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  • Zelbinnean
    replied to DrLovemonkey's Holistic Lunar Review
    Really looking forward to this. Loved your past threads. The DB thread in particular gave me really good ideas and insight on building my current DB character....
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  • Zelbinnean
    replied to My reaction to Lilith
    Part monsters, but some of it was just plain boring. That contrast was jarring....
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  • Zelbinnean
    replied to DrLovemonkey's Holistic Lunar Review
    That's interesting to me. My reading of the DB and Lunar manuscripts had the opposite effect. To me they have very strong ideas about giving good numbers/variety of Charms, but not an excessive number; they stand in stark contrast to how badly the Solar Charmset is bloated and needs a solid pruning/revision at this point.

    Also the very obvious DB and Lunar themes just make it clear how the Solar Charmset has no real solid theme aside from "do things best." Which I get that's a major Solar Thing but as implemented it just feels...generic, and to me that's uninspiring. Like,...
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  • Zelbinnean
    replied to Lunar Charms you feel are missing?
    The Solar version of "oh my clone died instead of me" is IMO stretching it even for Solar themes (such as they are).

    Personally I much prefer the "sacrifice a shape to not die" Charm tree, it feels a lot more on-theme for Lunars. I don't know how I'd feel about "I jump everything relevant about myself to my copy upon death." What mythical shapeshifter story does that evoke? If anything I think "tweest, it was my clone that died all along, not the 'real' me" is more on-theme for Lunars....
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  • Zelbinnean
    replied to My reaction to Lilith
    Desus was a trash character, the details of whom truly added nothing of merit to the setting, much like many of the characters fleshed out in DotFA.

    The life of Lilith that was fleshed out pre-DotFA told an interesting story about a terrible, complicated relationship only prolonged with a magical, unbreakable bond, and DotFA made the smiling god-monster bound to Lilith...gross and frankly boring in a "banality of evil" way and seemingly written for mAxImUm EdGe in the same vein as a lot of old White Wolf stuff that also didn't age well for the same reasons.

    ...
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  • Zelbinnean
    replied to Ask the Devs v2
    Thank you for the response, I appreciate it!...
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  • Zelbinnean
    replied to Ask the Devs v2
    Gotcha, I appreciate that! At the same time I wouldn't want to push something obviously antithetical. This was just something that popped into my head when I was looking at all the manuscript releases and I noticed the absence compared to 2e.



    If you're comfortable answering this, is the rationale because it doesn't plug into the IRL mythos for "divine shapeshifters" that is a core Lunar theme and therefore is not appropriate? Like, Lunars aren't just "general shapeshifters," they are embodying a particular type of shapeshifter common to real-world...
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  • Zelbinnean
    replied to Ask the Devs v2
    Will Lunar Exalted again have Charms (perhaps under the Heart's Blood category) that allow them to take the shape of plants, pieces of terrain, or environmental hazards?

    If "no," does your answer change if I backed the Kickstarter sufficiently to request a custom charm? Or is this just an overall design space/aesthetic you are not intending Lunars to possess in this edition?
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  • Thanks for the link!...
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  • Where are you seeing these replies?...
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  • Zelbinnean
    replied to Lunar creation: Animal or concept first?
    It depends.

    Sometimes I have a clear character concept and then find an animal totem that fits it - either straight or somewhat subverted in terms of theme.

    Sometimes I think a particular animal is cool and try to figure out what kind of human would have that kind of animal as a spirit shape....
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  • Where does this come from? Maybe I missed a Charm or two on the matter but I'm not sure why it's mote expensive? Cite/link? (I am a KS backer so have access to backer-only stuff if it's in there).



    I mean that is a specific example and probably one of the worst tbh. Yeah the pestletail's dice pool sucks, but others are better. Tyrant lizard is biting at 11, which is basically maxed Attribute + Ability + Specialty with a heavy mortal weapon, 1 less than an Artifact heavy weapon accuracy, but the slam is 12, so the same as an Artifact heavy weapon for to-hit. Talons are...
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    Last edited by Zelbinnean; 02-20-2019, 04:24 PM.

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Zelbinnean
Zelbinnean
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Last Activity: Yesterday, 09:32 PM
Joined: 07-03-2014
Location: Houston, TX
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