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  • nullreturned
    replied to [2e] Equipment/Relics and Combat
    Sorry if this sounds silly but what is RAW and RAI?...
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  • nullreturned
    replied to [2e] Equipment/Relics and Combat
    This is what I was thinking as well Maitrecorbo, but it's just strange that the Tag description doesn't have something explicate such as:
    "Versatile (2): The weapon is useful outside of simply causing harm. Add +1 Enhancement when using the weapon to perform any appropriate non-Combat or non-Defensive Stunts."

    I was looking for clarification, because that's how I read it, but wanted to make sure I wasn't over thinking it and the intention was more extensive. Because when I think of a versatile weapon, I think of one that is easy to use and therefore can assist in...
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  • nullreturned
    replied to [2e] Equipment/Relics and Combat
    Mateus Luz:
    For #4, that is where it gets confusing. Per the book, it says:
    "Versatile (2): The weapon is useful outside of simply causing harm. Add +1 Enhancement when using the weapon to perform any Stunts."

    I get that "Inflict Damage" is a Close Combat stunt, but from the context of the description it looks saying that a +1 is available outside of the "Inflict Damage" Stunt. Then on the other side, though, is that the "Melee" tag already gives +1 for Close Combat:
    "Melee (0): This weapon can only be used at close...
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  • nullreturned
    replied to [2e] Equipment/Relics and Combat
    Okay, that all makes sense for #3 and #3a, Mike McCall and Mateus Luz. So to cap that off, it would look like this:
    1.) Roll Dice Pool and Count Successes
    2a.) If zero (0) successes, you fail. If there is at least a single one (1) on the dice, then the fail becomes a botch. End here.
    2b.) If one (1) or more successes, then you add all Enhancements to have your Total Successes.
    3.) Subtract the Target's Defense from your Total Successes, to get your Net Successes
    4a.) If less than zero (0) Net Successes, you fail. End here.
    4b.) If zero (0) or more Net Successes,...
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  • nullreturned
    started a topic [2e] Equipment/Relics and Combat

    [2e] Equipment/Relics and Combat

    So going through the Origin and Hero books, some questions come to mind.

    Building Equipment:
    1.) Is the Sample Armor of "Chainmail Shirt" incorrect as it has 5 points in tags? Or are there some tags that don't inherently count against point totals?

    2.) When building armor, can the Soft/Hard tags be used more than once (if appropriately balanced point wise)? For example, can I apply the Soft (1) tag twice to have Soft (2) total, or can the Soft/Hard tags only be applied once?

    Enhancements in Combat:
    3.) Please make sure I'm reading...
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nullreturned
nullreturned
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Last Activity: 08-09-2019, 12:28 AM
Joined: 07-23-2019
Location: Dallas, Texas
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