in a Vampire...
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  • It would be fun to run a demon whose Cover allows them to work as a Hunter. They'd be able to steer the group to fight the GodMachine but have to keep their true nature secret from the others in the group. Alternatively, they could spoof being in another splat, working with the Hunters. In fact, given the nature of demons there could be more than one in the group and they might not know that anyone else is a demon.

    "Hey, wait a minute. Is anyone not a demon in this group?"...
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  • Assume that an angel is under taking continued gunfire for some reason. This damage is Lethal, but downgraded to Bashing, because the target is an angel. After they take their Corpus in Bashing, does the damage then upgrade to Lethal? At what point are they forced into Twilight (assuming that they have some Essence left)?
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  • Could you please provide a citation for the limit on Aether expenditures? I couldn't find it.

    I'm not saying that going demon to regain Aether is a good idea, but if you're down to nearly nothing and have no other resources, I could imagine doing so while trying to minimize the damage to one's cover....
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  • On p.110 of the DtD manual it says that:
    So that when a player takes on demon form they gain Primum in Aether, and when they exhaust their Aether they can generate up their Primum in Aether. But what about just sitting around? Can a character who is down eight points of Aether take on demon form and then slowly recharge up to full?...
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  • Powerful Occult Source of Information: Ally/Contact cost 1-3 dots, value 2-4 dots

    There are servants of the GodMachine that are less intelligent than angels. Such single-purpose creations are called Imperatives. Sometimes they become detached from the GodMachine but continue their programming. Mortals think of these creatures as spirits. Demons know that they are simply errant subroutines that can sometimes be exploited.

    What humans interpret as summoning a spirit, to a demon is merely making the proper subroutine call to an orphaned process of the GodMachine. Such...
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  • Thanks for the comment! I am looking for feedback on these.

    I was concerned that there was no "downside" to invoking these Broken Imperatives. I then re-read the section of Extended Actions are realized that any roll without a success in it can have negative consequences. I added them in explicitly for the Querents. I may go back and add them for the others as well....
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  • Minor Occult Source of Information: Ally/Contact cost 1-2 dots, value 2-3 dots

    There are servants of the GodMachine that are less intelligent than angels. Such single-purpose creations are called Imperatives. Sometimes they become detached from the GodMachine but continue their programming. Mortals think of these creatures as spirits. Demons know that they are simply errant subroutines that can sometimes be exploited.

    What humans interpret as summoning a spirit, to a demon is merely making the proper subroutine call to an orphaned process of the GodMachine. Such...
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  • Here is a second "Broken Imperative." The heading is what I show the PC's as a "purchasable Merit" that they can choose when designing their demon character. They only learn the details if they purchase the Merit.

    Occult Distraction: Ally/Contact cost 1-2 dots, value 2-3 dots

    There are servants of the GodMachine that are less intelligent than angels. Such single-purpose creations are called Imperatives. Sometimes they become detached from the GodMachine but continue their programming. Mortals think of these creatures as spirits. Demons know...
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  • Broken Imperatives: Home-brew Occult Allies/Contacts

    The Demon Storyteller's Guide introduced the idea of Imperatives: minor, single-purpose constructs of the GodMachine. The example given in the DSG was the Wendigo, which induces cannibalism in humans. However, it wasn't entirely clear to me if the Wendigo was continuing to follow its mission as an Imperative, or whether it has somehow gotten stuck in this purpose and continues to do this off on its own.

    This lead me to the idea that there could be lots of minor GM creations that have wandered off on their own - "orphan processes" if you will. From a human perspective...
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  • So, what is the Lament Configuration (LeMarchand's Box from Hellraiser) in DtD? It would make an interesting Gadget. Does it connect to a Bolthole with some very unusual Imperatives?
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  • I'd thought of that, but wouldn't it be easier for the GM to simply take over in a very obvious way and run the harvest directly? After all, it can perform "miracles" to convince the skeptics. The harvesting described in the books seems to be at a small level with small cults. Why doesn't the GM harvest on a much larger scale?...
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  • Is there an in-universe reason why the GodMachine keeps humans around? I have my own head-canon for why but I don't know if there is an "official" reason why....
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  • KieranMullen
    started a topic Cautionary tales for new players

    Cautionary tales for new players

    I may finally have a venue for the Demon game I've been writing for a while. Yay! The initial setting involves the ring of PC's acting as monitors of a major Facility. This is a bit of a macguffin since the story itself is about a different GodMachine project nearby but the setting serves to (1) give the PC's a reason to be acting as a collaborative ring, (2) keep the PC's wary and (3) keep the tension high.

    I'd like to have some cautionary NPC's, such as a demon who was recaptured, gutted, reprogrammed and now serves the Facility as a hunter. Does anyone have such a sample...
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  • Thematically appropriate for Geist though, isn't it?...
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  • KieranMullen
    replied to Allies and Contacts ideas
    Building on James_Nostack 's excellent continuation:
    • Comic book/War gamer who has a scale model of the neighborhood in her basement and has run every battle simulation you can imagine. How do you defend the town against zombies? Check. Which water towers would you drop to block an armored assault? Check. It's all academic to her, but she is a master strategist in search of a problem.
    • The Witch EMT. As in, not a witch doctor, but the one you call when you're bleeding out Essence or have a broken Fetter or your spouse is aging one year every minute from that weird unremovable necklace.
    ...
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  • KieranMullen
    replied to Allies and Contacts ideas
    • Cryptid wrangler who can give info on local cryptids or unusual cryptid activity. Doesn't like to see them hurt.
    • Low level demon in an Agency that trades in occult antiques. He works in the back room cleaning and authenticating and can consult on magical items. He might let you borrow one.
    • Mage killer-for-hire in New Orleans who owes the PC one big favor. Modeled on a voodoo priest stereotype.
    • Exiled Angel running a labyrinthine used bookstore. Information broker for all sides, specialist in Bans and Banes. Don't cross him.
    • Wind Spirit that can be asked for small favors.
    • Homeless
    ...
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KieranMullen
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