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  • Our ath supernal used a temple pillar.
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  • Zenith used a temple column the other day XD
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    replied to Women in Armor II
    Well, it is against the grain here, as people make a visible effort in pointing this out that you don't see as much with other media biases.

    Can't just live and let live, you know?...
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    replied to The Out-of-Context Game Quotes Thread
    <looks at the lunar, then goes to the zenith>
    "How do I do it?"
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    replied to Cup boils over, does this charm see use?
    That charm is requisite for nothing, and thus completely ignorable.

    You have no idea how much fun you're missing, Linguistics Supernal is incredible fun, Twisted Words Technique being only one of the reasons....
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    replied to Women in Armor II
    I'm...not sure you are placing those criticisms well.

    He's not comparing d&d barbarians to their cultural inspirations because that point is moot.
    The question he tried to answer there is "what is the more credible scenario where your wilder combatants fight mostly naked".
    He mentioned the african warriors because, well, they are a decent reference on how to fight unarmored. Same for the celts.
    The whys are secondary, where his whole point was "you can make up cultural values like that", coupled with "there's going to be some pratical...
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    replied to The Resplendent cat girl generals
    Powerful creatures like that should be able to learn martial arts.

    For the creatures... for the East I'd suggest the Jaguar, a medium-sized cat prevalent in tropical regions and notoriously aggressive (foling ambushes have a good chance of killing the mood for bigger cats like tigers. this one only gets angrier).
    For the South you can look at a bellicose variation of the Sand Cat, or the Lion. The former is pretty much the only true desert cat, a solitary small hunting chiefly rodents, but both belong in Creation's southern biomes.
    For the West, if you are hell-bent on...
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    Last edited by Synapse; 07-19-2019, 08:29 AM.

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    replied to Women in Armor II
    Yes, that's called preference. It's cool.
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    replied to Women in Armor II
    They can absolutely be sore about it, I believe JohnDoe covered that on his post.
    "Your personal preferences are valid. Embrace them."

    And I happen to agree with him. Please, embrace them. They are yours, as are your reasons to have them....
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    replied to Women in Armor II
    Ah, shad, he offers interesting insight. The bit about how a modern plate for men would resemble sensible fantasy armors more than actual antique plate (which appeals more closely to a female aesthetic) is particularly curious.
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    Last edited by Synapse; 07-15-2019, 12:45 AM.

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    replied to Exalted meeting alien invasion
    Well, there is that E5 solar archery charm... it even explicitly does extra hull damage. you can get to a dozen hull damage with proper initiative buildup.

    It will take more than what you said, but it's feasible. Three or four solars unopposed and properly built for that would create such scenario.

    Revamping those 50k people into about twice as many, nearly all trained to peak capacity and equipped would, in my opinion, still produce a comparatively small fleet, which ultimately gives "the company" an advantage in sheer scope. they'd still have to bet on the...
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    replied to What's it like fighting a war supernal?
    All soldiers that go through you will be at peak capacity within weeks.
    You'll almost always have overwhelming tactical advantage in every engagement you take part.
    Campaigning against you without vastly superior forces is extremely hard, turning any decisive victory against your plans a meat grinder not unlike trying to breaking a siege on foot.
    You will be the most shining target of the whole war effort, pun intended....
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  • Of course.

    It's just...ugh, I really don't like it. The deed involves answering questions most of us agreed answering in previous editions was a bad idea. It left a sore wound. I'm not sure you'll get useful intel here.


    So, to answer the title question: I prefer that subject to remain a creation myth rather than anything tangible.
    You may get more useful answers by hitting off your own ideas and fish for the responses that resonate. People will get creative in time if it sticks....
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    Last edited by Synapse; 07-09-2019, 09:02 AM.

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  • Currently creating exaltations seems strictly "a thing that doesn't really happen", and I'd like to keep it that way.

    Be ready for your players to basically turn themselves into unplayable entities and/or cause a small apocalypse in the process, for nothing less would be able to do it.
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    replied to How ancient battles were fought
    Hmm, hard to guess. They had a more "civil wars all the time" history, and navigation had a different importance. More desert too. The only guess I can make is that they would have the same foundational approach, as that's pretty much just people using the tools at their disposal. I'll see if I can find studies later, after work!...
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    replied to How ancient battles were fought
    It is an insightful thread. The paradigm it describes very much applies to a lot of Creation, and it prompts thought both to which scenarios where maps will be more abstract or more topographic.
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    replied to How ancient battles were fought
    "Every legion is being led by a few dozen Exalted, among whom are presumably some with appropriate Survival and War Charms."
    These guys. They literally have superior awareness of the environment they are tracking and fighting on. This includes mapping techniques and the need to compete.


    And the river province because it's one of the more simultaneously richer and war-torn areas of Creation.





    I was talking about familiars, spirits, clairvoyance, the occasional exalted doing exalted stuff. Sky fleets take a long, looooooooooooooong...
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    Last edited by Synapse; 07-06-2019, 05:52 PM.

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    replied to How ancient battles were fought
    Even those won't necessarily be tightly bound to material precision. the way that dragon lines cross and spread is what's more important to measure and thus geography without any sensible resonance would be a sidenote.
    "Points of Light" logic is solid for these mapping paradigms.

    That said, things like flight are far more achievable in Creation than they were in Earth's antiquity, as are the occasions where someone will show up with overwhelming spatial advantages. So there should be some push for maps as we know them, especially in places like the River Provinc...
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