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  • Green Dragon is arguably the single hardest Totem to restore.
    Yes it was poisoned by the fall of so many of his Packs to the Wyrm but also a large amount of what Green Dragon is entwines firmly with a lot of things that are "of the Wyrm". For a redemption story of this totem is probably better to be the focus of a Chronicle or a major Story Arc within a Chroncicle. Several Stories should run towards that goal and don't forget you can completely adjust what you need to in the history of Green Dragon to do what you need to do. Plus your players characters should get that learning...
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  • Kenning and Awareness are two different beasts entirely when it comes to crossover. Awareness is that gut sense (that used to be pretty much Mage only with a few exceptions) of something being "off" in an area or drawing your "supernatural" senses towards a supernatural disturbance, literally a "magical" companion to Alertness. Kenning is a Chimerical mixture of Awareness and Alertness (or was, will be getting C20 soon) focused on creatures and effects of the Dreaming for spotting things lurking in Chimerical Reality or the Fae Mein of Changelings who have suffered...
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  • Yeah, there's some good stuff there, some really good stuff there.
    But again this is very much what Rotes/Procedures are for. The big Trap in Mage comes down to I have Spheres X,Y,Z and I want to roll ArĂȘte and everything else falls to the wayside with every tradition and convention ultimately doing the same things and the Paradigm becoming a flavour text coating. That's why when I have more experienced Mage players when they come up with character Paradigms describe not only their How Do I Dos but also investigate the limits of how that Paradigm can employ their Spheres and what they...
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  • Moirdryd
    replied to Nephandi
    The problem is with viewing the Nephandi as a "Faction" like they are a Tradition or Convention. They are not. They have Cabals that work towards whichever twisted vision they have but are hardly a unified front of any flavour.

    The internal logic varies from Nephandus to Nephandus but they are all walking, willing servants of Nihilistic forces. For some examples look at the Joker from Batman. Or if you want to get chills how about the first couple of seasons if Once Upon A Time, only Henry is a Nephandus and everything else is his influence on the town of Storybrooke for...
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  • That's dangerously close to the Purple Paradigm and in Revised at least it flat out states "No Foci No Effect" for a Technocratic Mage, i fact its pretty much that most of the time for most Mages but sone can try to just enact a force of will into an Effect. The Technocracy is aware of the Consensus but NOT the Purple Paradigm. The purpose of Paradigm is literally "From the PoV of your Mage these are the hidden laws and secrets to how Reality Works and you can use those Rules to manipulate Reality to you desires" the Union Paradigm is the "One true Paradigm of Enlightened...
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  • Being aware of the greater truths, such as they are, still does not mean you can use them. Paradigm is King and while it lets you change the world it also restricts those changes to what you KNOW how to do. The Technocracy know about reality deviants who warp reality and they are dangerous because those warps threaten the Technocratic Paradigm and is grip on reality. The Technocracy have very carefully and precisely constructed their Paradigm around principles that became Science and Technology but they are bound by those principled, yes they can massively reach beyond what the UnEnlightened can...
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  • What I mean Enginseer is that the Technocratic Paradigm is less flexible (as the rules themselves said, a Mage can try and make something happen by a force of will, a TechnoMage can add some blagging to pull off an effect but a Technocrat Needs his Foci). For example the Mirrorshades trick only works with the special issue Mirrorshades, regular ray-bans just don't cut it because there is a special material in the lenses on the Agent issued ones. They don't teach Agents how to use a gun better they issue them with specialist firearms that employs State of the Art technology and requires specialist...
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  • I'm nt sold on Technocrats MacGuyvering to a great extent. The BIG flaw in the Technocratic Paradigm is the reliance on very specific Tools to do the job. Iirc in revised (cannt speak for 20th) but while a Mage of the Traditions can pull off an Effect with very little, a TechnoMage requires some Tools and a bit of inspiration and a Technocrat needs their tried and tested gadgetry and formulae. This is in fact WHY the Virtual Adepts and Sons of Ether ended up leaving the Union.
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  • Depends on the size of the Caern/Sept and its brawn etc. A smaller Caern might have space for the Sept Officers that have to be there and maybe a guardian pack but nothing more where as a major Caern (Albrechts for example) has multiple acres of land, residences and so forth.
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Moirdryd
Moirdryd
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