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  • Draconis
    replied to Three Roman Bloodlines
    DaemonChrno : Thanks! Basically what Khanwulf said: in 2e, Animalism is more the discipline of animals, while Protean is more the discipline of transformation and becoming the Beast. (As opposed to 1e, where Animalism was the discipline of frenzy, while Protean was the discipline of animals.)

    Khanwulf : Good thought! I adjusted the requirements a bit for that.
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  • Draconis
    replied to First Vampires
    (In fairness, the mechanism behind evolution is significantly better-understood than the mechanism behind gravity. But that's a nitpick that only the physicists care about.)
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  • Also, this inspired me to post my own writeup of the Licinii. Let me know what you think; I figured they deserved something good to make up for their bane.
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  • Draconis
    started a topic Three Roman Bloodlines

    Three Roman Bloodlines

    In preparation for an upcoming Requiem for Rome game, I've sketched out a few bloodlines from the height of the Roman Empire.

    The Licinii: bastard childer of the Julii, whose strange infirmity—and ties to the Owls—are never brought up in polite company. Adapted from Requiem for Rome, with their gift's mechanics adapted from Hurt Locker. (I still need to find a suitable quote for these guys…)

    The Haliurunnae: always outsiders, never settling down in one place for long, nobody can agree where these strange Gangrel come from. But wherever they go, Wastelands begin to form…...
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    Last edited by Draconis; Yesterday, 11:40 PM.

  • So, the original version of the Licinii was in Requiem for Rome, the same book that first introduced the Strix. In that book, one of the Dread Powers a Strix could have involved creating childer: by putting a bit of Vitae in a corpse's mouth, and spending a dot of willpower (the normal cost for the Embrace in 1e), they would create a new childe of clan Julii. In other words, it's hinted pretty heavily that the Strix created the Julii, but probably not the other clans.

    Now, the Strix also hated the Julii—that's something that hasn't changed in 2e. So one particular Strix got the...
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  • That said, the Hedge (being shaped by people's beliefs and stories) does have a lot of narrative aspects to it. So if you do want to update the Grimms to 2e at your table, you could build off that without contradicting anything in the corebook.
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  • Draconis
    replied to A Compendium of Contracts
    Thanks! As currently written, it's only usable on willing targets—the intent isn't to shut someone down for a long time, but Sleeping Beauty-style "a long sleep is better than death".

    The idea of scaling with Mantle is an intriguing one; here's an alternate idea it made me think of: what if Mantle (or the successes on some sort of roll) affect how fast the healing is? That would help with Aquatosic's concerns too.
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  • Basically! Though in 1e, there were also a whole bunch of specialized blood sorceries that certain bloodlines got: off the top of my head, Ahranite Sorcery, Mergès Sorcery, Kindred Vodoun, Gilded Cage Rituals, Lithopaedia, probably a few more too. 2e's only included the two (Crúac and Theban) in core, but fans have picked up on how useful sorcery rules are, which is why we've got things like Rites of Damnation on the Vault.
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  • Burakumin: Japanese zombie-makers who can do much higher quantities than the Sangiovanni (in 1e), but need the high levels to do anything useful, and have the Cappadocian flaw
    Apollinaire: Haitian vodouisants who work to fulfill a bargain with the Guèdè, the loa of death—lovely flavor but very regional (and their powers are more voodoo than necromancy)
    Sta-Au: a minor clan in their own right that revel in monstrosity and live in the Wastelands (which may or may not be the same as in Promethean)
    Dragolescu: Ventrue who developed ghost powers through horrific Diablerie-based...
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  • Yeah, my rule of thumb is "anything you're wearing/carrying, not greater than your own Size".
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  • In the 1e book Bloodlines: the Chosen, they have a special necromantic Discipline. It's honestly not all that great: the dot five power, for example, does a couple points of lethal damage, and only to the undead. What a few people have done (including apparently the author of the new Blood Sorcery book) is turn it into a proper Sorcery, along the lines of Crúac and Theban, with rituals and all that jazz.
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  • I'd just say that the Vitae cost to wake up is separate from the "lose all Vitae when you sleep". The rules for Chary support this: with Daily Bread you can slow or prevent the Vitae loss, but you still have to spend the 1 Vitae to wake up.
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  • Draconis
    replied to Ceceya and Shadows of Mexico
    It's a Nahuatl verb: "to cool [something] off". I'm not sure why it was chosen as the name. (It might also be a noun, but the dictionary doesn't list it as one, and my Nahuatl skills are not great.)
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  • Draconis
    replied to Ceceya and Shadows of Mexico
    What is the "Swimming Hole" from Mysterious Places? I haven't heard of that, but it sounds intriguing.
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  • Ogre + Notary: A personification of harsh, brutal, Lawful Neutral justice, an enormous automaton created as a sort of judge and executioner—who's now learned all the ins and outs of the contracts binding her, giving her freedom to act through careful loophole abuse.

    Beast + Artist: He was a beaver back in Arcadia, and his hands are always quick and busy, his teeth maybe a bit too wide. But he seems to do miracles with wood, needing only minutes to create anything from an intricately-carved sculpture to a perfectly-engineered truss that keeps the Freehold's Hollow from collapsing....
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  • Since sunlight is a bane for vampires, I would say something that specifically causes damage from sunlight (like Helios' Judgement) does its normal damage but aggravated. Like how silver doesn't agg werewolves on contact, but a successful attack with a silver weapon does its normal damage as aggravated.
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  • 2e is mostly getting away from the straight 1-5 scaling (which was taken from OWoD Vampire and applied to every line in NWoD 1e—in 2e, only Vampire keeps it). Contracts don't have 1-5 dot levels any more: they're separated into "Common" and "Royal", and each one has multiple effects depending on your Seeming (or the Seeming of the Changeling you learned it from).
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  • Draconis
    replied to New SAS Games
    So here's a question: what do people enjoy more, SASs or Night Horror-style books? I've got a mini-adventure that could be written up as either.
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  • Depends on the books you're using, for that bit. But there are some rituals that can make it easier for spirits to come into the world, for example, like a super-powerful mortal summoning (effectively making Resonant and a big pool of Essence). You could bring in a fire spirit....
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  • And of course, the next book I open after posting my question has the image I'm looking for. Nomads page 66.
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Draconis
Draconis
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