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  • Now that I've had some time to think about it, I think the correct model rote might be summon goetia. The spell only works in a place that a mage has a connection to the astral, which for an astral adept is anywhere, and does not have a distance to thing summoned range. There may also need to be extra reaches for how deep in the Astral you need to go.
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  • Sorry. It's been a week. Basically a spell that checks in with the astral to see if an Oneiros is present. The problem is the range. According to core rules, you only have to be thinking of somebody to find their Oneiros. Not sure how this should translate into a real where space is more a mental construct.

    Basically, the candle pings the astral to see if any of the desired Onerios's are present, the mages mental image gives the candle the "address" for the ping. The color change is a special effect.

    Sorry, I'm really tired right now and didn't expect...
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  • Lol, your character has fate magic to find whatever research topic she wants, a photographic memory for what she reads, and the equivalent of an M.A. coming out of high school (possibly pushing a Ph.D. in Anthropology with that occult skill). I know that person! (Ok they were older and actually getting a Ph.D.).

    I'm looking at the hurt locker rules right now. Maybe Rene should pick up a can of Pepper Spray. She'd be rolling 1 dice (dex -1 unskilled) but could spend a point of willpower to add 3 dice. Since Pepper Spray and stun guns have flat effects that don't scale with hits,...
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    Last edited by DrSteve; 01-02-2021, 01:04 AM.

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  • Yeah, saw that, which is better than Morganna's firearms skills but not enough Str to avoid a -1 penalty (though she does have a combat rote). These characters are more civilians with a smattering of combat skills than folks that are going to go toe to toe with some CoD heavy hitters.


    What are Michelle's asset skills? They're not on the character sheet. I'm guessing Larceny and Stealth but could also be Larceny and Athletics or Streetwise....
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  • Morganna



    Mage Sight: Peripheral | Conditions: Steadfast| Spells: Pierce Deception (Potency 1, Duration 1 day) Stat Boost(+2 Wits, +1 Compsure, 1 scene).
    Health: OOOOOOO | Willpower: 5/6 | Mana: 10/11
    Tilts: None | Beats/Exp: 2/0 | Arc. Beats/Exp: 1/0




    "This is basically a mob war. The deathstorm is some kind of Abyssal thing. The Seers don't seem to be able to do anything we can't. If we can't figure out how to do it, they probably can't either. The Hierarch was voted in by a bunch of scared people. She picked a fight...
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  • Ouch. Just realized that the group is weak when it comes to combat skills and spells....
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  • Morganna



    Mage Sight: Peripheral | Conditions: Steadfast| Spells: Pierce Deception (Potency 1, Duration 1 day) Stat Boost(+2 Wits, +1 Compsure, 1 scene).
    Health: OOOOOOO | Willpower: 5/6 | Mana: 10/11
    Tilts: None | Beats/Exp: 2/0 | Arc. Beats/Exp: 1/0

    Morganna pulls Valentine aside for a second "look I'll be a worm on this hook, but I want you to have somebody you trust, who is not going to attract trouble, keep an eye on my kids -- if anything happens to them. . . "


    Resolve see what Valentine Wants (no beat). Add
    ...
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    Last edited by DrSteve; 12-30-2020, 04:07 AM.

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  • Morganna




    Mage Sight: Peripheral | Conditions: Steadfast| Spells: Pierce Deception (Potency 1, Duration 1 day) Stat Boost(+2 Wits, +1 Compsure, 1 scene_.
    Health: OOOOOOO | Willpower: 6/6 | Mana: 11/11
    Tilts: None | Beats/Exp: 2/0 | Arc. Beats/Exp: 1/0





    Morganna groans inwardly. She was afraid of this. Valentine's sanctum may be secure, but there's only one way in or out and Valentine has the keys. Definitely not up to fire code.




    Wits + Empathjy: 5d10h8 1


    As...
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    Last edited by DrSteve; 12-28-2020, 02:45 AM.

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  • Thanks, especially for giving an example for 9 again!...
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DrSteve
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