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  • I've enjoyed reading all of the WoD's game lines.

    But Demon, Hunter, and Changeling have been the only ones I didn't feel fired up at the prospect of running my own game for. The NWoD's versions are a lot more to my liking.
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  • Hey, cheer up. The Bridge's portrayal of Juarez is grossly inaccurate....
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  • We don't. The closest dates we have are from House of Tremere, which say that Tremere first committed diablerie on a Roman vampire in 1121. By 1125, Tremere realized that Amaranth was his clan's ticket to the top and led Methuselah-hunting expeditions with the rest of the Inner Council. Dark Ages: British Isles is set in 1230 and has Meerlinda's generation listed as 4th. So sometime between those years.

    Meerlinda's childe Abetorius is also listed as 5th generation in 1197 (the date of Constantinople by Night) and has an 1103 Embrace date. This doesn't fit with the Tremere not kicking...
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  • Latin America hasn't received too much coverage, but the region got a lengthy writeup in the oft-overlooked A World of Darkness: 2nd edition. Some of the book's elements are now a little dated, but much like Chicago by Night, it was fantastic for its time and is still a goldmine for GMs who want to run games in the setting. I particularly liked how sect affiliation meant less in South America and there were cities where Toreador and Lasombra openly rubbed elbows. The Revised-era writers tried to backpedal that during the few occasions when they addressed South America (it's actually an uneasy...
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    Last edited by False Epiphany; 07-15-2017, 09:32 PM.

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  • A friend of mine ran a chronicle in a creepy Idaho small town that was basically Twin Peaks dropped into the World of Darkness. He posted it over an Obsidian Portal page you might take some inspiration from.
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  • False Epiphany
    replied to Running a Sabbat Game
    Rites of Blood goes into detail on all the various types of blood magic the Sabbat has access to. The sect has a bunch of blood magicians, so fairly relevant.

    Montreal by Night focuses on another Sabbat-held city.

    Chaining the Beast goes into even greater depth on the Paths of Enlightenment.

    And yeah, Guide to the Sabbat is the best one to start with. Either of the By Nights lets you see the topics it covers "in action" among various Sabbat NPCs.
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  • Not sure what that has to do with trials. You seem to be confusing them with a justice system....
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  • I've held a trial in my own game. There were extenuating political circumstances at work to necessitate one, and the trial itself was mostly a sham, with the involved parties fixing their preferred outcome ahead of time. Guide to the Camarilla also addresses the subject of trials, and says they are one tool in a Justicar's toolbox with which to depose Princes and other troublesome elders.

    So they definitely exist. But they are rare, and expecting trials for every vampire who murders a Caitiff is silly, as it's a needless time sink for the Prince. Most "cases" get resolved...
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    Last edited by False Epiphany; 07-08-2017, 11:29 PM.

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  • Wait, what? The Camarilla almost never has trials. They're not a democracy.



    Yeah. That, too....
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  • There were a couple. Nines Rodriguez was given an Embrace date, generation, and maybe a sire (don't remember). I think there were also some references to LaCroix and the Camarilla briefly retaking LA. I definitely got the impression that the writers were treating the game as canon.

    Gehenna: The Final Night also contains a few references to Bloodlines, including LaCroix getting offed and some funny business with a certain sarcophagus.
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  • False Epiphany
    replied to Only the Sabbat
    I just stole the covenants from Requiem and had them be sub-factions like the Tremere already are. They have some conceptual overlap with the Sabbat, but since I don't run Sabbat games, that's not been an issue. My players have loved the added variety....
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  • In addition to these...

    Troile ruled in Carthage during the Punic Wars (until 146 BCE).

    Haqim in Alamut (he didn't step down as Old Man of the Mountain until 413 BCE).

    There were a few more Antediluvians who were kicking around in some form without technically ruling openly.

    Set's resting place was known to the clan until the Crucifixion. I imagine it was a site of regular pilgrimage to his descendants. (30-33 CE)

    Saulot was taking disciplines during the Roman Empire (216 CE Embrace for Enosh) and after its fall (Cret from Lair of...
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  • False Epiphany
    replied to Neonate Princes
    I think having a Primogen-ruled city missed the point of Chicago 1e. None of the real elders wanted to be Prince. It was a chump's game, because they were happy to wield the real power from the shadows while Lodin was the obvious target for angry Anarchs to go after. I really can't see any circumstances the Primogen would want to change that arrangement; if Lodin's successor got rebellious they could always arrange another coup to put him in his place ala Maldavis.

    It also tied into the book's theme of nothing being as it seemed. Yeah, you thought Lodin was in charge, until you realized...
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    Last edited by False Epiphany; 07-01-2017, 05:45 PM.

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  • False Epiphany
    replied to Neonate Princes
    Chicago is now the Ivory Tower's second-largest American city, I'll note, after the conquest of New York. I didn't care for the metaplot of the Sabbat's East Coast offensive and don't use it in my games (violence went down, not up, in those cities during that period), but the Camarilla's recapture of New York perfectly reflects the city cleaning up its act. Wall Street greed, gentrification, the post-9/11 surveillance state, and billionaire mayors are much better-suited to the Camarilla than the Sabbat.

    I like the thought of Nicolai being a former Justicar. Critias or Procet could...
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  • False Epiphany
    replied to Neonate Princes
    Chicago is a little weird, as early-edition VtM assumed elders were a lot older and lower-generation than later editions of the game did. Nicolai easily has the stats to serve as a Pontifex or Justicar, but the Inner Council is described as viewing him as an expendable probe. They know he's being controlled by a Methuselah and simply want to find out the full picture. And in fairness, given that neighboring Milwaukee and Gary (Gary!) have a multitude of elders more than a thousand years old, it's not as if being 700 is that impressive. Which Revised assumed it was, and tried to backpedal on by...
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    Last edited by False Epiphany; 07-01-2017, 04:48 AM.

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  • Did you even read my post?



    Here are some other examples of how the World of Darkness is crappier.

    In the real world, New Orleans did not see widespread rape and looting during Hurricane Katrina. Martial law was never declared. In the World of Darkness, the city did see widespread rape and looting. Martial law was declared. The urban legends about starving people resorting to cannibalism were also true.

    In the real world, a gated community has its security provided by tie-wearing rent-a-cops armed with nightsticks and pepper spray. In the World...
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  • I live in Seattle. There's a local bridge, the George Washington Bridge, which used to see the second highest number of suicide jumpers per year in the country (I think, someone else can feel free to look that up) after the Golden Gate.

    In the real world, they installed a safety barrier to stop people from jumping off. There are also nearby signs with phone numbers for suicide hotlines.

    If I were to run a game in the WoD's Seattle, there would no safety barrier or suicide hotline numbers around the George Washington Bridge. People would continue to kill themselves by...
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  • There's also how vampires and other supernatural horrors regularly abuse, exploit, and murder people.

    Or how the setting is called the World of Darkness. I'm sure that doesn't mean it's a bad place at all....
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  • "Politics and personal horror."

    "Personal horror and politics."

    "Personal and political horror."

    My guess is that White Wolf went with that last tagline because it sounds better. VtM has always had a significant political element, and I'm glad to see that finally acknowledged. Politics in VtM can be horrifying, too. Everyone is hiding bleached skeletons in their closets and being used as a pawn in some unfathomably dark conspiracy, to say nothing of how participating in Kindred society's intrigues inevitably erodes one's own...
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False Epiphany
False Epiphany
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