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  • Mateus Luz
    replied to Scion High
    Its a tasty bit, so a 3-6 pages supplemente with a lot of ideas and rules related to the theme.

    Its probably all about your campaign.
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  • Mateus Luz
    replied to Do Antagonists get weapons?
    As a general rule it is wrapped in the pool, but the pool lack tags that once in a while may prove interesting.

    My suggestion is to use the pools and ignore details when dealing with most antagonists, and worry only with the important ones.
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  • Mateus Luz
    replied to TC: Aether serial
    Jekyll was the first name at my mind, but it’s a surname.
    James Moriarty maybe…
    Jack Tallon, aka Safari Jack, is known to them for sure and it’s already in the universe.

    I said I have ideas, not they are good…
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  • Mateus Luz
    replied to TC: Aether serial
    From Adventure! Manuscript… I guess it’s no spoiler that Anne and Richard are Max parents…

    Now, J——— is a real mistery… I have a few ideas....
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  • By the number of deeds Florida man have, I guess he is the pantheon leader.

    Jokes apart, I think there is a need for The Man, the ultimate evil man behind the curtin.
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  • I am quoting myself here to say “Worth comparing the injury system of each.”

    The injury system is different, 9 health boxes in TCF is not the same as 9 health boxes in TC.

    The idea of TCF is that weapons changes your attack, changing the kind of damage or adding extra effects to the system. A good weapon may add an enhancement, or even more, but it’s not mandatory.
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  • While both are based in the Storypath system, TCF uses a much more free form use of enahncements and tags than TC, so they are not 100% compatible as is.

    Worth comparing the injury system of each.
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  • Mateus Luz
    replied to Modern Day Trinity product?
    Psions are the best characters to form parties. All the others take advantage of working together, but Psions are MADE to work together. They are perfect PCs, with specialized functions and with the ability of boosting eachother....
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  • Mateus Luz
    replied to Modern Day Trinity product?
    Stalwarts and Mesmerists have specificities of DE that are the equivalent to Maxing out and Reaching for powers respectively that must be kept, while removing their DE capacity.

    it’s also important to keep the many other uses of inspiration (gain scale, facet specific rolls, defense bonus, etc) that were not changed from Core to Adventure!

    Personally, I have some house rules for Stalwarts as low powered Novas, that balance them against Psiads and talents as written (basically reduce the quantum cap, the tier and the available quantum pool).
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    Last edited by Mateus Luz; 06-22-2022, 04:00 PM.

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  • Mateus Luz
    replied to Modern Day Trinity product?
    As you said, the text says allegiance to play Psions from Æon in modern day. It’s about Psions, and the allegiance is probably what made them, what turned the latents into Psions. If Eddy says Psions, it’s not Psiads, it’s Psions, he has a plan for that. I agree Psiads are the modern world psychics, but this is about another timeline in the continuum.

    As an interesting comment on how I would add Psions to modern setting, the Russian side of the Transcendent Alliance is focused in psychic powers using drugs (Core, page 191): “The Soviet division specialized in psychic research...
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  • Mateus Luz
    replied to Modern Day Trinity product?
    Now back to the theme, I really think they mean Psion and not Psiads. The idea is not Psiads in modern world, as they are present by default, but parallel realities where Psions emerged in modern day, and not in the future.

    Psiads are too few in the setting to cause much of an issue, while Psions comes in large quantities. Also they are made, not natural manifestation (can be different), what puts them in a more controlled situation in the hands of the ones capable of creating them.
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    Last edited by Mateus Luz; 06-21-2022, 05:40 AM.

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  • Mateus Luz
    replied to Modern Day Trinity product?
    As a simple description, Mesmerists powers are not sequential, not tied directly to modes or aptitudes, less flexible in general and less powerful. They can do things Psiads can, but they must learn each effect separately, instead of the more flexible effect of mode dots.
    You can see this as both an effect of the Doyen barrier and a lack of depth in the powers.

    in game terms, Mesmerists work closer to Talents systems (they work exactly like talents, but with different Gifts and gifts keywords to pick), and less like Psions.
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  • Mateus Luz
    replied to Modern Day Trinity product?
    There is a chapter in Aexpanssion that is all about Psions in modern days. They probably will expand it and give more solid options (like paths, societies, etc).
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Mateus Luz
Mateus Luz
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Last Activity: Today, 02:57 AM
Joined: 01-09-2019
Location: Brazil
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