Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • Like many nomadic peoples, the Whale Islander culture is going to be shaped by their associated animal's migration patterns. IRL, whales dwell at different latitudes at different times of the year, so you can have their culture shift depending on whether the whales are in the northwest or southwest....
    See more | Go to post

    Leave a comment:


  • Cringe worthy as it was, the 2e write-up on Ma-Ha-Suchi's Nameless Lair had the behavioral traits of the wolf-goat beastmen affect the way they interacted with First Age commodities. They refused to use the intact plumbing systems of the First Age buildings for waste disposal and instead actually ventured outside to relieve themselves due to their innate canine aversion to producing waste in the same area that they lived.

    Digitigrade legs are going to make using ladders and certain types of stairs more difficult, large tails interfere with sitting down and riding horses so the ergonomics...
    See more | Go to post

    Leave a comment:


  • HamSandLich
    replied to The atmosphere of Abyssal Exalted
    What I liked about the Neverborn is that despite their vast unknowable alien-ness, their pathos came across as very human. The way the webcomic Chorus of the Neverborn portrayed them was neat,having this weird, sometimes heartwarming, sometimes codependent, sometimes awkward familial relationship with those who could hear the Whispers. Like even when they were being nihilistic douchebags, they felt like big confused cthulhu grandparents. There was a scene where a Nephwrack was having black comedy self-esteem issues due to being unable to harvest organs and the Neverborn were like: "We believe...
    See more | Go to post
    Last edited by HamSandLich; 03-07-2019, 12:51 AM.

    Leave a comment:


  • HamSandLich
    replied to The atmosphere of Abyssal Exalted
    I think it would be interesting for the Mouth of the Void in Stygia to be terrifying not because it represents obliteration, but because none of the non-spectre ghosts have any idea of where it leads. Its a complete unknown, and fear of the unknown is very primal. The Void as a cthonic mystery offers up more plot avenues than infinite nothingness
    See more | Go to post
    Last edited by HamSandLich; 03-04-2019, 12:51 PM.

    Leave a comment:


  • HamSandLich
    replied to The atmosphere of Abyssal Exalted
    I'd be interested in them making the Void more than "horrible death pit forever." That's simplistic and has the effect of placing Lethe into "designated right choice" when, again, its really just a recycling plant. The Dowager was pulling all kinds of Abyss linked crap out of the Well of Udr and The Emissary of the Righteous Victory is implied to be a "Saint of the Void" i.e. someone who entered it and came back. In Dark Souls III, the Abyss isn't implied to be emptiness so much as a different mode of existence.

    If one wants to reincarnate, that decision...
    See more | Go to post

    Leave a comment:


  • HamSandLich
    replied to The atmosphere of Abyssal Exalted
    Its somewhat ambiguous whether or not Dark is dangerous inherently despite being useful(like say, fire). Interestingly, beings of Dark seem to be drawn to the fire they lack. Humans even in the Ringed City were in absolute awe of the gods(who in turn treated them as chattel and vermin), humans linked the fire, even Nashandra from Dark Souls two was obsessed with the First Flame (whether the prospect of snuffing it out or simply possessing power over it as a function of being the personification of Manus's Want). But any power, used incorrectly, can cause harm. It happened with the Witch of Izalith...
    See more | Go to post

    Leave a comment:


  • HamSandLich
    replied to The atmosphere of Abyssal Exalted
    Dark Souls(and games inspired by it, like Hollow Knight) represent a really interesting take on concepts like "The Abyss" and "Darkness." Its not that "Dark" is really inherently good therefore "Light" is evil, nor is it vice versa. Its that you can get both helpful and harmful conclusions from the Dark Soul. And even when things associated with the Abyss are being harmful, its still often portrayed as tragic for them, whether they're overwhelmed by emotions they were never taught how to deal with or they've decided to spite a world that automatically rejects...
    See more | Go to post

    Leave a comment:


  • HamSandLich
    replied to The atmosphere of Abyssal Exalted
    I started out liking Abyssals b/c Solars had a lot of in-setting historical baggage attached to them that I thought would get stale really quick. Its not that the Solar fluff was bad, its just that Abyssals had this whole new avenue to work down while still being (in fluff but not in crunch) just as powerful. Like, the Solars had Limit Break and that occasionally took away something that's really important for a heroic character to have, self-mastery. Too much limit and a solar turns into a horrible caricature of themselves, but Abyssals stayed in control of themselves, though Resonance ended...
    See more | Go to post
    Last edited by HamSandLich; 03-03-2019, 09:26 PM.

    Leave a comment:


  • And that's what Dynasts like Tepet Lisara are for. But Raksi clawed her way out of the ruins of the First Age, after the society that worshiped Celestial Exalts as infallible god-monarchs collapsed....
    See more | Go to post

    Leave a comment:


  • Not saying that villains should be justified, but they should be more interesting than "powerful crazy f*cker who lives in ruins and eats human veal." There's no person to fight, no flawed thesis to refute, just a rabid animal that walks on two legs and can channel essence. Compelling ideological motivations and formative tragic backstories can still be insufficient justification for monstrous actions and no defense against retribution, but that should be the conclusion we get from Raksi, not "the wyld fucks people up, better put them down quick before they start doing what Raksi...
    See more | Go to post

    Leave a comment:


  • And I never implied so, but powerful "for the Evulz" villains tend to be really boring or frustrating to deal with because their power far outstrips the level of dramatic narrative you can wring from them, particularly when their M.O. is to sit around being passively awful without any greater agenda (this isn't always the case, but they need to be custom made to fit the narrative). More complex, humanly flawed villains, even if they're not directly sympathetic, are more interesting. Narrative-wise there's not much you can do with a sociopath, because they're a sociopath, they can't change...
    See more | Go to post
    Last edited by HamSandLich; 02-25-2019, 01:21 PM.

    Leave a comment:


  • Reminds me a lot of Mottom from Kill Six Billion Demons in that she tells herself that her monstrous acts are necessary but she primarily does them but because she's too self-obsessed, too lazy to change, and too afraid of what will happen if she stops. Still a terrible character flaw, but less "For the Evulz" and more dysfunctional failed hero. She's a teacher alright, but she's also a cautionary tale.
    See more | Go to post

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
HamSandLich
HamSandLich
Member
Last Activity: Yesterday, 11:55 AM
Joined: 12-24-2018
Location:
Working...
X