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  • I'd be all on board for this sorta thing myself....
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  • Sudden reboot of my computer kind of ate my reply to this. But I actually kind of disagree on this. CRM has actually more issues than you note.

    The first is it actually more or less has the same issue that Sail does in 3e. It is basically in the end, a bunch of rolls at fixed difficulties or contested rolls that determine success or failure at your endeavours. This means that anyone with the right Excellency breaks the system in half. So while something simpler would be nice, you have to create "buffers" so it doesn't create kind of just this run-away problem rendering...
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  • So weird fact, this is why as time has gone on, I think Mande of Heaven was a better "domain" system than Creation-Ruling Mandate. I think the latter assumes a kind of "Seeing like a state" viewpoint I have kind of grown to want to not reify in mechanics myself. (The previous devs, as a note, had this in mind as why they didn't redo it either.) Meanwhile, MoH was in effect a plot-geneartor. Or more notably, a problem generator. And I think had it been streamlined for that better, it'd of done pretty good there.

    I think I've said before, but the supplement for the...
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  • Blaque
    replied to Your Headcanon
    The big reason I don't like the whole pltoline of "They were perfect, until it got sullied and now will never be so again" is that it brings up some pretty nasty parralels to with miscongenity (one bit of black in the lineage makes everyone black), presents a sense of venial sin to the entire DB Exaltaiton that I'm not so sure i"m okay with (you suffern for the consequences of your ancestors in your very being for the sin of miscongenity), and it was often in 2e written with this idea that sleeping wiht a mortal was a form of pollution/amoral. The last one is a matter of context,...
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  • Or even just examples of how it is used honestly. I don't think it need be (Or even shoudl be) CRM. But like...examples of what you acutally do with the Ability wouldn't hurt. SImilar with Occult, Survival, and a few other Abilities to be honest.

    Mind, this has been apparently something mentioned as to will be the case....
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  • Blaque
    replied to Your Headcanon
    This is actually more or less the 2e take, and I've actually never been a fan of that. "The blood always took" kind of comes from a combination of 1) Needing to present DBs as degenerate/fallen and 2) Looks a bit too eugenics-y, not just in the selective bloodline thing they do now, but in the sense that they're actually "Inpure" and that they have some bad element that's ruined the line.

    I honestly never saw what it added save a way to present DBs as broken/fuck-ups with some sort of blood sin to them....
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  • Exalted Kickstarters are some of the fastest and highest-funding projects for OPP still, actually. Most all the books are at least Gold on DTRPG, as noted already. In fact, going through Rich Thomas' listed projects, Lunars was the best-funded project they had since...Dragon-Blooded actually. The sales on DTRPG and the KS record to me indicate it does good. This is even kind of seen when yout hink how many books are on the plate for Exalted compared to other singular lines.

    It's just as been stated a few times, they have other games and audiences, and they only have so much that can...
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  • OPP is working on a few Vampire books right now and likely will be tapped for future Werewolf when that happens. White Wolf as a separate entity from Paradox stopped when the head of that company and some authors working on some of the V5e books built up a lot of controversy and eventaully published books that crossed too many lines.

    Paradox still has and is working on WoD stuff, but has more or less outsourced that to other companies. But OPP still has the rights to published stuff (they do) and make CofD and Exalted without much interference (which they also do)....
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  • I like Neph a lot and think he is pretty influential with 2e, but I think the design philosophy Exalted 3e started with and continues with is just not really in his framework. He likes a lot of particular kinds of world-building, detail-building, and application of mechanics to-setting that I think just dont' fit with Exalted 3e's goals of being open, leaving things to be decided, and introducing new things instead of trying to tie them all together to some unstated setting thing....
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  • Kind of for context, Onyx Path in general isn't very fast. Signs of Sorcery for Mage: the Awakening 2e was written alongside the 2e corebook and didn't come out until 2019. Scion 2e and Trinity Continuum were announced alongside Exalted an originally slated to KS that year. We didn't get them until later. And while there were issues with the previous devs holding things up, the manuscript was in layout and art direction for about a year.

    A big thing to remember is that unless you're WotC, it's kind of hard to actually do RPGs at any decent scale or pace. Especially when most everything...
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  • Blaque
    replied to Ask a question, get an answer
    In 3e it's an network of war manses spread throughout Creation whose command center is the Imperial Manse. The Empress managed to gain contorl of it during the Fair Folk invasion, and used it to push back the armies fo the fae, broadcast her proclamation as Empress, and then blast the Seven Tigers off the face of the earth when they tried to invade. Its exact properties ar enot too clear besides that it could summon elemental giants, rain iron shards, and various other "Messes shit up" powers.

    It also still upsets the geomancy of the Blessed Isle, although in 3e it is not...
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  • So speaking from experience, Exalted 1e didn't have any Charm creation advice, the storytelling chapter was like a dozen pages (incluidng advancement rules that are actually in the core), and about half as many to a quarter the sample enemies per type. Yet, it was still WW's most successful RPG since Vampire at the time, and had a pretty healthy and lively homebrew community before Dragon-Blooded came out.

    I guess to me, Exalted 3e isn't as intimidating, but I think Exalted 2e got folks in a veiw that 1) Everything would be statted and provided for them and 2) That there'd be advice...
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  • Random bit to think on with the "ease" by which a nation in the Octet can make Alchemicals arises when you think on the whole general longegivity thing.

    Alchemicals, in general, last a while. There is still what appears to be some attrtiion. Note that only a handful of full on cities exist in each Nation. There have been Alchemical Exalted for over four millennia. Yet each Naiton, including cities, probably only has about a hundred, give or take given size. In the scheme of Autochthonia, wtih millions of people living there today, with billions of lives lived throughout...
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  • EDIT: I meant point two <_<



    Point 2 is especially important in the context that ALchemicals, while I doubt very few have lived that long probably do regularly go around for a few centuries, meanign a few layers of overlap there in ages and years that cause build-up. We'd have a lot more carriers for the US if every single oen we made and not lost in a battle were still in tact....
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    Last edited by Blaque; 11-04-2019, 09:28 PM.

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  • Blaque
    replied to Ask a question, get an answer
    This is kind of with other stuff noted. "It depends". Creation is pretty big, and unlike Earth, doesn't wrap around at the edges of that map. I"m pretty sure you can find more or less any kind of dance you find on Earth, some extras, and about as much reaction to any as you think. When you are dealing with a setting that's the size of our world and with the ability to move around about close to the 1st Century CE, you're going to get a lot of variety around....
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  • Blaque
    replied to Ask a question, get an answer
    A big one is presentation of scale. The setting's major history-starting event is the War of the Gods. It is implied that any given enemy of the gods is going to be something that unites the entire setting agianst it.

    Which, right there is the problem. Big evil threat to threaten cities, nations or empire? That's fair game. Thing that unless everyone in the setting drop what they're doing or we're screwed are bad. Because then the rest of the setting becomes irrelevant in context of the "real threat".

    This was a big issue with Yozis and the general late game...
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  • Blaque
    replied to Ask a question, get an answer
    Mostly a Charm that gets past immortality clauses just reads to me like "Charm ot let me not have to deal wit this story element of this immortal being". It's I think less a thing on the setting prohibiting it and more just that a Charm to serve as a super-specific plot-solving device like that is just kind of not very good use fo time or energy unless you really really think that it makes things cooler to Win More by activating a Charm.
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  • Blaque
    replied to What's Changed Between Editions?
    I think an Alchemical is more akin to a modern aircraft carrier in scales of infrastructure and investment than a galleon. I think that's a thing folks miss too. Even with modern engineering capabilites, there are still projects which you need entire nation states to bankroll one or two of. I would think Alchemical Exalted and a lot of Autochthonian society runs on those sort of scales. Just you know, also in the sense of how much is eaten by the indsutrial complex to a point where it still doesn't look very luxurious or that htey're applying things to making it notably better.

    Most...
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  • Blaque
    replied to What's Changed Between Editions?
    It as an aesthetic is fine. It as a whole special to its own superior sort of artifice is the issue I tend to push back against....
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  • Blaque
    replied to What's Changed Between Editions?
    This is also one of my favorite bits actually. That elementals are exotic but still important parts of the world to me do a lot of the "Creation runs on different rules" a lot better than I think at times 2e tried to do wtih it as well. And it also gives a lot more play with elementals as spirits when you don't have this lingering "They're all fundementally lesser broken things than the real originals' is just tossed out....
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