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To my understanding Left-Handed Path works alright but is probably overridden by the new Night Horrors stuff. And I think Mage: Noir is just generaly kind fo cool.
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Random hot take: They both suck, but for different reasons in some areas, and the same reasons in others.
The big one to me is they kind of assume a lot of overhead on the Storyteller's part. They assume domains/organizations that PCs use are operating on completley identical mechancis as thsoe as NPCs use. And that there is an economy of stuff, be it whatever the hell the resources in MoH were and Capital, moving around in an ecosystem. WHich means that there's an assumption the ST is rolling against themselves to represent not just PC-facings tuff, but some second-order things that...
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2e had two "dominion" systems, Mandate of Heaven and Creation-Ruling Mandate. They both had similar goals of presenting a system to manage organizations and countries, but did them pretty differently....
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I would argue probably that some xianxia stuff like that might just not have fit in the aesthetics that the game wants. It's neat, but it is not something that an item in itself probably does regularly in Creaiton in the modern day, hence FAA.
Again, it exists at the blurry line of going either way and matters as much I think how much the writers thought they wanted that to be soemthing you do regularly today or have as something that is some lost art or hyper exotic thing....
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Because while wings of the raptor are not necessarily a jetpack. You describe it as such, but most of the time they manifest as something more like Icarus wings. While the wingblade is pretty overlty a hoverboard you can even huck at folks heads as a weapon ala being Yuffie from FF7. It's a subtle thing, but it's at that kind of line where opinion kind of matters there, and hwo the item was presented also probably does impact its assumed aesthetics....
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As noted, alternate corebook, not new. It is not planned to have any supplements, and assumes the Third Edition version of the setting in how it presents things and what sourcebooks it points you to.
More info can be found here:
https://docs.google.com/document/d/1...it?usp=sharing...
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Some folks actually already have done some work in that route to be honest. I actually expect that there will be a good amount of folks running what I jokingly call ∃e or Ɛe since I kind of think there will be folks trying to get some more complex ideas form 3e to homebrew into Essence like artifacts and QCs, and I think some folks will be using mechancis from Essence in more mianline Exalted games.
An example is that there is if you look here someone did a Solar Close-Combat Charmset. Which is something that I can actually get behind as I find the merging fo the Ability list interesting....
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I wasn't aware there was a strike agaisnt them though? Lioness and I kind of went over why it seems fine as it is. They're not really enough so that htey're worth the investment, and if you wanna drag an implosion bow around for its sweet evocations, it is at least a cool sweet artifact rather than a dude lugging a trebuchet everywhere.
But like, good on you for your math lawyering and what the writers hsoudl be doing I guess....
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The book also earlier said "lesser beings, like mortals and Dragon-Blooded".
Throughout Exalted's history, especially in context of Yu-Shan, it has often taken a fairly negative tone to the Terrestrial Exalted. 2e was worse about it, but 1e wasn't good about it either....
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I have to dig a bit, but the main way Sidereals got starmetal from gods was the Charm Terminal Sanction, which meant you had to fight the god and it bound them into an artifact for a year and a day. In fact, the starmetal as a capital punishment actually contradicts what's talked about in the Sidereals book. Execution is in that book reserved for mortals and Dragon-Blooded (ah even thent the game bashed on them) or other short-lived beings relative to gods. Gods are instead usually locked up in torturous situations like buried unde rmoutnains or cages over volcanos, or banished somewhere like...Last edited by Blaque; 01-25-2021, 05:37 PM.
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The starmetal-from gods thing remember originally wasn't how it came aobut. It was pretty meteoric iron without an explanation of why it happened, and apparently rare/valuable neough Sidereals sought-it out. If I remember right, starmetal being from dead gods origianlly showed up in Savant & Sorcerer, and in 2e, wasn't brought-up again until I believe Oadenol's Codex, well into either edition.
I think generally it's something that was invented to 1) Explain something an author thought was important to explain when it wasn't and 2) Add some level of "Siderelas murder other...
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