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  • I would highly recommend Signs of Sorcery, it covers Awakening in greater detail than the core book (incidentally, 2&1 in ruling is what newly Awakened start with, the core character creation represents Mages that have been active for several months).
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  • Raising the Amnion while under the effects of the Psychic Projection spell seems doable, but the Path Tools section specifies "in dreams or the Astral."...
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  • If there was a Kith Blessing and Merit overlap I would use Sanctity of Merits to refund the redundant merit.

    For the Condition, I'd let them resolve the consition for a Beat, but I probably wouldn't attach any additional effects, especially if the condition is broader than whatever else is giving the reduced EA threshold.
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  • In 2e a (non-bane) weapon deals bashing damage to ephemeral entities if it is in the same frequency of twilight, is in the appropriate realm (Shadow, the Underworld), or the entity has the Materialized tag; otherwise physical objects do not interact with ephemeral beings.



    Integrity replaced Morality.



    There is a fan supplement called Second Sight: Third Eye that's really good....
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  • Note: physical weapons cannot normally interact with ephemeral entities, meaning they normally cause no damage; it's just that if a physical weapon is somehow given the ability to interact with an ephemeral entity (or the ephemeral entity physically manifests) it will still only do bashing damage.
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  • Shadow Name: Toymaker
    Sympathetic Name: Mirriam Nyska Silvers
    Age: 32; often mistaken for being a high school or middle school student.
    Age of Awakening: 23
    Birthdate: October 4, 1987
    Hair: Red and curly
    Eyes: Green
    Ethnicity: Ashkenazi
    Nationality: American
    Height: 4'8"
    Weight: 72 lbs
    Sex: female

    Virtue: Generous; Toymaker feels deep satisfaction when she's able to give either without receiving anything in return or only receiving a token payment.
    Vice: Sarcastic; Toymaker rarely misses the opportunity to...
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  • I include it, otherwise the amount of mana that can be spent on a single spell is pretty limited....
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  • Spoilers?

    Moedred Mordred dies at the battle of Camden during her his fight with King Arthur; Arthur is also mortally wounded by Mordred....
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  • I'd allow a player to claim the world if they could figure out how to meaningfully interact with the entire planet all at once; I'd also make them defend their claim.




    This should just require Prime 1.



    I like this attainment, but don't think the "instant action" and "advanced duration" clauses are necessary, it should take effect and last for as long as the nimbus is on the subject (since this requires regular maintenance).



    There's no need for Instant Casting, the Mage is the beneficiary...
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  • Got a link? Google gives a lot of different results, none of which reference CofD 2e....
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  • A general question: is the Google sites GMC update version of Princess the most up to date version, or is there a newer one that more fully integrates the 2e changes?
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  • proindrakenzol
    replied to The Headcanon Thread
    The reaction portion was certainly the 1e canon based on the quotes in the various other gamelines.


    My headcanon:
    • The Malleus Maleficarum are directly empowered by the Paternoster, this is why their abilities are able to disrupt Supernal magic, but their abilities can in turn be disrupted with Prime.
    • The God-Machine is at least plurality comprised of the now Abyss tainted Silver Ladder (the one used by the Exarchs, not the Order), this is why G-M Angels and Demons are effectively immune to truth magic.
    • The Primordial Dream is the Dark Mother.
    • Princesses are the opposite
    ...
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    Last edited by proindrakenzol; 11-18-2019, 05:17 PM.

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  • The player in question was the impetus for this, actually, he asked if it was possible to have a direct conflict with the Seers and it actually really helped shape the Legacy.



    I like all of these, I'll probably incorporate them, thanks!



    Fair, I'm planning on seeing how it shakes out in play, if it's too much work to track the minor twists and/or it seems like allowing any number works fine I'll probably shift to no restriction.



    Normally I wouldn't, but it just felt so thematically appropriate to have both invisibility...
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  • So a regular Mage would be a "no," but what about an entire Consilium? Would a Cabal with a strong Cabal Theme carry enough metaphysical significance? I assume an Archmage would suffice....
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  • Death doesn't really lend itself to causing Extreme Environment as it can't really affect weather patterns the same way Forces can; Forces can cause cascade effects in weather systems, Death would be limited to whatever the scale of the spell is.



    Same answer. Death has cold because of how "cold" is "made."



    The bonus applies so long as the character is winging it, there's nothing that says or implies the bonus should stop working at any point barring in depth preparation....
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  • [2e Legacy] Exploratores Felicem Spiritum, an Acanthus Forces/Fate Legacy

    This Legacy was originally envisioned as "Peter Pan, the Legacy," but that doesn't fit the Adamantine Arrow, and so it was given a Roman background.

    The third optional attainment granting 4 dice instead of 3 for spending a Willpower comes from the PC for which the Legacy was designed having the Thief of Fate supernatural merit before Awakening; if allowing it to apply to spellcasting rolls and clash of wills becomes too powerful we'll make it only apply to mundane rolls, but I'm not too worried about it.

    I feel like I over estimated the number of Mages in a...
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    Last edited by proindrakenzol; 11-13-2019, 06:09 PM.

  • No, it does not directly correlate to a specific Extreme Environment rating. Extreme Environment is meant to model large area effects of nature such as weather or earthquakes.




    See above.



    A direct attack just deals direct damage. You could certainly have a cold-based direct attack spell with Death, its base effects would be identical to Rotting Flesh, but its reach option could be to inflict the Extreme Cold tilt.



    "Cold" is "produced" by slowing down molecular motion, basically you're "killing"...
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  • That's fair. Maybe divide by two or three for especially brittle material?





    I'd argue that tin has little to no resistance, a durability of .5: effectively one for mundane purposes and effectively zero for withstand.

    Copper should not be as durable as steel, and gold and silver shouldn't be as durable as copper.



    I like this idea....
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  • Steel and iron are indeed durability 3 (page 223 of M:tAw2).

    Glass is going to be durability zero or maybe 1 unless it's reinforced in some way.

    Mercury is liquid at anything above -38 degrees C, and thus would have a durability of zero.

    For other materials I'd just extrapolate from the Mohs scale of mineral hardness. Since iron and steel are a Mohs hardness of 4 and a Durability of 3, it's probably safe to say Durability = Mohs hardness minus one.

    So gold and silver would both be durability one, tin would be zero, and copper would be two....
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proindrakenzol
proindrakenzol
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