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  • The Hidebehind!...
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  • For the specific example of the shadow-manipulating necromancer above, you could always take the Abyssal Apprentice Merit from the Descendant of Montano Loresheet and select your reliably available Oblivion powers based on which Ceremonies you want constant access to. There's not an equivalent published loresheet I'm aware of that does the same for Hecata characters, but I'd think such would be less interested in traditional Lasombra areas of expertise anyway. And the precedent is set, both for similar custom loresheet Merits available to other clans and the implication that elders are able to...
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  • If I ever find a V5 game to transplant my Tzimisce elder into, my first act is going to be dropping a quarter million bucks or so on pet tigers for his principal haven. Siegfried & Roy never had any problems with burglars or home invaders......
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  • Vozhd were a lot scarier against werewolves and most everything else back when they were first given stats, before Revised ruled that you didn't get to use Stamina when soaking aggravated tooth and claw damage. Under those rules it was a lucky blow that did any harm to one at all unless one happened to have brought antitank weaponry.

    Even in later editions, I wouldn't underestimate the effect on morale of seeing the first opponent one got its (many) hands on torn limb from limb like an unfortunate Barbie doll. Mechanically, 20 dice on one's Intimidation rolls is nothing to sneeze...
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  • I think they did as of Revised, not sure if it's been touched on since.

    Personally, my approach is that one's higher self departs at death, to be replaced by something unnatural and animalistic that buds off from the sire's particular version. The human personality and consciousness remains, and can subsequently become a wraith assuming it's not diablerized or ground down to nothing by degeneration, but the part that reincarnates or achieves final reward is already long gone.
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  • Wasn't the whole entombing new embraces and making them dig themselves out a traditional rite of passage Tzimisce put their fledglings through that got expanded into the shovelhead parties in the Sabbat? My impression was that most members of the clan would have gone through the Creation Rites, albeit individually and they would have been carefully selected beforehand instead of just yanked off the street as they passed by.
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  • My impression is that aside from crusades in Camarilla cities, nomadic packs also engage in a lot of lethal feeding and other murderous entertainment Near Dark-style in contrast to the more careful founded packs. But a combination of not sticking around and not leaving any living witnesses makes it considerably harder for authorities and vampire hunters to get the drop on them. Just because most Sabbat don't spend much time pretending to be human doesn't mean that they don't cover their tracks.
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  • I'm generally a fan of characters stepping out from under the tyranny of clan stereotypes, but I think circumstances wherein the bolded character would survive to reach independence would be exceedingly rare....
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  • Tracking an elder Tzimisce to its lair to pick a fight with it... what could go wrong?

    Rather than plan to confront it indoors on its own turf with who knows how many unpleasant surprises in store, I'd recommend luring it outside and bringing lots of arrows, maybe with lines attached so you can anchor it to trees or other sturdy objects and prevent escape. At least there if it summons an army of vermin you can see it coming and act accordingly.
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  • Thanos did have a very strong WTF? reaction when that happened. I remember wondering on first viewing if Strange might actually be able to win that fight one-on-one....
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Matt the Bruins fan
Matt the Bruins fan
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Last Activity: Yesterday, 03:22 PM
Joined: 07-17-2014
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