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  • Black Fox
    replied to Fomori-Bane Evolution
    In my chronicles, I ruled that if banes are still in their fomori bodies when the formori is killed, the bane goes into slumber and reforms in Malfeas or wherever is appropriate. If the bane leaves the fomori before it is killed, then the bane now exists as a spirit in the umbra and can attempt to get away. Of course, Garou could attack and defeat the bane in the umbra, at which point... it goes into slumber. The fomori of course, once the bane is gone, goes back to being a normal human, but likely dies. Either from the wounds he's received, or from whatever taint he had that allowed the bane...
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  • Male Garou breeding with multiple kinfolk women is certainly an option. Whether it happens is based on a lot of factors. But I wouldn't dismiss it easily simply because we find it disquieting.

    Lots of human cultures have had polygamy, and there isn't any reason why certain Garou septs wouldn't allow it as well. There are still many countries where it is legal and culturally permitted (primarily Muslim countries and some African countries) so there might not be any social problems within the Garou tribes there. Of course, this does not mean all or even most Garou might have more...
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  • While I was hoping to see other people give me their ideas, or what they've seen in play, it seems this is something people just don't think about. So while I didn't want to give my ideas up front (as the thread would most likely be about defending or explaining it, rather than crowdsourcing what others think), I can't end the thread without saying something!

    First, here are my assumptions about the setting. Others may have other assumptions, and that's fine. This isn't about someone being right, and everyone else being wrong. Also, this is only in the aggregate - there is a bell...
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  • Black Fox
    replied to The Premascines
    I'm pretty sure nothing was written about it because from a story perspective, the Anarchs and their themes are superfluous to the Giovanni and their themes, so the writers didn't give any thought to it. But it is a huge oversight if thinking about things from a historical perspective.

    In my own chronicles, I have it that there were Cappadocian anarchs. And one of the drivers was the real fear they had for their founder since he had already destroyed a lot of his own clan during the Feast of Folly. If the founder did it once, then it was entirely possible he'd wake up again and...
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  • Black Fox
    replied to The Premascines
    There are a lot of odd things about the Giovanni as a result of bits of their lore being created at different times. We have the original Borgia style decadent necromancers of the original Player's Guides, the original Clanbook which added a lot, the Dark Ages Cappadocians that established more backstory, and then later material. There is a lot of retroactive continuity as a result, and not all of it actually makes sense.

    Then there are lots of gaps in the history that never get mentioned. Cappadocious was diablerized in 1444. That is in the same era as the supposed diablerie...
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  • For the Gift descriptions, assume the spirit mentioned in the description is just an example of the type of spirit that can teach the gift. Not the only spirit that can teach it. So if for flavor purposes, it is alright to use another appropriate spirit that should know that gift. Otherwise, you can get weird combinations at times. For example, Chameleon teaches various stealth type gifts. But the actual animal is only found in Africa and some coastal areas nearby. So in games set in North America or Australia, I usually use another trickster or hiding type spirit of an appropriate local animal...
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    Last edited by Black Fox; 09-01-2019, 04:31 PM.

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  • I feel those dispositions are in regards to their initial attitude to the summoner and how likely they are to help them. It is not their personality. Think of it like the summoner is a door to door salesman wanting the spirit to buy from them, and the spirit is having to interrupt whatever they are doing at home to answer the door.

    So friendly means the spirit is in a good mood, and already predisposed to help the summoner.
    Passively benign means the spirit is in a good mood, but is neither inclined to help or refuse the summoner. He is willing to hear him out though....
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  • Nyrufa, I explicitly said modern/cinematic, not folklore. And all those bizarre folklore style vampires aren't Necroscope style vampires, even if they are monstrous looking. Necroscope style vampires have a lot more baggage with them.

    As for folklore vampires, I even explained I did include other kinds of vampires, but not as Kindred/Cainites.



    I find the rules for Fomori, Wraiths, mortals with Numina, and other mechanics fit them better than the Clans....
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  • I don't understand why you are making this so hard. I'll go back to my original post.



    You are the one who didn't want to talk about a general ratio and wanted to talk about specific septs, and then start using all sorts of reasons why you can't give an answer because every sept is different.

    I am only interested in an individual sept in the sense of using it as an example....
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  • Play the type of game you want to play. It is fine by me if you like Necroscope style stuff. But it is not for me. And the friends I play are along the same lines.

    However, I feel Anne Rice style vampires are recognizably vampires. They fit fairly well with the other depictions of vampires I knew of - Dracula, Fright Night, Hammer Horror, Innocent Blood, Lost Boys, The Hunger, and lots of other books and movies. The Necroscope stuff, not so much. I actually had no idea where the game got this strange Viccisitude stuff until many, many years later when I learned it was derived...
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  • I never liked Viccisitude as a Discipline, and didn't see how a Necroscope style vampire fit in with the general modern/cinematic depiction of vampires the other clans are based on, I switched that out for Protean in my own chronicles many years ago. I think it would be the best fit for them.

    Incidentally, I have no problem with that power (Discipline wise) or Necroscope style stuff as the basis for an enemy in Werewolf! It fits better with them than with the Kindred. So some form of that is in my version of the setting. It's just a lot less in numbers. I also have a variety...
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  • Of course he can. I was just giving him the context of what was happening historically around that time.



    I overlooked the point where he said Roman Britain. Since the actual post was about Mithras abandoning Britain to help the empire and talking about Caitiff in Rome, it sounded like the game was now taking place in Italy....
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  • I am not talking about kinfolk actually in the sept in the sense of the physical boundaries of the sept. I am mean all the kinfolk that potentially "belongs" to the sept in the sense that Garou born from those kinfolk will likely become sept members, or would be eligible theoretically to become mates (in the kind of arranged mating that some tribes practice), or are kinfolk that somehow assist the Garou members of the sept in the way the Kinfolk background as used. So geographically, they could be quite distant from the sept, although likely within the same protectorate.
    ...
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  • For Rome, do you mean the city or the western empire? In either case, Rome is more or less entering terminal decline by 411.

    The city itself is no longer the capital of the western empire. For quite some time it was obvious the real capital is wherever the emperor is, and the emperor was more or less in constant rotation along the frontier which is why Ravenna and Trier are now the de facto capitals of the western empire - they are closer to the border. Ravenna has been the official capital since 402.

    The Vandals, Suebi, Alans,and other barbarians have already crossed...
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  • Because some people likely have some idea in the back as to the relative population of kinfolk to Garou even if they never state it outright. That isn't dependent on any kind of math or official ruling, but based on what they think is right based on their expectations of the genre and the game.

    And having some kind of benchmark is helpful to people because it can help establish what a typical sept is like, and therefore gives them something to veer from if they want another sept to be different. Otherwise there is no reason to believe any sept is unusual due to its history because...
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  • The idea is to steal stuff from media you've already consumed so the homework is kept to a minimum. And it doesn't need to be teen dramas. The list I mentioned included comedies, and Veronica Mars is a mystery drama where a lot of action takes place in a high school. You could also use Stranger Things, Scooby Doo, Saved By the Bell, or The Magicians if you've ever watched those.. And there is plenty of movies to choose from as well that take place in high schools or colleges.

    I'm sure you watched or read something that has students in them! Just think back to what you've already...
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  • Regardless of what you may want for any individual sept, on average there has to be some kind of ratio that applies to most septs. Obviously, there is likely a bell curve statistically on how septs have different ratios. Saying, "well, it depends on the individual sept" isn't helpful.

    It's possible people just haven't thought about this as a means to constructing septs and all the ancillary people behind it.



    If I understand you right, in your game almost all homid Garou are born from having a Garou parent, instead of two kinfolk parents....
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  • All good picks for inspiration!

    John Rainbird would make an awesome headmaster for the school. Perfect combination of outward seeming benevolence and actual selfish malevolence.
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  • Black Fox
    started a topic Garou + Kinfolk Demographics

    Garou + Kinfolk Demographics

    I am crowdsourcing this to the group. I have two questions. First, what should be the population ratio between Garou and Kinfolk? Second, what percentage of Garou should be born with one Garou as parent, and what percentage should be born from two kinfolk (ignore what percentage is metis for right now)?

    I know the game and various fan sites have provided percentages for the likelihood of Garou offspring. I am not interested in those. There are lots of problems with the math. And some of those rules seem to go against the general setting. They don't help me populate the setting....
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  • I came to the same conclusion fairly early as well. Instead, I apply the "Johnny Fontaine Rule" in my chronicles/setting. Any important historical figure that the PCs may interact with, and thus affect, (or NPCs based on real figures) will get a thinly veiled analogue instead, much like how historical figures in Mario Puzo's The Godfather or James Clavell's Asian Saga novels are treated. In fact, I've ripped off quite a lot of names from those works (as well as other historical fiction works) for use directly in my WoD games. This gives me the benefit of having the same "feel"...
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Black Fox
Black Fox
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Last Activity: Yesterday, 09:53 PM
Joined: 05-18-2014
Location: The Sonoran Desert
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