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  • Dark Ages Order of Hermes, Akashic Brotherhood, or maybe Orphans. Alot of it depends on my mood or aesthetic I'm going for. Sometimes some mixture (although I do have more affinity for Dark Ages approach to magic than the sphere system as a matter of taste.)...
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  • As others have mentioned its about general welfare/standard of living improvements (not just food, but health and safety) generally to the point that you minimize mortality rates and maximize birthrates. That sort of approach (again as others note) seems best suited to the Order of Reason/Technocratic Union because you're talking 'mass production' of magical solutions and that's more or less what they've been trying to do. I don't think it means you have to make everyone an 'active' user of magic so much as a consumer - the key things is that they benefit from the effects on a large enough...
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  • Mister_Dunpeal
    replied to Ideas for Avatars
    I've allowed some of the DTF concepts shape my thinking about avatars. There were hints about God becoming 'fragmented' trying to save the world, which fits in with some of the ideas of the One and all and being fragments of the divine (IIRC those correctly) I also interptred 'days of fire' as suggesting that perhaps some mages came from the remnants of eradicated rebel/loyalist angels (there have been parallels between Lores and True Magick in DtF too) - if anything I tend to view it as an indication that approaches to magic may have been massively more diverse than the game system lets...
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  • If we're talking Methuselah whats wrong with 'beyond 5th dot plot device?' It worked just as well for Vampire at 10 dot (nevermind other systems that had to face similar 'higher being' issues) and you can always borrow inspiration from other material (like the old 'higher than 5 dot' powers.)

    Other game systems (like Demon for the Earthbound) had options for boosting the power of high level beings even if some of their powers didn't go above 5 dots. In some cases those can be applicable too.
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  • Mister_Dunpeal
    replied to Player Characters
    Can you do XYZ? Sure, if you want to as many others have already noted. The challenge is how you justify it. Although I think the idea of MMORPG terms would probably cause some WW authors to have an aneurysm since that would be leaning more towards 'D&D logic' than they might be comfortable with. But as long as it works for you personally and whoever you might be playing with.. it doesn't really matter.

    And if there are issues, there's always ways to compromise to let them have at least some of what they want without disrupting the game (after all there is some acknowledgement...
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  • Mister_Dunpeal
    replied to Wyrm and Infernalism
    It's a puzzle piece like any other detail or element of the WoD (old or new) If it interests me or I see a place where it could fit, I may make use of it. If I don't... I'll ignore it. I've found many (but not all) people care for their personal headcanon above all else. As long as I can find an idea or explanation that doesn't abuse their headcanon, they probably won't object to it. That's also where the challenge lies (especially when you involve multiple headcanons.)...
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  • Mister_Dunpeal
    replied to Mortal Life Extension: How?
    Fun fact: There's a lot of disagreement over the exact 'limit' of the human lifespan. The general consensus I've seen is around 115-120, but some have argued 150 years or more (two scientists IIRC even have a bet ongoing whether people can live past the 'commonly believed' span.) A lot of it seems to come down to genetics, environment and probability (As in there are people who would exceed the 115-120 year 'limit' but they might be considered outliers rather than the norm.)

    Depending on how you wanted to define 'realism' and the variables in WoD you could just chalk it up to...
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Mister_Dunpeal
Mister_Dunpeal
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Last Activity: 11-21-2020, 01:27 AM
Joined: 07-29-2019
Location: USA
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