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  • It’s a good time to create the martians as playable characters in TC (the Martians from CoM)
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  • QK has 3 modes, Energetics that creates/controls/changes energy, Transmutation that creates/controls/changes matter, and Fundamentals that controls Psi and Quantum, not exactly with meta magic style, but making it harder or easier to use powers, transforming powers into psi or quantum, changing psi into quantum and vice versa, among other effects.
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  • The true is there is no real setting in Scion, there is even a guide to adjust mythic level (and many aspects) in the Companion exactly to allow you to create a setting that make sense.

    My suggestion is, to make it feels the same, add Monotheistic gods as gods in the same way as you have the other gods (or as a Primordial that is pretty distant but give some low level power to many mortals). You can have a bunch of prophets and saints doing this god’s religion spreading, and people, like in our World will turn to this religion for what it is or by force. The other pantheons are...
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  • Mateus Luz
    replied to Birthrights and levelling?
    Mysteries of the World (https://www.drivethrurpg.com/product...ttest_filtered) have better rules for that, specially Relics.

    My suggestion for the under balanced is allow them to redo all their birthrights to a Hero level. The transformation from Origin to Hero is not a gain of level, it’s a big change as the Hero is now almost an completely new character. In our table we rebuilt all our characters as heroes with the extra experience we gained during Origin sessions.
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  • Mateus Luz
    replied to Titanic Mutations
    It is confusing or sure. I personally would make the Mutation a Birthright and enjoy all the already written and balanced rules for them… but I am not a dev.
    Honestly, go for a easy way and balance as you see to fit, or just consider all the non-defined costs as 1.
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  • Mateus Luz
    replied to Titanic Mutations
    I had the same issue.

    1 dot = 1 Knack or 1 Boon.
    It is just to start, once you have XP enough to buy it, you buy the Boom or Knack back and use it as usual (particularly the boom)

    Another option is to allow the 4 dots of Birthrights or 2 Knacks you gain in the step nine of character creation to let you get 2 dots of Titanic Mutations.
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  • The Signal don’t support Military mindset due to its “against the status quo” and non-structured system, but it doesn’t mean they don’t support ex military.

    If a ex-military is thinking about work as a mercenary it’s not because they like to protect their country or like to the structure of military life, it’s because they like the violence and adrenaline of the fight or at least like to see the results (corrupt governments down or what ever).

    Signal is good for both.

    Also, why it would not work for western military but would work for eastern military?
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  • Mateus Luz
    replied to Durability Scale & Defense
    Scion don’t have the well defined set of scales, but, other than that, if you have scale against an attack it is added to your defense because defense is the difficulty of the action.

    The rule of using durability scale as increase in soft armor is a restricted rule to make it obvious that it would impact the difficulty of disarming the target or to grapple it. The idea behind it is Scale only apply when it makes sense, but it can be specially confusing.

    In Scion, your increase in Scale may mean you dodge specially fast or can block specially fast, not necessarily that...
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    Last edited by Mateus Luz; 11-05-2022, 05:04 PM.

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  • Mateus Luz
    replied to Question about Scale
    Sure you can keep everything intact (or almost) by using Mega Might, no need of any kind of leverage or proper grapping position.

    Mega Lift allow you to add many scales (up to quantum) to your carrying capacity, RAW it means a Quantum 2 with Mega Might 2 can lift a Aircraft carrier.

    It sounds hand wave but it actually is how I use it, there is no RAW description of how lifting things work or anything similar. Feel free to ignore my suggestion.
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  • Mateus Luz
    replied to Scion: Golarion (Or Toril)
    In fact Some of the Sorcerers are literally clerics worshipping gods, how didnt I think about it?

    Some others work as warlocks stealing powers of the gods and others use magical focuses to do magic.

    Only the Wizards are not really covered (as their method is studding magic and not receiving magic from the gods/items). Maybe the prohibition could symbolise it somehow, like you must dedicate X hours every day to study magic, or must let grow a beard, or must wear funny pointy hats.
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  • Also, we have the fate of Russia and basically every conuntry already written for Anima and Aeon, as everything after 2018 is different from our reality in every ways.

    In Aberrant and latter settings there was no COVID, no Ukraine war, nothing like that, just because all that happened after Novas show up changing everything.
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  • Mateus Luz
    replied to Scion: Golarion (Or Toril)
    My suggestion is to remove the PSP and use the Covenant Birthright as a connection to the people that worship the pantheon or the specific god. For example, the Elven god would have a covenant involving the elves, and the god of a certain city would have with the people living there.

    The PSPs are related to the myths of that pantheon and how the people picture the gods, só you could also use one of the PSPs of the available pantheons, I am not completely familiar to them, so I cant really point where to go. Probably something like the Netjer (you have power over people you know,...
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  • Mateus Luz
    replied to Question about Scale
    The problem there is not really splitting effort, but how Mega Lift and Mega Crush work (and it becomes really bizarre really fast). I would say even letting Mega Attributes as one scale above the other powers is something I would avoid (I have a few suggestions in my book, but its not the point here).

    We are not talking about these two, as logansrun68 specifically asked about Quantum Anima. The scales table are broken as a general rule, but size is the most solid of them, as there is a clear measurable grow of mass, starting somewhere at human size and growing pretty fast.
    ...
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  • Mateus Luz
    replied to Question about Scale
    Actually, a planet is Scale 8 and a star would be scale 9, so you dont really need Q10 to move a star, so Q8 Nova would be capable of moving earth, and Q9 an star (and virtually an entire star system).

    It is not a big deal, the scale is sponential, we are scale 1, a truck is 2, a 747 is 3, a Destroyer ship is 4, the largest structures we ever created is 5, 6 is a entire city or a montain, 7 is a entire continent, 8 is an entire planet and 9 is a star / star system (Sun is like 98% of the entire system weight).
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  • Mateus Luz
    replied to Path Connections
    Yes. That is the idea
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  • Mateus Luz
    replied to Path Connections
    You are correct.

    If you keep in mind that you can only use your path once per session, and you can create a new one everytime, you can create the same contact everytime you need, or create a new one. You won’t be able to use the contact without “paying for it” so you can keep as many as you wish, but in the end it doesn’t really matter. Sure they can be your friends, but they will not help you the way you want, they may be busy or out of resources to help you, but they can’t help.
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Mateus Luz
Mateus Luz
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Last Activity: Today, 09:23 AM
Joined: 01-09-2019
Location: Brazil
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