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  • Mateus Luz
    replied to Tiers Chart
    No image now. But it was basically 1 for mortals, 2 for everything except Proxy and Novas, 3 for Proxy and Novas and 4 for Aberrants.

    I am partially tankful it was removed, but it would be easier to just say Tier 3 character as an official term instead of “Nova equivalent tier character”
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  • Mateus Luz
    replied to They Came from the North Pole!
    The only difference in rules terms between Sea and Grave is when dealing with PCs developing supernatural powers. BTS uses the idea of Encountered while BTG uses the Haunted, and the rules a re a bit different (not much though).

    Also, my first reading of the title the first thing that come to my mind was The Thing, and it’s pretty much BTS essentially.

    Thematically, any series can (and very often will) have the Xmas special, no matter if dealing with shrimp people or zombies, so both are great options.
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  • To me, it doesn't feels like the shadow is another dimension, but the same reality with a kind of different view. It’s not like you sidestep to shadow like a werewolf sidestep to umbra, and more like wizards entering diagonalley, it’s right there, but people don’t see it because they don’t.

    Ian on Discord talking about normal people and Novas accessing the shadow....
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  • My impression is Assassin is not going to have a KS as a minor product (more like a Core Companion than a proper setting) while Anima will have full coverage, like the big 3.
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  • I Think the idea is good, more than that, Quantum Leap would be the try of those who would be Terats to create N-Day, without Mal and his knowledge.
    ...
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  • Core by itself is an awesome addition to the Continuum. It opened the way we play the game in such a way it is like we had always had that many options.

    Assassin will bring another option that seems to be almost as flexible as Core, more focused in combat and killing, but still very flexible. I am anxious to see the result.
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  • It used to be in Origin and in TC Core, but I just can’t find it. Probably changed in some updates before official launch…
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  • That is an interesting question… Curving Bullet is a gift as I see, but it’s one that would be practiced and consciously used, so yes, it’s kind of a change in my expectations (and made me read again many gifts, so I understand what you mean)....
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  • The idea I really want a preview is the Masteries. I want to know how they work and how they are seen by Assassin. If they are like gifts, that are more like a thing they can do but not sure how nor why it works, or if they are something like a power that they train to learn.
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  • Yes. That is all you need before Assassins book.

    There are a few other books you may like, but not need to play...
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  • RAW, Momentum resets to 1 per player every session, so it doesn’t impact the game at all having a rotating cast.
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  • Mateus Luz
    replied to Honest Question - How does Scion 2e play?
    As someone that read a few versions os Scion and Trinity storypath before the final (backers pdfs). There was a certain freedom of picking attributes for combat too, but it end up out if the final version to make the combat more straight forward (and because there was a good amount of discussion back in the time).

    I actually suggest you to try the flexible version of combat, it works fine. My suggestion is, Might for direct confrontation on melee, Dex for a more flexible attack and Stamina for a waited attack. For ranged combat it would be Dex for most attacks and Stamina for sniper...
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Mateus Luz
Mateus Luz
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Last Activity: Today, 04:30 PM
Joined: 01-09-2019
Location: Brazil
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