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  • Tarion
    replied to Annoying combat at origin level?
    1) The players are (Or at least, should be) aware of the Bond rules, but they've not actively used them yet. I'll make sure to push them a bit more.
    2) There's been a few issues with making teamwork work. A lot of it is that the players have been trying things that are, narratively, attacks. I'll make sure to encourage them to think a little further outside the box for Teamwork. That said, I think everyone was a bit wary of teamwork after a ridiculously epic Teamwork roll was followed up by a botch on the 9 dice attack roll. It's the sort of thing that put people off for the rest of the...
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    Last edited by Tarion; 06-04-2018, 04:51 PM.

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  • Tarion
    replied to Annoying combat at origin level?
    Bah, so it does. I'll fix it in a minute.



    My problem, specifically, is that I'm running a game where the players aren't having fun.

    They certainly could have optimised better, but reading the book there's not even a hint that optimising for combat is required for the system to work. In fact, the book is clear that you're expected to miss a lot in order to generate Momentum, in order to score hits. I'll concede that if you've got a Band who set out to optimise, they can make the system work. But if you don't have the required level of system mastery, or...
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  • Tarion
    replied to Annoying combat at origin level?
    The bold bit doesn't fit with my experience. I posted about it elsewhere, actually: https://forum.rpg.net/showthread.php...it-quot-combat

    Getting additional successes over what you need is hard. A maxed out combat character is throwing 10 dice. If they don't have a relevant specialty in another skill, that's the most they're consistently capable of doing. There aren't many easy sources of Enhancement unless you've got a background where a Relic weapon makes sense. We've struggled to find relevant Teamwork actions - Most of them have been "I'll Feint at it do draw it's attention......
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    Last edited by Tarion; 06-04-2018, 03:11 AM.

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Tarion
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