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  • I adore the Arcane Fate trait, but it's phrased in a slightly unclear fashion: does she only gain the initiative when a player says the word out of character, or does it also cover in character mentions?
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  • aluminiumtrioxid
    replied to My first Exalted experience
    It was fucking nightmarish. The Dawn randomly decided that the unwashed hobo in the middle of the road looks gross and therefore must be a secret agent of the Deathlords, and tried to execute him. The other Dawn tried to convince him not to; in response, the first Dawn initiated combat because this was 2E so of course he did. Then we spent like two or three hours resolving a single turn.

    Few things in life make me as happy as the existence of 3E does.
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  • aluminiumtrioxid
    replied to Ask the Devs
    If a mortal sorcerer dies and leaves behind a ghost, will the ghost retain their sorcerous prowess? Or does it get converted to necromancy? Or not even that, and maybe they get one or two unique powers that reflect what kind of sorcerer they were in life, but mostly they're just a regular ghost?
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  • aluminiumtrioxid
    replied to Ask the Devs
    A sorcerer ripping out her own heart and encasing it within a pillar of ice so she can no longer feel emotions while the pillar stands: what level and ambition would this working be?
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  • aluminiumtrioxid
    replied to Ask the Devs
    Bit of a long shot: will we get some details about Champoor in either of the upcoming books?
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  • Characters without stats are just an opportunity for me to stat them myself! Thank you (and I will post those stats here when I'm done)!
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  • Do you want it to be possible for the poison to deal 6 levels of lethal damage to a crashed target in a single turn? I have the feeling you didn't really think this through....
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  • This is actually not bad. A couple of notes, though:





    Make the cost 3m, and either knock down the penalty to -2 or the duration to 4 rounds. Slightly better than arrow frog venom is okay for an E2, but a 3-dot artifact shouldn't have a cheaper version of Howling Lotus Strike with an inbuilt no-cost passive that increases the duration and the penalty by 1 each.

    Also, you should amend the resonant effect to only apply to withering damage, it would be completely bonkers on decisive.





    The Resonant and Dissonant...
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  • For Dietaku; may he have as much fun using him as I had doing the writeup.
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  • [White Elephant for Dietaku] Manu Hundred-Voice, a lyrebird totem Lunar antagonist

    Dietaku requested a Lunar antagonist; Lunars being my favorite antagonist type, I was more than happy to oblige. I was supposed to write up either a temptor or a brawny character, but I ended up doing a little bit of both: he is more of a social character primarily, but he packs quite a bit of a punch by the standards of the antagonists in the core, and his ability to launch ranged attacks from short range at no penalty while flying probably makes him incredibly frustrating to fight unless the party has access to Thunderbolt Attack Prana or a dedicated ranged combatant. That said, I purposefully...
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    Last edited by aluminiumtrioxid; 12-27-2017, 08:43 PM.

  • aluminiumtrioxid
    replied to Ask the Devs
    ...Does this also mean they have to explain in detail what those Charms do, down to the nitty-gritty details, if they get a blank look, or is a rough summary enough ("this one will ignite a bonfire around you and you'll have a really hard time moving out of it so I strongly suggest going all-out on defense because that shit is nasty" versus reading up the Charm text)?...
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  • Oh yeah, this one, too....
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  • The Hand of God

    - Characters with a halfway decent Resolve score (and/or an excellency) are pretty likely to die before they become fearful. You may want to do something about that. ("Automatically instills an intimacy of fear if the attack deals damage equal to, or greater than the target's unmodified Resolve" - there, fixed.)
    - Cracks in the Mind sounds hideously powerful to me, but maybe it would turn out to be a non-issue in actual play - after all, you need to have dealt sufficient decisive damage to your target in the scene for this to apply without setup, and...
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  • Yosamu

    - Inflicting an automatic level of bashing damage per turn unless the wielder makes a decisive attack is incredibly harsh, especially considering how much of an investment Element-Protecting Prana needs. I'd replace it with something like "Every turn the wielder doesn't make a decisive attack, she and everyone within short range of the weapon is exposed to the following environmental hazard: damage 1B/round, difficulty (1+turns since the blade has gained Warmth). If any character takes damage from this hazard, the blade gains 1 Warmth."
    - The Resonant effect...
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  • Probably remove the "you can seduce characters for whom seduction attempts is an unacceptable influence" clause from Rose-Lipped Seduction Style, nix Celestial Bliss Trick (or replace it with something less prone to inciting endless flamewars) and a few other stinkers, include more War Charms... otherwise I'm drawing a blank. Something something clarity, something something natural language, I dunno (never really had a problem with that, but since a pretty loud part of the fanbase does, you may want to do something about it).
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  • aluminiumtrioxid
    replied to Ask the Devs
    What exactly is the Realm's stance on using artifacts made of magical materials associated with the Anathema? Because Flying Silver Dream with its ability to break the action economy (which DBs can't normally do even with Single Point unless they're willing to pay through the nose), use Solar Charms on its own, and all of its DB-okay Evocations available straight out of chargen is looking very, very attractive to me.
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    Last edited by aluminiumtrioxid; 12-25-2017, 07:55 AM.

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  • aluminiumtrioxid
    replied to Ask the Devs
    Earth Aspects! Will they get Martial Arts (like in 1E) or War (like in 2E) as their combat-oriented aspect ability?
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  • aluminiumtrioxid
    replied to Ask the Devs
    Are fair folk nobles still best conceptualized as unimaginably ancient lords of chaos who play pretend, assuming roles in narratives that catch their fancy? If yes, how much leeway is there for one to change their role or personal narrative? If, say, The Leonine Knight, a fair folk warrior whose narrative is all about the leonine imagery and what it represents symbolically, was one day defeated by the Dawn Caste Lion-Puncher Yi who is inexplicably great at fighting felines but has a crippling fear of snakes, could our hero change its entire narrative and become The Serpentine Knight instead, ready...
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  • aluminiumtrioxid
    replied to Ask the Devs
    Quick followup questions: what's the Realm's male equivalent of stereotypes that are technically complimentary but still end up fucking women over, such as "women are more sensitive" translating into "therefore emotional labor is solely your job and I don't have to contribute to it one bit"? Also, traits where deviance from the idealized version of gender expression is met with universal disapproval? (The male equivalent of the phenomenon where a woman expressing strong opinions that wouldn't be seen as out of the ordinary coming from a man is being labelled as "kind of...
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  • You know what, it's actually slightly more difficult than that, your solution works fine. (I just realized that yeah, you can use binomial distribution to calculate the probability of getting k successes when you're rolling n dice, and based on the Means at the sorcerer's disposal, you can calculate how many successes you'll need on average per roll, and you can then plug the probability of getting that many successes per roll into another binomial, but that won't actually give you the correct answer, just a pretty good guess. The problem is, I don't think that guess will be as good as tallying...
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aluminiumtrioxid
aluminiumtrioxid
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