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  • I assume it would work like Withstand in that case, the spell would no longer affect the one target, but would still be active on the other. In that case it would also mean creating localized areas inside a spell's area where the spell isn't active.
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  • The easiest thing to do would be to just switch out the extreme weather change for Advanced Duration and Scale honestly. Although at Forces 4 you hardly need an attainment to fuck up the weather.
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  • This is the classic problem with Mage, they can do anything and they can do it a lot. There are solutions in the game and outside it, in the game there's social pressure to conform, outside the game there's pretty much the same thing by talking it over with your player. No rules were broken to create the attainment though so I'd personally say it's kosher no matter how often it gets used, and if things got out of hand there'd be a brief visit from the Gaurdians or whoever so there could be some fun drama. If things got out of hand outside the game then I'd talk to my player about the issue...
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  • Mrmdubois
    replied to Understanding Sympathy
    The effects would be a little more unpredictable than that. For instance the stronger temporal sympathy might lead to the target obsessing over trying to change from how things were because they don't like their past. Or maybe they don't obsess over their past at all, but they slip back into old habits without even realizing it. Stuff like that. Messing with Sympathy is a much less precise way of influencing others....
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  • Mrmdubois
    replied to Magic and Outer Space.
    If you used Zoom In you could probably get visual, up to date information in enough granular detail to be able to teleport to the moon via Remote Viewing.
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  • Aimed Spell doesn't cost Reach so you can have it do Self, Touch, and Aimed. Though I wouldn't bother rolling for Aimed with that since it's basically impossible to miss the sky....
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  • With a Duration that short there wouldn't be much chance of overlapping areas of controlled weather, no. I figure you'd want the Reach spent on Instant, Advanced Scale, Advanced Duration. It eliminates the possibility of creating "impossible" weather, but you can affect pretty large areas for long periods of time.
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  • Well the legacy part at least isn't a problem unless they're taking it as the 4th or 5th attainment, otherwise it can only increase or decrease the intensity of existing weather. Control Weather does in fact only hit the inside of the scale factor determined area though. Aimed Spell into the sky, wash, rinse, repeat until the weather over a big overlapping area is affected is how I'd get it to be more than a highly localized weather event. As an attainment that would be surprisingly easy since attainments don't bother with spell control meaning you can have as many instances running simultaneously...
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  • I didn't say it was a far stretch. I said Banishers isn't a great source for backing a well reasoned discussion of the setting. Could you stop completely missing my actual point please?...
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  • I'm not talking about the ethics of the magic in Banishers, but the fact that more than a little of it was basically incoherent in comparison with the rest of the Mage line....
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  • You'd have to roll, throwing a spell isn't a part of casting it....
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  • It doesn't actually say in the description that it gives information that's similar enough to allow you to make inferences from the symbols gathered that an aura with X signifiers means werewolf and an aura with Y signifiers means Changeling. It could be interpreted that way, but it could just as easily be interpreted as every non-Supernal aura that you look at comes back as a meaningless garble....
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  • Mrmdubois
    started a topic Binder Legacy

    Binder Legacy

    Home brew, most of the credit goes to HTaiji. I'm pretty happy with it and thought I'd share for people to use or criticize.


    https://docs.google.com/document/d/1...it?usp=sharing
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  • Prime doesn't -directly- interact with other supernatural powers except in instances of CoW in which case the only purpose is to bypass and/or defeat the power.

    Supernal Vision: Tells you something is supernatural, gives almost no useful information about what kind of supernatural it is unless they're a Mage, Sleeper or Sleepwalker.
    Word of Command: Deals with other types of magic by having access to an appropriate conjunction arcana like I said earlier.
    Ephemeral Enchantment: Interacting with a state of being is not the same as interacting with the powers that such...
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  • Mrmdubois
    replied to Understanding Sympathy
    What about this from Veil Sympathy?...
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  • Prime can't directly interact with other non-Supernal powers. The other arcana are also incapable of directly interacting with non-Supernal powers that don't fall directly under their purview. It's like dealing with attainments, they can deal with the after effects of the use of a power or enter a CoW to bypass or defeat the power.
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  • It would work as an Instant Cast at that point and the short Duration would be less of an issue, still needs to be used on the subject though. A lot of Unveiling spells target a subject other than the caster, Mental Scan for instance. Notice how Interconnections is Withstood by Composure? It's cast on someone other than the Mage. Like I said though, using that instead for an immediate info download of whether or not someone has violated the Dharma should be workable.
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  • If you die in the past you're dead in the present. The only immunity granted to you for changing the timeline is that you remember the original events.

    By your logic temporal stutter cancels terminal velocity.
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    Last edited by Mrmdubois; 04-24-2017, 11:30 AM.

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  • Mrmdubois
    replied to Awakening Spriits
    OP and the rest of this thread is built on the presumption that any spirits in question are -already- hibernating and therefore not active. So this helps how?...
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  • Mrmdubois
    replied to Using Fate on Spirits
    You don't need to spend reach to make Fate able to affect them, you do need to be able to perceive spirits though....
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Mrmdubois
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