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  • Janissary87
    replied to Let's talk about Intimacies
    As other folks have said, I believe a tie and principle may have the same subject, but cannot have the same context.

    As far as making up intimacies as the story progresses, I couldn't imagine not doing it this way. There's far too many ties and principles too count up everything and have it all declared beforehand. I do however allow intimacy guesses that are near the mark to work on a "close emough" basis.

    I also grant Solar XP for free when players add new intimacies according to character behaviour. Of course once its recorded they can't decrease that...
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  • So, since we're definitely getting it; does anyone know the timeline for bonus content like this? Will it appear in the book when the generally finished chapters come out, or will we be waiting for Many Faced Stranger / some other supplement?
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  • Sooo close now; switched my pledge from 30 to 150; nothing to do now but cross my fingers and hope...
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  • This seems pretty academic. How do they corner a Lunar they aren't actively engaging? They goad it into battle by threatening something the lunar refuses to abandon.

    How do they keep attacking once battle has started? They give chase, and succeed on rush actions. Being a bird or fish or super-badger doesn't obviate the need to make the dice rolls to disengage, and ut's pretty difficult to actually escape from battle once joined.

    It does mean that if you're out to kill a Lunar ut's imperative you confront them on your terms; but that's par for the course with any ...
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  • That's the other option I'm considering, but my impression of the Aura mechanics was that it squeezes flavor and potency into the DB; power that they'll definitely need when they go up against my players.

    X2 edged sword, yadde yadde yadda,...
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  • Janissary87
    replied to The atmosphere of Abyssal Exalted
    Contrary to the points listed here (perhaps unfortunately, since I see views of prevailing posters around here as being actually mechanically better for the theme and sanity of the game that's trying to be played) I'm most excited for a theme that's been dipped toe-in-the-water style towards the end of 2nd edition, the utility of Abyssals to the Underworld, but more (at least for me) the possible connection between reconciliation, the Abyssals and the Neverborn.

    I grok that this isn't the direction the devs are planning to with the Abyssals, as the plan is to set the NB almost entirely...
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  • I'm having similar concern for running DB's as antagonists. We have a Wyld Hunt bearing down on the PC's and I'm in process of building serious contenders to stand against the Ccircle; buuuut, the Aura seems like a lot of moving parts for me to focus on. Will I make my antagonists too powerful by mostly just ignoring aura difficulties..
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Janissary87
Janissary87
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Last Activity: Yesterday, 02:44 PM
Joined: 04-12-2014
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