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  • This is what I wrote. You can burn some werewolf with 2 flamethrowers in your brain. But you cannot strike twice with the sword.
    Rule also says that power of this path can be activated only once per turn.
    So you cannot activate two powers of this path in 1 turn.



    I'm talking about different things.There are rituals in which you need to cut off your hand, this deals 1 lethal damage. There is a ritual for enchanting weapons, it requires cutting the hand with a stone or sword - 1 lethal damage. I just want to say that if someone used Celerity and hit - that hits...
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    Last edited by Alphari; 10-03-2020, 09:24 AM.

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  • No. You can only use 1 power from that path in one turn (even if you are using level 5 power). Even if you are using level 5, only mental actions are allowed. You can summon two fireballs, fight with a sword and think about the lies that you tell to prince. But you cannot make two attacks with a sword or attack someone and summon 2 fireballs becouse this is 3 actions.



    I agree. Its very strange (and OP) magic. I still don't understand how 5 level works. Spirits and demons cannot pierce Fortitude normally. But for some reason the astral imprint on the blade gives this...
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    Last edited by Alphari; 10-02-2020, 05:09 PM.

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  • If everyone creates for themself a separate planet, that's a problem. But I don't think creating miniature pockets in space is bad.
    I mean, nobody promises that it will be easy. Moreover, most Cainites are likely to use the help of spirits or create small pockets between dimensions, It is much easier for them to live in a small mirror or have an alliance with great spirit of local forest.
    They dont need to create 100% isolated worlds, even mages dont create this (maybe becouse paradox like to do this).


    Examples:
    1) Oubliette is a small gap in reality that
    ...
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    Last edited by Alphari; 10-01-2020, 05:01 AM.

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  • Since the clans had no need to build fortresses outside of Earth, they have few rituals of this kind.

    Cainites have "equivalents" of Horizon Realms:
    • Oubliette and Abyss for Abyss Mystics
    • Koldun's Land for Tzimisce
    • Enoch for Black Hand
    • Madness Network - Malk
    • Mirror prison - Thaum ritual
    • There is (or is not) some Seth's dimension full of sand. The entrance is in some sarcophagus, if it is open - countless hordes of snakes will crawl.
    • I suspect that some necromancers have found or created some mystical-fortress in underworld.
    • Chimerstry can creat new "worlds",
    ...
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    Last edited by Alphari; 09-30-2020, 02:53 PM.

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  • Alphari
    replied to Divine powers?
    Technically and potentially... Cainite can also get an Avatar shard or borrow Avatar of another magician.
    If vamp is lucky, mage might be a priest or belong to some religious group. In old editions it was written that Celestial Chorus magic is capable of inflicting aggravate damage (Or is it more difficult for "evil" factions to defend against such magic? I don't remember well, I'm not a mage-fan) to Nefandi or evil spirits (demons). But it was in some old book of the Dark Ages, maybe Sorcerers Crusade (but I don't remember).

    Daimonion also have some fire-sun damage...
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    Last edited by Alphari; 09-30-2020, 12:31 PM.

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  • Alphari
    replied to Divine powers?
    Elohim? Kraina of the Well. Maybe some form of Dark-Thaumaturgy and (potentially) high level of Daimonion in Devils Due.

    If you are asking about the powers I have listed:‚Äč

    1) Sadhana - Karma allows you to remember your past life, one of your past incarnations. It also allows you to change your character (temporarily) and remember some skills & knowledge. Cainites can remember their mortal lifes. Feel alive and even bring this life back for one night.

    You can also see your own or someone else's karma. It also lets you know if the mortal will become a...
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    Last edited by Alphari; 09-30-2020, 11:03 AM.

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  • Alphari
    replied to Divine powers?
    Chimerstry can emulate such powers. But this will be illusion or distortion of reality.
    Sadhana: path of karma.
    I remember there is one combo discipline obtenebration and valeren (or fortitude?), It allows you to resist the dark forces.
    Certain Sabbat rituals, though more related to worship of Cain.

    Also. There is some true-faith powers. It can give you second immortality.
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    Last edited by Alphari; 09-30-2020, 07:46 AM.

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  • Philosophical and mechanical discussion about Faux Path.

    As far as I understand. This path is a collection of knowledge dedicated to information management, creating lies, distorting information and (specific) hiding information.
    But, I am interested in 2-3 levels of this path.

    How does "Disciplinary Identification" work?
    1. Is it analyzing information gathered by thaumaturge? But how does this differ from standard analysis?
    2. Does Tremere scan the enemy with magical-information beams?
    3. This power only works on Discipline. Does this mean that this path is associate with Cainites blood (source of power for thaum)?
    4. Does
    ...
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