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  • That actually gives me a great idea. I don't know how much of the origins for Lemuria you're keeping, but a wonderful alternate origin that's more grounded in reality (or at least compared to the original) might be a great way to explain the similarities between the Foundations and Baramin. And that being: The Peerage and Lemuria were once the same organization.

    During the height of colonialism the Genii found themselves more interconnected than ever before. With the colonial powers at the time strongly supporting academia and the growth of scientific exploration, the most wealthy...
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    Last edited by Dusksage; Yesterday, 06:29 AM. Reason: Spellcheck

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  • Dusksage
    replied to Lesser Ministries anyone?
    That's actually a common misconception. Only the Great Ministries, and those who would contend with them, are truly global. Lesser Ministries are more akin to Nameless Orders in size and scope. The cost of not being a global power is offset by having these Ministries be far more specialized in purpose.

    For instance, the Seers of the Throne book gives the example of a Lesser Ministry that's operations and power base stretched as far as just one city. That Ministry was a potent power player in that city, but nowhere else. Because of that though even the Great Ministries would utilize...
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  • Dusksage
    replied to Lesser Ministries anyone?
    The emphasis on materialism that such a philosophy would entail does sound like a form of tyranny the Chancelor would spread. It's the Brave New World approach to oppressing the masses.
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  • Dusksage
    started a topic Lesser Ministries anyone?

    Lesser Ministries anyone?

    Hi Wise Willworkers, Dusk here.

    Due to some friends of mine possibly getting into Mage the Awakening recently I delved back into some of my old PDFs, and as always had to re-read my favorite Mage Supplement: the Seers of the Throne Order book. I absolutely love those despicable bastards, and I might have gotten a bit carried away and made a few Lesser Ministries for possible future Mage Chronicles (technically I made two and updated one I made a while ago.) I feel compelled to share them with those who're interested in that sort of thing, and ask that if anyone else wants to share...
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    Last edited by Dusksage; 08-17-2017, 02:21 AM. Reason: Spellcheck

  • When I think Ivy League snots the first thing that comes to mind is sadly the entire Peerage. Could very well be a throwback to 1st Edition *shiver* but a lasting impression none the less (they do have the stones to call themselves the Peerage after all.)

    I would argue a better way to design the Lemurians is for them to be far more like a Cult of Personality. Rather than a Master/Student relationship it would be far more creepier to have a Master/Disciple approach to the Baramins. That way you can draw upon real world cult indoctrination methods for the Baramins, and you can play...
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  • ^ That. So much that.

    That is a concept that I would happily build a character around. Damn fine work. Damn fine work everyone. ...
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  • Are the Lemurians still strictly Unmada? Because the most horrifying things about the above mentioned Baramins is that rational people still choose to champion those concepts even to this day. Making it so that any Genii can shift to a Batamin regardless of how close they are to Unmada might be a fresh way to inject life into the Lemurians.

    In addition, has the in world reason for why the Baramins work together been flushed out yet for 2nd Edition. Because a pet theory of mine is that the Lemurians of each Baramin keep discovering ruins and technology of the "Third Race"...
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    Last edited by Dusksage; 08-16-2017, 02:08 PM. Reason: Polish

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  • In regards to Fields, perhaps another approach would be to fully embrace the broad nature of the concept and not clearly define what they are and simply have the player character simply gain a favored field of their choice or own creation from their Foundations. Instead of a concrete list of options there would be an example list of what popular choices are amongst the Foundation, so that way if a Artificer player reeeealy wants to buck type and chose Biology as their Field then that would be possible but also make them a black sheep to their own Foundation. Which, of course would lead to more...
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    Last edited by Dusksage; 08-15-2017, 02:07 PM. Reason: Spellcheck

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  • Dusksage
    replied to Urban Shadows
    Nice!

    I still got to run the game myself one of these times. Got just the group in mind too, just need to work around everyone's crazy scheduels.
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  • Whooh! Finally caught up with another of your recaps! Still an inspiration to all Mummy the Curse STs, and now Sorcerer Chronicles too.

    (Now I just have to catch up on Promethean...)
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  • Ah, well not as close as I was fearing but I do see your point. In that case they would be a zero sum sort of Klagen. Less reason with the transgressor and more destroy them, their prototype, their research, anyone who witnessed their research, and anyone who witnessed them destroying the above mentioned. Sorta like regular Clockstoppers except with Genius level abilities and their own Wonders at their disposal.
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  • Vent0

    You're going to have to remind me which Catalyst the Klagen was again exactly. Because there is a good chance I just subconsciously drew upon that idea. It has happened many times before. - . -'
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  • Glad the Sci-Fi musings were enjoyed.

    I have a couple more ideas based around the whole Dark Matter & Dark Energy thought, use them as you will or not at all if it please you.

    • Impetus & Stasis as energy sources for Genii: In this scenario the Inspired have two power sources instead of one. Impetus functions as normal without any changes, Stasis on the other hand functions as a stabilizing energy to Impetus' creative/destructive energy. Wonders then would be created with a certain number of Links, the more one has the more advanced it is. Linking Impetus...
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  • Speaking of Impetus and Clockstoppers, I had a though about both very recently thanks to some lovely videos I've recently viewed regarding actual science!

    An interesting angle to look at how Impetus is shaping up is very similar to the concept of Dark Energy, the theoretic forces that set the universe into motion and will inevitable lead to the heat death of the universe itself. In this take the Genii are able to channel that Dark Energy, the Prima Impetus, in order to accelerate physical and metaphysical phenomena into new shapes and forms that would otherwise be impossible with...
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  • Ok, making a soulless human simulacrum is well and good for any old master of Life, Mind, and Matter. But if you want to make a true human with a soul from scratch, you need to be an Archmaster. Period.
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    Last edited by Dusksage; 07-30-2017, 01:25 PM. Reason: Polish

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  • And I will incorporate intentional vagueness into the write up for the powers themselves, like how those with dots in the People's Will often carry around a token that helps them focus on the gift (Magical artifact or related to Witches), or how the most powerful of the People's Voice manifestations often hauntingly resemble the Dethroned (connected to the Darkness.)
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  • Oh man, first Enemy Action for DtD and now The Tormented for PtC. You lovely people at OP are just the best.
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  • Well, if there's room for one more Compact then I could expand upon option #2 for what I would have done with the Cold Guard.

    Imagine this: Militant Budhist excorsists who hunt the Nobility becaus they numb people to the suffering intrinsic to existence. They use the Tainted locations along with Loci and Haunts and other supernatural places to test themselves as they seek enlightenment and an escape from the cycle of suffering. The hightest ranking members would be budhistatva-like beings who have reached an inner calm that makes them immune to Tainted locations entirely, and even...
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  • ...wait, so you're baseing this theory on a 1st Edition Legacy that was never published?

    You know what, more power too you. If the material adds something to your game setting then it's perfectly acceptable.

    In fact that's probably the logic that sums up the whole discussion. Not every game of Mage is going to use the same metaphysical concepts, so talk it out with your players first and if they like it them feel free to use it. You can always blame it on some Archmaster anyways. ...
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    Last edited by Dusksage; 07-28-2017, 01:07 PM. Reason: Polish

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  • Now hold on, the Magister's thing is stealing power from the Nobility because f$&k those little shots right? But their core theme is that they are the Conspiracy that's like the archtypical ambitions Viscier. Having them sell their services to the Hopeful in order to lure them into a false sense of security is a perfectly good strategy, especially when by nature there are more than pleanty of reasons for a Princess to suddenly disappear. Plus it does play upon the nativity & overconfidence of some of the Hopeful in a deliciously sinister way.
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    Last edited by Dusksage; 07-28-2017, 12:49 PM. Reason: Polish

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Dusksage
Dusksage
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Last Activity: Today, 12:51 AM
Joined: 07-06-2014
Location: Fresno, California, USA
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