Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • Yeah, I think, for me, the biggest challenge for the people developing WtA5 is (or was) not only make a Rage (or similar) marker/tracker that works in a way similar to Hunger in V5 but isn't an exact copy (because the idea is awesome, but each supernatural should have it work in different ways). Not only that, but reworking the expansive setting of Werewolf, and especially the Umbras and Spiritual World (and the spirits of course) are a big deal, like, for more than half the other game lines. So they could try to make the scope smaller, give just some tidbits of info, just enough to work but no...
    See more | Go to post

    Leave a comment:


  • Hum, hadn't seen it, but the things is, I wanted the setting of D:the Descent with the PCs as the Demons from D:the Fallen, it's not simply "having traditional devils in CoD"...
    See more | Go to post

    Leave a comment:


  • Well, Thank You !! =D
    This entire Forum has been awesome, and I'm glad to be part of it.

    Yeah, I too don't think it would be easy. But hey, V5 did a lot of things I thought would never happen, so a man can dream, and until then I will homebrew something, or at the very least work the concept in my table and setting. Hell, if I get enough pumped up I might make an STV book about it, although I'm not as used to V20 as I am to V5, and for now and probably for a while we won't be able to make V5 material in it. Either way, I liked the idea, so at least I will used it, and will be...
    See more | Go to post

    Leave a comment:


  • I really like the Wan Kuei (or Hungry Ghosts, if you prefer), and would love to see a playable update for the Storyteller 5th edition, and don't mind in what format it comes (supplement, splat, companion)... And yeah, to get the culture, politics, views and history right and weave it well with the WoD part of the game (which is the most important) is a tricky problem, that requires sensitive and smart solutions. A lot of talking I would say.

    For me also, the Wan Kuei are more like a "spiritual/ghost vampire", as opposed to the "blood vampire" that are the Cainites...
    See more | Go to post

    Leave a comment:


  • Banu_Saulot
    replied to Set and Osiris thread
    I ain't got lore knowledge enough nor history acumen to add much to the discussion, but I gotta say, this thread is awesome. It makes me feel the fun and exciting side of WoD community, and the value of the OnyxPath Forum. Great job people, it's been awesome.

    But now, I wonder how the use of mummies tipped the balance between the Set x Osiris conflict. Was it game-changing, or something that helped more to the sides than the fronts?
    See more | Go to post

    Leave a comment:


  • Yeah, the Translation Guides are always full of cool ideas!...
    See more | Go to post

    Leave a comment:


  • Evil Idea Shop: What if the Demon (the Fallen) were to arrive at a God-Machine world?

    I've been reading a lot of Demon the Fallen, from the (Old) World of Darkness, and been wondering about a mashup. Although it probably would remove the entire point of having the Unchained, or at the very least would shoot them off from the spotlight, I like the idea that the Demons (that at least think or say they came from the Abrahamic myths) who were fallen angels to arrive at earth, after millennia incarcerated in Hell, just to find that God is gone and so are all the other Angels and their Hosts (Gabriel, Michael, etc..).
    But, what they find instead is another god, one not so full...
    See more | Go to post

  • For one I think Slashers are kinda of a monster that aren't very common in World of Darkness (and CoD for that matter), and maybe for good reason until the Slashers supplement came along.
    Not only it has all that "they are reflexes of Hunter", "a vision of the possible end of a hunter if he/she strays from the path", but they are enemies with power that match but do not far surpass the Hunters, which make them ideal enemies in power and threat. They are also a bit more limited in effect, but tricky all the same, they give a less mystical vibe, but a way more visceral...
    See more | Go to post

    Leave a comment:


  • !!Thanks!!
    @Satchel
    @Stupid Loserman
    @nothri

    It helped a lot to understand them more, and while reading Resurrection I can see some good differences and ways to reach a common point. Cuz what I'm doing is studying some Chronicles of Darkness lines and the WoD ones and combining and picking up the ones I most like to make my own world of dakness (well, with the chronicles i've already ran there already is, but since some supernatural races haven't been mentioned or appeared I still can change them). And the Mummy game was the one with the most refined differences...
    See more | Go to post

    Leave a comment:


  • I might be cheating cuz it's not a single question, so no obligation to answer them, but i've got these questions:

    -What is the purpose of the Arisen? I mean, serving their Judges yes. But is there a general goal they usually have beyond recovering their memory?

    -What would you consider the biggest differences between the Arisen from The Curse and the Undying from The Resurrection?


    Also, I would like to thank the people that put their efforts in answering the questions from folk here, you people rock!...
    See more | Go to post

    Leave a comment:


  • Banu_Saulot
    replied to Are Mummies still Canon?
    This thread makes me want a Mummy "5th" Edition, that makes mummies not more common but more general as to what they can be or where they come from. And even though not much is being stated about the Maelstrom and all that in V5, it's safe to assume that the Underworld is still a stormy mess, and many things can either wake up or be put to sleep.
    I believe mummies could be more akin to Mummy the Curse and Vampires (or even Wan Kuei that only wake up after thousands of years). And be possible in every continent.

    But, it doesn't seem Mummies were uncanonized. Not really....
    See more | Go to post

    Leave a comment:


  • Gotcha! Thanks, these answers helped a bunch.
    Because I like to tinker with my version of WoD but like to keep as close to the canon as written as possible, and this was an important part of the setting that by oversight or ignorance I couldn't find the answer by myself. Thanks a lot!...
    See more | Go to post

    Leave a comment:


  • Wow, thanks nofather and Tessie ! That helped a lot, more than I hoped for.
    As usual with the CoD they are very cool antagonists, especially for Mages and Werewolves.

    One other thing entirely different:
    Is every Uratha born (First Changed) already sworn to the Oath of the Moon, and has the 'suffer less from silver' thing and Auspice?
    It's not explained in the tabs about it, and on the First Change or Tribes, as far as i've read in both 1st and 2nd editions. It is said that Ghost Wolves still adhere to it. And that the Pure reject the mark of Luna and the Oath...
    See more | Go to post

    Leave a comment:


  • Has the question "What the hell are the Idigam and what do they do?" already been answered?
    Cuz I really can't wrap my head around it (I guess that's the purpose). I mean, their origin is unknowable mumbo-jumbo that nobody is certain in-universe or out. But I still don't get where they come from (like, they fall from space? appear in the dusty cellar of an old house? a super-computer? in the mind of a lunatic in an asylum?). And their purpose or activities aren't explained either, do they warp everything like Paradox bugs, do they try to fit in a world too alien for them, or try...
    See more | Go to post

    Leave a comment:


  • Banu_Saulot
    replied to Drowned Legacies lore?
    Well, I would really like a book of V5 like Forgotten Legacies or Lost Blood, or even Dead History, that explored the niche, border of the metaplot and canon beings of the vampire setting.
    I want to see the Drowned Legacies, the Laibon and the Wan Kuei (I like them, and think it's a nice idea that they aren't like the Cainites, and think a modern and more simple and direct approach should be made, and could be grand) in the light of the 5th edition. Even if they would be more like reworking the already established mechanics and systems instead of new ones. And even if it is just lorewise...
    See more | Go to post

    Leave a comment:


  • I suppose it would be "making the Freeholds nice places". They still gotta survive, so its either autocratic, desperate guerrilla style (taking everyone they can get), a circus (everybody just wants to forget their situation and their past) or a web of intrigue (where everyone wants a slice and got to fight for it through cunning and guile).
    I would also say that you shouldn't make the Huntsmen and the Great Fae unbeatable, in the way that, they probably start small, sending hobgoblins, spies and the alike. Now, if the game is not supposed to have combat or something like that,...
    See more | Go to post

    Leave a comment:


  • I can see that people that play Werewolf are many times the same people who don't like the Humanity mechanics and all that struggle, or at the very least they think it should stay in Vampire, but stay away from Werewolf. I agree that each game should feel distinct, but goddamit, it still is World of Darkness. If you are just a strong guy doing strong things against evil doers with no people to care or balance to make it takes away from the themes. So I can see some Harmony mechanic, with Touchstone or what have you acting as the wordly, human side of the Werewolf. Because... Rage, Gifts, dealing...
    See more | Go to post

    Leave a comment:


  • So, till now the sequence goes as the PCs arrive at the Red Lamb inn, meet the people there, then comes Lothar and talks ominously, snaps at Brother Clement and tells Roderigo to help the guests pack their bags on the carriages, while he himself goes first by horse to the Giovanni manor (things to prepare and all that, after seeing that all the guests had arrived). Same all same all, they arrive, are greeted by the hosts (with Claudius being a really showman with the pleasantries, almost as if he wanted to play along the charade and make the best out of it for fun). He states that they've already...
    See more | Go to post

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
Banu_Saulot
Banu_Saulot
Member
Last Activity: Yesterday, 01:26 PM
Joined: 07-29-2019
Location: Rio de Janeiro, Brasil
Working...
X