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  • limaxophobiac
    replied to Can a circle of dynasts "win?"
    I should maybe have specified long-term. They can probably keep them in check for a while, decades possibly, but eventually more and more will survive out beyond the realms reach and start building power bases.



    If you make peace with solars you're going to start making deals and negotiating with solars, which means eventually you're going to end up ruled by solars. They have too much to offer and are too good at negotiating to not bargain their way into being your boss.

    Which is really what kind of dooms DB or Lunar rule in creation, not that they can't...
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  • limaxophobiac
    replied to Can a circle of dynasts "win?"
    If you choose to restrict the definition of winning to be ruling the world, then no. Those shining golden dudes are just too good at it for you to stop them, and given how things have been going without them its questionable if it would be good idea even if you could.

    That doesn't seem all that usefull a definition of winning though. The whole appeal of DBs to me is that you're not pushed so hard towards ruling and conquering, and it's really a bit more like a traditional fantasy RPG. (Not like dungeon-crawling traditional, but you're not automatically in conflict with the whole world...
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  • limaxophobiac
    replied to Ask the Devs
    Questions on Silver-Voiced Nightingale, Hearing the Hearts Song:

    It's been clarified that charms that are limited by an attribute or static value, or give a bonus/penalty equal to an attribute or static value like Iron Whirlwind or Doe Eyes Defence do not count bonuses from charms, but Hearing the Hearts Song specifically says it adds non-charm dice equal to your (booste​d) Evasion. Does this mean just the boost from the charm itself (so max 9 non-.charm dice from [dex + dodge + speciality]/2 + performance/2) or does mean your full Evasion applied against the attack including bonuses...
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  • limaxophobiac
    replied to Ask the Devs
    Is the fact that some weapons don't have artifact variants a game-balance decision, or just a result of limits on word count?

    F.ex. is it supposed to be possible for a 'hooked dailkave' or an artifact war fan you can use with Crane Style to be a thing, or is that not in the game because it could be too strong?
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  • limaxophobiac
    replied to ed 3rd - Brawl Charm Guide
    2i is generally worth like ~3m I'd say, it's not really that much of a discount before e5 at which point you're breaking the game anyway, and auto-successes rather than dice also nerf your own dicetricks. Though TBH I've never been in a game with someone using solar brawl so I could be off.
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    Last edited by limaxophobiac; 06-01-2018, 04:53 AM.

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  • limaxophobiac
    replied to ed 3rd - Brawl Charm Guide
    Whats so great about Inevitable Victory Meditation, and how do you figure it helps against stuff like Hail Shattering Practice?

    It says you "store the result" not 'store successes', so as I read it any 1s and 2s you rolled are still there as part of the result.

    Edit: Reading it now Hail Shattering Practice even says "The Exalt may pay one mote per 1 or 2 in the attacker’s dice result", which seems to clearly indicate that resulting dice rolls are what's meant by result, not just number of successes.
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    Last edited by limaxophobiac; 06-01-2018, 03:53 AM.

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  • limaxophobiac
    replied to Ask the Devs
    So for Baleful Gaze: The Dead Eye Opens (Arms of the Chosen) how is the gambit supposed to work?

    Unlike the gambit portion of Blinding Nova Flare which says in bold that "The swordsman need not roll an attack to execute this gambit." The Dead Eye

    Opens does not say anything about working differently than normal gambits, so as I'm reading it you have to roll Dex + Melee vs the targets

    Evasion/Parry then roll initiative against a difficulty (equall to the targets resolve) like any other gambit. Is this the intended reading?
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limaxophobiac
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