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  • Yeah, the mechanics are fairly readily adaptable. Mostly a few Devotions and Bloodlines, and custom Sorcery/Coils/etc.
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  • Or, fire. Fire fills their health boxes with agg quite nicely.
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  • Draconis
    replied to First Vampires
    Yeah, Remus irl was pretty much mythical and among vampires he was the same. The Julii used the term "Kindred" (propinqvus) to refer only to their clan: other vampires were lesser creatures, and no Kindred of the great Founders.
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  • Draconis
    replied to Reworking Mekhet Clan Bane
    Honestly all those blessings sound quite powerful, and if you use them clan is going to shape a character much more. Which is fine if that's what you're going for, just be aware.

    For Daeva, penalizing breaking points tends to lead to a very very rapid downward spiral (especially if someone e.g. Lashes Out at them). The Julii had that as their 1e flaw and it was far and away the worst of the clan flaws.

    For Nosferatu, capping social pools by Humanity is what 1e did, and many players didn't love it. It has a tendency to level out differences and make it so your best pool...
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  • Draconis
    replied to Reworking Mekhet Clan Bane
    Atrocity dice…now that's a name I haven't heard in a while…

    I like that Gangrel merit though! Perhaps three successes are exceptional to Ride the Wave, if you're emphasizing their bestial side? Or to Lash Out?

    Also, you've probably heard of V5's hunger dice; what do you think of those?
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  • Draconis
    replied to the tiafa bloodline questions
    Honestly the Kerberos mechanics aren't a bad fit for the Taifa. (Remember when they were first written, Lashing Out didn't exist.) I could see taking the Kerberos mechanics with Taifa flavor without a problem. If not, give them some Resilience-Majesty or Animalism-Majesty devotions?

    In a 1e game, those Oaths are generally only known by Taifa, but can be taught to others.
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  • Draconis
    replied to Reworking Mekhet Clan Bane
    The standard Obsession condition is excellent, but it's not meant to be a long-term thing as far as I can tell. See, for example, the Omen Sensitivity merit, which gives you a new Obsession every time you use it instead of a single lasting Obsession (Omens). That's why I give out new Obsessions every time they exceptionally succeed at something.
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  • (For a concrete example, Heavy Weapons OOOOO allows you to spend willpower to do aggravated damage if you're wielding something heavy in both hands. For a vampire, that would do lethal damage instead.)
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  • As a general rule, mundane damage is downgraded one level: lethal to bashing, aggravated to lethal. This includes e.g. high-level fighting styles, which can do aggravated damage with mundane weapons. Nightmare 5 damage (and attacks from Protean 4 claws and vampire bites) all count as supernatural, so they're not downgraded: they work the same on a human or a vampire.
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  • Draconis
    replied to Reworking Mekhet Clan Bane
    I'd make it scale with Humanity, since the other banes are designed to tie into the Humanity system somehow. Here's the one that I'm using in one game at the moment; what do you think of it for flavor?

    The Tenebrous Curse: The Shadows are creatures of darkness, and every fiber of their being, down to the Beast itself, is carefully tuned to pull in information from every source. This is both a blessing ((Auspex)) and a curse—when a Shadow is exposed to overwhelming stimulus (light bright enough to blind a human, for example, or painfully loud noise), their Beast can't process everything...
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  • Draconis
    replied to Bloodline Conversion Yagnata
    For a full conversion, all they really need are some fun Dominate+Nightmare devotions, or perhaps Dominate+Vigor. A more forceful touch than the Ventrue use, perhaps?
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  • Draconis
    replied to Bloodline Conversion Yagnata
    I didn't do a full conversion in my game, but changed their weakness to being repelled by crosses and crucifixes: they need to spend willpower to voluntarily come within (10 - Humanity) meters, and if a weapon specifically marked with a cross breaks their skin, they take (10 - Humanity) bashing damage on top of what the weapon would normally do. Which is why they are very, very careful not to let the Sanctified find out that weakness…
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  • Draconis
    replied to [2E] Slavic Covenants
    Will do! I'll post the full details here once it's been revealed in game; for now I'm keeping it under wraps so that my players don't see it
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  • The Pijavica bane includes specifics for Blood Potency greater than 6, and the Mikhailli have two banes listed; it's easy enough to make one of those the standard bane and one the Elder version.
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  • Draconis
    replied to Advise on gifts
    Theban Sorcery is good for gifts: Vitae Reliquary, Blessed Medallion (a ritual from Walking Shadows that basically stores a point of willpower in an object for a one-time-use boost later), Aaron's Rod, Apparition of the Host, Apple of Eden, Guiding Stars, even the Dead Sun for emergencies…there are a whole lot of rituals that make enchanted objects that other people can use.
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  • Draconis
    replied to [2E] Slavic Covenants
    wyrdhamster I like it! Mind if I borrow this concept for a Mystery Cult? (With attribution of course.) I've got some ideas…
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  • So this is totally homebrew, not taken from any official materials, but…

    Vampires have weak blood sympathy to their entire clan. Revenants have no clan. Perhaps revenants have that same weak level of blood sympathy to all other revenants? It's a faint and tenuous connection, but the extreme hunger and then frenzy that tends to happen at sunset is strong enough that all other revenants in the city can feel a tinge of it. Some revenants, lonely and desperate, recognize these sympathetic feelings and try to follow them, eventually coming across others like them.
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  • Draconis
    replied to Mla Wtu for VtR 2e
    Oh also, I'd suggest a different name for the devotions as a whole. "Amwa" is a command meaning "suck on [this thing]!"; I'm not sure how people use the word in general, but I associate it with the sexual meaning first and foremost. Uchawi "witchcraft" maybe? Or if you want to be more specific, uchawi wa roho, "witchcraft involving ghosts"?
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  • Draconis
    replied to Mla Wtu for VtR 2e
    It's good to see some more African material! A few suggestions though:
    • "Mla Watu" doesn't actually make any sense in Swahili, if that's what you (slash White Wolf) are going for. It literally means "the one who is eating other people", but not in a way that can be used as a name. Perhaps wachawi, which means "witches" (as in people who use uchawi, dark and dangerous magic)?
    • You say they're heavily based on tradition, but what are the traditions they follow? Seems like an excellent opportunity to explore how their gift and flaw would lead to special traditions
    ...
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  • I don't think it's explicitly stated, but Sires always have sympathy to their childer, and sympathy is generally mutual, so I'd say the Sire gets a +5.
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Draconis
Draconis
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Last Activity: 12-15-2018, 02:58 PM
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