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  • Usually, I require one of two things: Either some grand, significant moment that sparks a Zen kind of instantaneous revelation, or sufficient time off-screen to allow a slower boil of enlightenment.

    A rise in Gnosis is, to my mind, associated with a deepening of internalization of the Mage's Path perspective and all that such entails. As such, it should probably come after the Mage does something appropriate to their Path (or Legacy, or even Order). A Thyrsus rectifies some disturbance in the Shadow; a Mastigos violently lobotomizes a long-time rival with magic; an Obrimos leads their...
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  • There's a reason Biston has the logs for this part of the game: It's the point when it starts going LA LA LA~ off into crazy town. The crazy train has crested the hill, the brakes are gone, and the municipality of crazy town lies at the bottom.

    It's honestly also where the game got a lot harder for me. Don't get me wrong, I loved the places Ash's stuff went, but keeping up with the rising tempo got difficult fast. Another lesson I'd give to any new ST - and one it took me too damn long to learn - is that not everything needs to top what came before. Ideally, it doesn't. You just can't...
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    Last edited by Axelgear; Yesterday, 09:01 AM.

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  • Axelgear
    replied to Beasts
    No, because the Supernal Realms aren't a place. There's nowhere to "go" to. It's like saying "Can they travel to math?".
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  • Axelgear
    replied to News on the FAQ?
    Was directed at Moinen; sorry for the confusion.
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  • Axelgear
    replied to News on the FAQ?
    "Dave will get to it when he can" is a much nicer way to say it.
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  • Axelgear
    replied to Virtue/Vice Brainstorm
    Ambitious: Recover Willpower when you take a large risk or make a significant sacrifice to advance your personal agenda (i.e. leap in front of a bullet meant for the local Syndic, so you can get their attention; volunteer publicly before the Assembly to take on some dangerous task for the good of all, so you can get the credit).

    Greedy: Recover Willpower by taking or keeping for yourself something that would be of benefit to others if you shared it freely (i.e. if you recover a mystical Artifact, study it yourself, and don't share it or ask for help from anyone, just so you can have...
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  • So, I've not posted in here for a while. Guess I should fix that.

    First, let me just say: The Ash-Midas conflict was big. I'm not going into it, because it's not entirely my story to tell, but that caused a fuck-ton of grief. Now, we're all best friends, but for the longest time, there was a lot of misery.

    What I do want to draw attention to here is Pathos.

    Pathos's role in Ash's story evolved with time, and with Ash. She was initially introduced as a buddy for Ash to relate to; someone who shared his particular interest in trying to introduce people to magic...
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  • Axelgear
    replied to Sell me on the orders
    Also like NATO and the Warsaw Pact: No-one really wants to pull the trigger. Mutually assured magical destruction is very much a thing.
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  • Axelgear
    replied to Sell me on the orders
    Something to take right off the bat is that the Orders both are and are not in direct competition with one another. The Pentacle Orders are all ostensible allies, not enemies; they're not supposed to actively work against one another and, indeed, nominally believe in similar ideals of a utopian future that's awesome for everyone. What form everyone thinks that will take is different and a constant source of conflict, but they share a root goal of A Better World.

    The Pentacle Orders' membership conflict, though, because they're still Mages and different Orders have different approaches...
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  • Man, Satanic Panic would be great for just about anything, but the idea of Beasts feeding modern white evangelicism makes them some of the biggest villains in the line.

    French Revolution Mage may be a low-hanging fruit, but it's one I'd like to see. The war of ideas between tyrannies, of the old and new, etc., is just too perfect for them. It's the time of the first Ministry.
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  • Axelgear
    replied to A Walk in the Hedge
    (Incidental note: I am in Central America; they're called South American but chusqaea are found as far north as Mexico.)
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  • Axelgear
    replied to A Walk in the Hedge
    Heh. Thanks. It was an adventure in both examining freshwater ecosystems and finding what new tropical diseases could generally fuck up my day (answer: More than a few).

    South American mountain bamboos are, incidentally, fantastic inspiration for the thorns. Those fuckers are sharp. I was wearing two layers of clothing and still got cut....
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  • Axelgear
    replied to Shapeshifting, Size and Health
    At that point, you'd basically see the whale impact, ripple, and erupt into a horrifying bloody mass, in rolling tides of exploding blood, flesh knitting in the same instants as it splits. This is not so much a whale as a shoggoth.
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  • Axelgear
    replied to Shapeshifting, Size and Health
    That would hurt the whale as much as anything beneath it. Whales are surprisingly fragile....
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  • Axelgear
    replied to A Walk in the Hedge
    The point is that Goblin Markets won't lose their niche, just because of this added feature.

    Sorry for the delayed reply, but I am presently in the Savegre cloud forest. Internet is hard to come by.
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  • Axelgear
    replied to A Walk in the Hedge
    Yes, that is the point; it isn't meant to.
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  • Axelgear
    replied to A Walk in the Hedge
    There's a misunderstanding. Including a feature in the Hedge that lets you just find whatever you want, carte blanche, would obviate a lot of the purpose of Goblin Markets. Talespinning - with its inclusion of a consequence for your choice to cheat the system - has a built-in feature to ensure it doesn't obviate Goblin Markets.
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  • Eeeey, thanks.
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  • I did an attempt at a 1.5e write-up.

    I know there's a million of these out there now, but I am shameless.
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  • This might be a spoiler, but here's a thing about the Ripper: After this, it never got mentioned again. A part of me feels that's fair - after all, the Ripper was this terrifying murderbeast; why would rank apprentices be sent after it? - but another part of me is sad it was never given more depth. Then again, by that point, the game wasn't terribly far from dying, so it's not surprising.

    I did later go back and invest more time in the Ripper as a concept in one of the solo game spin-offs from this, retroactively adding more detail to it. I won't go into the why of it yet, since that'd...
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Axelgear
Axelgear
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Last Activity: Today, 12:39 PM
Joined: 04-29-2014
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