Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • I think the default of any totalitarian regime is that the vampires are in control of the ruling power enough to guarantee the Masquerade and the ability to feed (whether it is the usual suspects like Ventrue and Toreador, or the Brujah Council). It is just a matter of less powerful vampires owing boons to the ones who guarantee that. In such a scenario, you don't have Anarchs though.

    But in terms of Cainites or Kuei-jin, it's whatever you want. Canonically it has to be Kuei-jin. But since I never liked that group (as opposed to Kindred of the East who used normal Vampire rules...
    See more | Go to post

    Leave a comment:


  • Black Fox
    replied to Famous Wraiths
    I like to use real ghosts when I can.

    Abe Lincoln was an Anacreon of the Legion of Fate in Washington DC. He was charged with the responsibility of preventing Spectres from unleashing a nuclear war by any manipulation of American politicians. He was given Stygian's highest honor for his work during the Cuban Missile Crisis.

    When I ran my Chicago Necropolis story, Resurrection Mary was an NPC.

    Julius Caesar was the Smiling Lord.

    The USS Arizona is the pride of the fleet of the Stygian Navy.
    See more | Go to post

    Leave a comment:


  • Black Fox
    replied to Head Canons & Home Brew
    Something I forgot to mention (I am sure there are many more if I review my chronicle notes) is that the Skin Dancers are a very old concept. Sam Haight did not invent them, although he may have rediscovered their secrets and recreated them anew. They've been around since at least the Middle Ages, perhaps earlier. And one doesn't need to be kinfolk to join them.
    See more | Go to post

    Leave a comment:


  • I would think vampires wouldn't say anything in Elysium that they wouldn't want to explain outside of it.
    See more | Go to post

    Leave a comment:


  • Black Fox
    replied to Imperial Moots
    My interpretation is that an Imperial Moot is something distinct from "its a very important moot." After all, the Concord doesn't seem to qualify. And the wording seems to imply there is a special rite involved (though it is not stated outright). And the purpose of the Imperial Moot isn't to decide things - it is to carry out a specific action.

    I see it as being something similar to the medieval Popes authorizing a Crusade, or dividing the world's territories between Spain and Portugal during the Age of Discovery. It may address a problem that needs the Pope's authority...
    See more | Go to post

    Leave a comment:


  • Black Fox
    replied to Imperial Moots
    I see the Imperial Moot being a Silver Fang only (perhaps one only taught to the kings themselves) special caern rite (since it is a moot). Probably tied to Helios or Falcon since the Silver Fang's kingship derives from their association with those spirits. So I don't think it is a rite any other tribe has. Or since the spirits empower rites and make them work, it is something that simply can't be done with any other tribe.

    We're not given any details on how it is done. But I imagine all the top Silver Fangs have to agree to do it. I can't see one lone Silver Fang doing it on...
    See more | Go to post

    Leave a comment:


  • Black Fox
    replied to Imperial Moots
    While this is certainly an area that an ST can determine what happened in this less than twenty times, it is also a lot to come up. I wouldn't want the game to define for us each and every Imperial Moot. Every ST needs some wiggle room to define the important events of their own chronicle history. But I think a few more examples would have been nice.

    For example, I think one historical example could have been an Imperial Moot where the Uktena and Wendigo finally accepted the authority of the SIlver Fangs and their involvement in the Garou Nation. Historically, of course, the New World...
    See more | Go to post
    Last edited by Black Fox; 02-13-2020, 11:29 PM. Reason: Added another candidate idea

    Leave a comment:


  • Black Fox
    started a topic Imperial Moots

    Imperial Moots

    Imperial Moots are one of those concepts introduced in the early game that seemed would be a big deal, but then forgotten about. It's mentioned in both the early corebooks (1991) (without much information, almost like a teaser) and the first edition Storyteller's Handbook (1994). Then, nothing. I don't even see it in the Revised Storyteller Handbook (2002). I don't think it is even mentioned in the tribebooks (1997 and 2003).

    The write up of the Sept of the Green tells us that there have been less than 20 Imperial Moots, and that the last one was in 1855 when that caern in Central...
    See more | Go to post
    Last edited by Black Fox; 02-13-2020, 11:12 PM.

  • The way I run it is that most of the published Paths are Tremere-only. If you are not a member of Clan Tremere in good standing, you don't get them. (And some of those Tremere only Paths are so rare and secret, that they are only known in specific Chantries or political alliances within the Pyramid). This is "true" Tremere thaumaturgy. Obviously the Path of Blood is one of these.

    Then I have some Paths pre-date the Tremere. These tend to be the iconic powers of the vampire. But they also include some overpowered Paths and Rituals I only want plot device NPCs to have....
    See more | Go to post

    Leave a comment:


  • By "propaganda" I mean how Anarchs would want to portray their struggle to other vampires. As opposed to an objective evaluation.

    I was very clear that I enjoyed his posts talking about the sect.
    See more | Go to post

    Leave a comment:


  • Black Fox
    replied to Hunting Scenes
    It depends on the individual player. Every player seems to be very different on how much detail they enjoy during scenes when they feed. When I ST, I gauge what that is and adjust accordingly. Some like deep narration and story while others, frankly, get easily creeped out or disturbed and do not enjoy it.

    I generally do not narrate every hunting roll, but perhaps do one once a session per PC to establish appropriate flavor text for them based on what I know they like.
    See more | Go to post

    Leave a comment:


  • I think ultimately there are five kinds of Anarchs from a meta perspective - Criminals, Adolescents, Revolutionaries, Outcasts, and Defaults. These are "objective" categories from an outside or gamer perspective, and the subjective/character perspective there's a lot more.

    Criminals are just that. They are the murderers and thieves who prey on their fellow vampires, and thus will eventually be wanted by the authorities. They hide behind the label of Anarch as a cover and use it to justify any of their publicly known actions, or to say it is black propaganda from the authorities....
    See more | Go to post

    Leave a comment:


  • This is like asking whether a hammer or screwdriver is better. Disciplines are just a tool. Pick the right tool for the job, though it is possible for other tools to work in a sub-optimal way. (And a single situation could be satisfactorily resolved by different approaches).

    If you ask for my favorite Discipline, I like Dominate slightly better than Presence.

    And the vampire's sex is irrelevant to the use of Disciplines.
    See more | Go to post

    Leave a comment:


  • I've always took it that the "antitribu" designation was in part a measure of defiance on the idea that they were part of any clan that is still "enslaved" by its antedeluvian. Thus, the Sabbat Lasombra and Tzimisce aren't antitribu because they have "liberated" their clans. The other clans have not yet, so they consider themselves antitribu. Once they successfully slay their antedeluvians, then they'd just say they were clans like the Lasombra and Tzimisce.

    Granted, that is 90% or more head canon, but it's what I've been using since the first Sabbat...
    See more | Go to post

    Leave a comment:


  • There are a few ways you can handle Blackjack.

    First, as a political leader, he is a backroom politics guy. He makes deals and compromises while handling all the bureaucratic stuff. That means he's the kind of guy who can gather a lot of power into his hands if he wanted. We have lots of real world examples of such politicians - the first Mayor Daley of Chicago, Martin Bormann (Hitler's private secretary), and Joseph Stalin. Such people can be utterly ruthless.

    Second, despite his relatively high humanity and good intentions, he seems to distinctly lack passion and...
    See more | Go to post

    Leave a comment:


  • A metis without obvious physical deformity/disability will simply be assumed to have mental or other unobvious problems that will be revealed in later time.

    Metis face stigma not because they are disformed in some way, but because it is an explicit religious crime to sire one. Garou society shuns metis like how many societies shun children born out of wedlock. A major reason for the shunning is to produce a powerful enough incentive to discourage others from following the example of the parents.
    See more | Go to post
    Last edited by Black Fox; 02-17-2020, 10:59 PM.

    Leave a comment:


  • I currently use Obsidian Portal. How would you compare the two?
    See more | Go to post

    Leave a comment:


  • Black Fox
    replied to Questions on Carna
    It's like the SS or the Commissars/Red Guards in the Communist Bloc. There are people who enjoy being in that position... as long as there are others outside of the organization that they can exploit. Otherwise, what is the point? To a large degree, those "others" are the other clans in the Camarilla. And after that the Anarchs. Then the Independent Clans. And finally the Sabbat. The people closest to you can be exploited, but only to a point. But because they are closest, they get the brunt of it. As you proceed further out the circle, you have less opportunities to exploit, but can...
    See more | Go to post
    Last edited by Black Fox; 01-29-2020, 08:30 PM.

    Leave a comment:


  • Black Fox
    replied to Questions on Carna
    I agree that this is what the depiction in the books often state, but is rarely something I've ever seen in play (and to an extent, it is very haphazard how we see them in material that actually has Tremere vampires doing things). That's because the Tremere are supposed to be a playable clan in even the most vanilla Camarilla games, and players generally don't want to roleplay such restrictions (even though that is presumably what they implicitly or explicitly agree to as a condition of playing). And even if that player is fine with it, it creates a problem with other PCs who know they can't...
    See more | Go to post

    Leave a comment:


  • In an urban environment, people are much more likely to be atomized and lack the strong social bonds with nearby friends, family, and neighbors. People are more likely to be lost in the crowd. Your neighbors are much less likely to interact with you or know you. In rural areas, there are much stronger social bonds with the nearby community. Neighbors are much more likely to know you and notice if people go missing or are acting strange and investigate. Smaller communities are much more likely to be closely knit. They are much more likely to notice things like Bob is acting strange than Bob's...
    See more | Go to post

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
Black Fox
Black Fox
Member
Last Activity: Today, 09:50 PM
Joined: 05-18-2014
Location: The Sonoran Desert
Working...
X