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  • TheStray7
    replied to Doppelganger Limitations
    I think that if this came up in my games, I'd treat using the Doppelganger as a Follower with an effective dot rating equal to the character's Trickster Calling dots. That means that anything you could do with a Follower in a fight, you could do with your Doppelganger -- meaning that directing them to fight while also doing actions yourself requires a mixed action on your part. The higher your Trickster Calling, the more Tags you can assign to your Doppelganger (or 'gangers plural) with the limitation that a) you can only give the Doppelganger Knacks you know and b) the doppelganger only have...
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  • TheStray7
    replied to Doppelganger Limitations
    In a lot of superhero media, summoning multiple clones to dogpile a group of bad guys is pretty standard fare -- but that's also usually the only trick they have. Naruto is one of the few superhero media types who has other powers in addition to his clone-creation trick.

    Honestly, I'd be fine with allowing multiple duplicates...as long as they were built using the Followers rules. Followers already covers having a group of lackeys at your beck and call fairly well while not creating an insane nightmare for combat adjudication.
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  • TheStray7
    replied to Guide Callings
    Does it stop bullets like HERO system, though?...
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  • TheStray7
    replied to Doppelganger Limitations
    Shadow clone jutsu!

    ...
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  • TheStray7
    replied to Scion Dragon & Masks of Mythos Kickstarter
    [QUOTE=Hark;n1436021]

    Contrast with a Scion where it was fairly trivial to make the monkey-girl Scion of Sun Wukong who grew up on the Mountain of Flowers and Fruit learning the three M's, Mischief, Magic, and Martial arts. Then was sent to a human high school because the Monkey King watched one to many animes and thought that human high schools would be and exciting place for his daughter.
    /QUOTE]

    I, uh, I really want to watch that anime...
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  • TheStray7
    replied to Games like Scion?
    Thanks for the kind words!

    Yeah, I've run enough SW (been playing since Explorer's Edition) to do my own conversion work (including the development of my own custom powers to meet the needs I had for such things). The point of my post was to offer a word of caution to the OP, though, about some places where I felt the base resources of SW might be lacking in comparison to Scion....
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  • TheStray7
    replied to Games like Scion?
    Yay Savage Worlds! I'll second a lot of what you've said here, though with the caveat that the Super Powers Companion (and Savage Worlds in general) is focused heavily on action-adventure play, and doesn't have a lot in the way of abilities based more on social or investigative skills. You'll have to add in powers that represent things like more subtle emotion control and the investigative "ask one of these questions" sorts of Knacks and Boons. One of the things I like about Scion is the focus it places on those aspects....
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  • TheStray7
    replied to Momentum and Virtues
    Yes. I completely share your assessment here, having had to wade through the section my own self....
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  • It's a 3rd party supplement, so yeah, might not be on everyone's radar....
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  • TheStray7
    replied to Guide Callings
    I've been treating Knacks from Guides as "Any" Knacks -- ie, they can be tied to any one of your existing Callings. You can switch into and out of those Knacks with Tweaks between sessions.
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  • TheStray7
    replied to [2E] Trouble understanding Walk Unnoticed
    It's a Someone Else's Problem field, effectively. You become so utterly unworthy of comment or concern that trivial characters who see you think "Nope, not my problem, someone else can deal with this" and ignore you. Nontrivial characters think "well, this might be my problem" if they win the Clash, but still have to fight the inertia of the magic that's telling them to ignore you.
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  • TheStray7
    replied to [2E] Understanding Purviews
    Prophets seem to be handled mostly with Callings and Knacks rather than Purviews (see the Prophet and Cassandra Supernatrual Paths at the end of Hero, as well as the Sage calling). You don't need to be a Scion at all to access those.

    If we're talking Purviews, most "ask question, get answer" style Boons are functions of Pantheon Specific Purviews or Purview Specializations. The Prophecy specialization of Fortune (mentioned as one of the example Purview Specializations in Mysteries of the World) specifically name-checks The Oracle of Delphi. Fortune itself has several Boons...
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TheStray7
TheStray7
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"Him/he"
Last Activity: 02-25-2021, 09:39 AM
Joined: 12-12-2019
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