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    replied to How paranoid are your mages?
    Depends on game, on character, on much.
    Right now I'm in a game with two mages, a beast and an uratha.
    It's in an old city, well inhabited by a dozen or so mages (most of them are academics) and all sorts of creatures. Relationships with them are mostly smooth.
    The two mages are a public attorney and a cop, paranoia comes naturally.

    And then of course one of the npc mages gets murdered under circumstances no one managed to appraise for weeks right in the middle of our involvement with human traffickers.
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  • That has all the limitations of a normal, real-time witnessing the murder, on top of a few new challenges.

    So. Can you conceive of a way to kill someone without a nearby mage noticing you did it? Then temporally that is still valid.

    Yes, mages are hax when it comes to unveiling mysteries (it's no accident they solve Mysteries instead of mysteries in their usual challenges). But you are overestimating that....
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  • Iron fist is an okay show. I largely agree with the comments about origin stories and how you can construe a typical mage dillema like those in the show.
    Can we focus on how it compares or it doesn't to mage rather than this cultural appropration and privilege thing? Trust me, it'l be fruitless.
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  • Complaints about cultural appropriation REALLY don't understand how cultural miscegenation actually happens.
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    replied to Let's beg Rich for a high def digital map.
    ...PLEASE!
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  • Hard to say, I've played mage set in my hometown (btw if you ever want to play vampire in an oppressively conspiratorial political environment, study brazillian politics in the last 200 years), boston, ny, la, constantinople, vancouver, ankara...
    but each game had different vibes and my playstyle shifted accordingly...
    I had the best time fighting in vancouver and ankara (half the fighty games), where I made an ecstatic and a kung fu cyborg etherite. Vancouver had lots of trouble with the overpowering presence of the prince and the tradition/werewolf attrition. Ankara was a hellhole...
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    replied to Third Ed Exalted Combat is Awesome!
    We had something like that with a spearman in an enclosed area fighting a bandit-dude.
    And then something similarly awesome but playing on the overpowering of a fighter exalt against something else less fighty.

    Exalted 3e combat is awesome
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    replied to The Great Wall: A solar among dragon bloods
    I was talking about two different things, sorry, made it confusing. The sucker punch comparison is about the viewing pleasure dissociated from script complexity.
    Not every Dragon Maid needs to be a Baccano, you know?
    Well, I will revise this posting once I get some sleep. I don't know how much discussion I should stir in the first place.
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    Last edited by Synapse; 03-07-2017, 02:15 PM.

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    replied to The Great Wall: A solar among dragon bloods
    Disagree all that you will, I'm more concerned by just how much in this thread you can see an active effort to not enjoy the movie.
    Hint: if you keep digging for problems of political nature, you'll always find them. Forever. No matter what. Because that's politics and we've been a few years into a zeitgeist that loves to skip 128 steps to declare a connection (oh, and tries to attach this kind of analysis to the possibility of enjoying the material).
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    Last edited by Synapse; 03-07-2017, 01:08 PM.

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    replied to The Great Wall: A solar among dragon bloods
    So much overthinking.
    It's a movie largely made of everyone being badass defending against super aliens but IN CHINA.

    It's china!sucker punch.

    (also Anathemouse is to be congratulated along with his team. loved it.)
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    Last edited by Synapse; 03-07-2017, 12:44 PM.

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    replied to Jenna Moran Presents: Hidden Horse Style
    Sometimes horses fly approach
    but no need to fly. Sometimes horses aproach
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  • It's quite similar to my own adaptation, but I went a bit more fighty and healy...
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