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  • The Caine myth is exactly that, myth. At most, your storyteller could push it as legend. I think it should be pretty obvious that Vampires don't accurately write their histories and something like "the antes cursed their own childer" is not going to go over well. The ancients don't need a warm relationship with their clan, they just need tools....
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  • I've ran the full gamut, really. I've played games where ghoul management was almost central and games where they're servants that don't need attention. I've played kind, distant, abusive. I've offered it as a consensual deal and I've done things secret.

    Your ST dictates a lot really. Some love the drama that the ghouls bring, often to the point of it being a bit too much (you gain a ghoul, they play the ghoul, you work out difficulties but eventually your ST gets attached to your ghoul and she becomes the axis of your campaign.)

    One time I killed my own ghoul because...
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  • It's simple: I don't think you can walk back the changes. They're too big.

    That OPP know that it's a good idea to walk back the changes is a sign that maybe the changes should just be undone completely....
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  • You do realize that V5 metaplot (and numerous mechanical changes which have dire implications) literally upend the setting. You can minimize the impact and localize a few things and say stuff like -nobody in the city got beckoned/ no local tremere considered a defection/ The SI aren't interested in the city/ the locals have utterly ignored anything concerning the inner circle clans (as they should) and consider Gangrel/Brujah as first-class citizens while shunning Assamites and Lasombra (which would be wise). But with the sheer scale of the changes it's impossible to fully shelter your city...
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  • Given their spread they're essentially the warrior clan. Having too many warriors is bad for peace.
    -The short temper actually limits their power and that's a good thing: fewer embraces, fewer holdings (they might just frenzy and destroy everything they've built). Why is this a good thing? Well, without these limits they become an extreme threat that needs to be eliminated. regular brujah culls is a fair bit worse than the normal internal disputes. Think Krogan.
    -it gives them solidarity and protects them from when the prince actually does decide he doesn't want a bunch of loose warriors...
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  • I think the clan flaws are actually a boon for the clans. For the individuals, they're a problem, but for society? They're pretty good. To the point I think it's likely the Clan founders cursed their clans on purpose.

    Best example by far would be the Ventrue. If they didn't have a clan weakness, the greatest enemy of the Ventrue would always be other Ventrue: so many leader types each directly competing for resources, influence, territory and herd. Any truce would just be a temporary ceasefire. But, you throw in that weakness and BAM, Ventrue are interdependent. They often literally...
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  • Probably the most annoying part of this statement is that according to some books, this is true. What one might interpret as statement from an unreliable narrator can soon become law given enough authors. Baali and infernalists are particularly victim to this because people get their personal beliefs mixed in when it comes to literally making deals with devils. Ergo you get some really asinine rulings in official books like -using Diamonion when not on the path of evil revolations causes immediate degeneration- in IIRC the otherwise splendid Rites of The Blood. (yes, it's an arbitration that...
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  • At the least, Humans don't need thaumaturgy to summon demons. You can use them. (I don't think you need to use thaumaturgy, and summoning Demons should be like using Sabbat Rites; no actual magic should be required on your part and it's something more from the demon's end that summoning rites work)

    Fluff, but somewhere there was a thaumaturge opinion that everything could be learnt without demons, and that infernal pacts were just a shortcut. Ergo, learning "Fires of the Inferno" with Thaumaturgy and it's relatives should be entirely possible (and there are mechanics for...
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  • You can build a shinning city on a hill but if that hill was a pile of shit, not many people are going to want to visit that city. The foundations are just too weak. What good is having great legs if your heart isn't working? Supplements need a good core to work off of, and no matter how good OP makes things they'll continue to lose by building around a faulty core. There are also too many controversies. Everytime I hear something about WoD, it's something bad, like Bloodlines 2 being in development hell, or that last werewolf game sucking, and the only things actually being made are fairly ok...
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  • I think I discussed it before with someone, but I've read at least a manuscript for CotBG. I didn't like it. Now, what I read might not've been in the final product, which was the cause of a misunderstanding: I got into an argument as I recalled Bahari being more S and almost dropping the M, but that doesn't seem to be the case in the final product if I've been told the truth.



    -I dislike catering to V5
    -I think the world of Darkness should be politically challenging, not politically correct. I also think a lot of the social justice provided in later books more...
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    Last edited by MyWifeIsScary; 11-18-2022, 06:01 AM.

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  • -The average consumer probably doesn't care to even distinguish between WWV5 and OPV5
    -A lot of hardcore fans just won't want to support V5
    -If the foundations are so poor, how can the rest of the house be good?
    -There's no shortage of pre-5 material.

    I started the hobby as a cheapskate constantly borrowing other people's books, but now I'm in the later half of my 20's now and actually have some disposable income... and I don't want to buy any books. Even if OPP made the greatest supplement ever made (it gave me the body of a god and deepened my connection with the...
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  • Ultimately I think it boils down to ambition and how you see vampires. In V20, you're most likely a high functioning sociopath encouraged to take risks and murder your way to the top in a gross parody of real world elites. Whether you do so stably or not both serve the cause of satire. In V5 you're a mentally ill minority persecuted from every angle and overcome with guilt, though it's a bit easier to get into politic, it's as CajunKhan says: playing a vampire like a vampire in V5 is a mistake, you're playing a human with issues, and you should be fighting the REAL vampires. The satirical elements...
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  • Hunger in V5 simply isn't versatile enough for what I want to do with vampires, and it feels completely at odds with the core ideas of Vampire the Masquerade. It's great for pre-20th century horror one-shots where you've suddenly turned, but the horror gets stale and even contemptible after long enough; the system is not suited for vampires who aren't fledglings, and more importantly for modern nights it's just far too problematic to reasonably posit the idea that a semi-competent vampire conspiracy upholds some kind of masquerade with any measure of success when they're getting messy criticals...
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  • Less related to my dislike of a particular edition: We must acknowledge that VTM is a game that says a lot about mortal politics and it's very possible that big disagreements are coming for this, especially with the partisans of today's politics. I would consider VTM a mostly very genuine and scathing left-wing satire of right-wing power structures. It's very possible that someone has a problem with this and wants either more right wing messaging or, more likely, to subvert any genuine left-wing sentiment with non-productive corporate appropriations of radical thought....
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  • MyWifeIsScary
    replied to Lab Grown Blood
    This is a worthy idea, but I fear it'd be a non-starter in 95% of domains. You're just asking for revolution trying this. Few princes are so powerful or have such ignorant constituents. It would certainly make an interesting story or two but I fear it's impossible to make widespread



    Blood Potency remains a horrible idea as ever. Here is really the poor and uninteresting opposite of Prometheas's suggestion: The weaker bloods don't have the resources for something they don't need and the more "potent" bloods can't actually use it so what's the point in making...
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  • knowing a little something about how games are made, I'm really not sure why they're having so much difficulty....
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  • Bruh... you're just skirting around whatever I'm saying to make your points.


    If you're planning a game of vampire and doing anything more than a one-shot, you will need to give at least quick summaries of the clans they can play.

    "The Toreador are a jack-of-all trades clan who are fast, charming and have heightened senses. They are often socialites and get distracted by beauty.

    "The Tremere are a feared and well organized clan of vampire wizards that work together like a corporation. They have mind control, heightened senses and magic."...
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  • Put it this way. The original 7 in the camarilla was the best sandbox you could've asked for. The Tremere have a little baggage but you don't need to know about it while the other six clans are at their core very simple and can be collectively summed up in two minutes. The vampires have agreed to a few rules but the big one's the masquerade. Your city has some leadership arrangement: could be a prince with a sherrif, could be a council, could be both, could be an elaborate system that's explained to you as needed, doesn't matter. Point is, If you're paying attention I can explain everything in...
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  • MyWifeIsScary
    replied to Lab Grown Blood
    It's about life force as much as it is about blood. That's why they call it Vitae, and why animal blood is garbo but werewolf blood is fangtastic. A pure-science approach to making blood would probably not sit well with vampires. It doesn't have life too it.

    Now, sprinkle in some mage bullshittery or do something horrible like cloning, and you've got yourself something, but anything made by mages really struggles with scale and can't be a product produced in sufficient numbers to meet the demands of vampires. I would imagine you'd be limited by a node's quintessence output, or...
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  • Metaplot agnostic is literally the best thing ever if you just want to use the IP to churn out computer games. Never have to worry about shit like "I want smartphones and real world 2022 problems in the backdrop but I also want my own plotline not overshadowed by global metaplot happenings/ I want Ravnos not dead, the Gangrel in the Camarilla and the Tremere whole and unsundered because of-fucking-course I do/a good chunk of what I want to write for my game relies on long established norms and a functional undead society".


    V5 is not a good introductory point. You've...
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MyWifeIsScary
MyWifeIsScary
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