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  • I say we go with Quanutmshard’s idea!

    Now, here are some questions I believe should be asked to help flesh them out;
    How aware is the average member of the supernatural world beyond the various magical trinkets, and how aware is the supernatural world of them (including other Hunters)?
    What Stereotypes do they hold for the various Cells, Compacts, Conspiracies and Supernatural Splats (be they Major or Minor, Canonical or Homebrew), and vice-versa?
    Are they only interested in research, or are they willing to get their hands dirty?
    Do they (wittingly or not)...
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    Last edited by TerrorCooper; Yesterday, 06:54 PM.

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  • TerrorCooper
    replied to Homebrew Beast Merits
    I'll take your (thankfully constructive) criticisms into account and further refine the Merit. Thank you for the help.



    The term isn't from the Beast Player's Guide, but a term I've heard used in other RPGs, as well as various Video Games. I used it because I can't remember the Chronicles of Darkness's equivalent term....
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  • Why not have specified categories like Size (how large the Temple is) and Integrated (how noticable the Temple is to those who know what to look for)?



    Yeah, I guess that's to be expected. Kinda hard to form a concrete set of traditions when your 'civilisation' is scattered across multiple different timelines....
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  • TerrorCooper
    replied to Homebrew Beast Merits
    Here’s my attempt at making the above a reality. Everyone who’s reading this AND has an account is free to change, alter, refine, improve, etc upon it.

    Locked Heart (•-•••••)
    Prerequisites: Beast, Lair 8+
    Effect: The path into the Beast’s Heart Chamber is blocked by a Lock of some kind, as detailed by the Player upon acquiring the Merit. Attempts to pick the Lock suffer a malus of -1, cumulatively increasing per dot rating to a maximum of -5, though the malus can be lessened by having one or more of the Keys. The number of Keys needed to open the Lock is equal to the dot...
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  • TerrorCooper
    replied to Homebrew Obcasus Rites
    Horrible Regalia (Intermediate Rite)
    Dice Pool: Finesse + Crafts + Empathy or Occult - 4
    Time Per Roll: 1 minute
    Duration: Permanent, until either the Regalia’s destruction or the Herald’s death.
    Bonus: +2 to all rolls if the Initiate’s entire Cult, or at least a ~75% majority of it, is in attendance
    Cost: Material (Wood, Metal, Bone, Cloth, Jewellery, Precious Metals/Stones, Etc...) from another plane (Hedge, Underworld, Mother's Land, Black Ocean etc.), Beast's blood (1L), Herald’s Blood (1L).

    This Rite allows the creation of a set of Regalia Reminiscent...
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    Last edited by TerrorCooper; 11-17-2019, 12:39 PM.

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  • Maybe the Temple Merit could be changed to (*-*****+), like equivalent Merits from other game-lines? Also, how do Oracles view other Splats (be they Major or Minor, Official or Fan-Made)?
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  • TerrorCooper
    replied to Beast Homebrew folder
    This is actually an idea I’ve had rattling around in my skull for a while. Heck, I’ve even compiled a list of Homebrew Beast Families! Here they are;

    ??????? - Nightmares of Betrayal

    Irkalla - Nightmares of The End

    Ishin - Nightmares of Conflict

    Typhon - Nightmares of Chaos

    I’ve also found a fan-made hunger;

    Festives - Hunger For Holiday Spirit

    And here’s some Inheritances I came across (though I’ve added to the names to fit the naming scheme);

    The Adoption - The Kin Joined
    ...
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TerrorCooper
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Joined: 11-08-2019
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