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  • Lanaya
    replied to Holden and Morke appreciation thread
    Exalted 3e is the best RPG I've ever had the pleasure to experience, and that's thanks to you guys.
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  • Lanaya
    replied to Arms of the Chosen Preview
    Just coincidence, they've been talking about Stormcaller since before the backer pdf was released. It's one of the examples they used to explain what evocations were during the leadup to 3e....
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  • Lanaya
    replied to Arms of the Chosen Preview
    It also doesn't have any cap on intensity, so given enough time you can charge it up into a new and improved Creation-Slaying Oblivion Kick. Probably needs some limitation somewhere.

    Edit: Don't want my only post in this thread to be a negative one, so let me add: holy crap Stormcaller is awesome and I love everything about this, it's all I ever wanted out of a 5-dot artifact....
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    Last edited by Lanaya; Today, 01:57 AM.

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  • Made some minor fixes, including adding certain dodge and shintai-boosting charms that had disappeared at some point, and as some had requested I've added the Shintai associated with each Shintai charm on its requirements line. I also split everything into separate docs by ability, since the megadoc was getting too laggy to manage.
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  • I really like that concept, but it's not particularly represented in the charmset. Which certainly isn't to say that you can't do it, just that the rules won't be guiding you in that direction. The character concepts you mentioned do sound pretty much exactly like the kinds of Infernals I'd be making though....
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  • Maybe, but only if I can come up with an interesting and clearly differentiated direction to take it in (or if someone else does, I'm always happy to take charm suggestions). Shrike in particular is on my list of iconic/awesome Solar charms that would make for excellent and thematically appropriate Infernal charms but which I'm deliberately not giving Infernals a version of because I prefer them to remain Solar charms. I could justify looting pretty much every cool thing Solars get for Infernals and giving them Infernal charms on top of that, but that's not a direction I'm a fan of. That said,...
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  • Lanaya
    replied to Ask a question, get an answer
    They do. It's in the description of the hearthstone merit.

    "If a hearthstone is linked to a manse, and the manse’s owner places the hearthstone in a specially-designed socket in an attuned artifact, then the character enjoys the benefits of standing within the manse wherever she goes (see the Manse Merit, p. 163)."...
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  • Shintais ate them for the most part. I'd like to add some small, flavourful anima abilities at some point if I can come up with good ones, but they'd very much be minor quirks that wouldn't change how your character plays very much. As a temporary kludge you could take a single anima ability from the corresponding Solar caste (I'd suggest diplomatic immunity for Fiends because oathbinding is disproportionately powerful, but it won't break anything either way)....
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  • Lanaya
    started a topic Infernals - To Rule in Hell (complete edition)

    Infernals - To Rule in Hell (complete edition)

    Character creation
    Shintais
    Archery
    Athletics
    Awareness
    Brawl
    Bureaucracy
    Craft
    Dodge
    Integrity
    Investigation
    Larceny
    Linguistics
    Lore
    Medicine
    Melee
    Occult
    Performance
    Presence
    Resistance
    Ride
    Sail
    Socialise
    Stealth
    Survival
    Thrown
    War

    Some may remember this from a while back, it's now in a fully playable first draft state, with a total of 415 Infernal charms. It uses an ability-based charmset inspired by but not directly derived...
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    Last edited by Lanaya; Yesterday, 08:17 PM.

  • Lanaya
    replied to Enemies Like Grass
    They're in addition to the two it normally grants you, yes. If you have two halos you make 4 attacks.
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  • Lanaya
    replied to Ask a question, get an answer
    You don't roll your threshold successes, they're just applied as they are. If you score 10 successes against someone with defence 4 and the person defending has parry 7, you can either hit the person defending with 3 threshold or compare that 3 threshold to the original target's 4 defence. Obviously that would miss, so you would probably want to hit the defender instead. With one more success you could choose to hit the defender with a threshold of 4 or hit the original target with no threshold....
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  • Lanaya
    replied to Ask a question, get an answer
    It does have a maximum though. There's a single damage value for extreme range falls, regardless of whether that's four range bands or forty....
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  • Lanaya
    replied to Lanaya's Martial Arts Homebrew Compendium
    It's certainly good, but I wouldn't say strictly better. It hits allies in a pretty wide area and is generally going to be worse at hitting enemies rather than better - by E2 AST is already getting seven targets, which might as well not be a limitation unless your ST has forgotten that battle groups exist and attempted to individually model an entire mook squad, and AST gets to hit enemies at medium range around the target rather than short range. And while the base damage could in theory be higher, I'm writing everything under the assumption that E6+ doesn't exist, and under that paradigm (essence)...
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    Last edited by Lanaya; 03-17-2017, 03:49 AM.

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  • Lanaya
    replied to Lanaya's Martial Arts Homebrew Compendium
    Both. Which veers dangerously into absurdly overpowered territory, but it wouldn't be Breathing on the Black Mirror if it didn't.



    I'm happy with SMAs, requirements on who can learn them aside, just being martial arts that exist in the E3-5 range rather than the E1-3 that regular MAs occupy (and have very powerful and/or weird charms). I don't have any substantial thoughts on Sidereal mastery; if you're building NPCs I'd suggest giving it to them with no strings attached unless you're making a particularly new and inexperienced Sidereal, if you're doing PC Sidereals I...
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  • Lanaya
    replied to Lanaya's Martial Arts Homebrew Compendium
    Added Charcoal March of Spiders.
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  • Lanaya
    replied to Abyssals and Gods
    There's no means for any kind of Exalt to summon or bind a god. Elementals, demons and ghosts have to suffer that indignity, but not gods.
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  • Lanaya
    replied to Third Ed Exalted Combat is Awesome!
    It is a bit of an odd design move to spend so much time, effort and space mapping out a really intricate and fun combat system and then use that system in a game where the default protagonists are defined by their ability to stomp almost any opposition into the ground. When you do come up with a really crazy fight capable of threatening even combat-heavy Solars, though, it's a truly beautiful thing. I imagine Terrestrial games are going to be better, once their book is released, for people who want to explore the combat system more.
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  • Lanaya
    replied to MMN 13/03 Comments Speculation
    It's worrying. If they can speed up releases without in any way reducing the quality of the books, great! But that's not a particularly realistic thing to promise. I could play 3e with just the core book and homebrew for the rest of my life, I don't need more stuff right away. I would much rather they took the time and care to make all the future books just as good as the core than rush out crappy products.
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  • I have here. I don't think it's my best work but it should be usable.
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  • Lanaya
    replied to Lanaya's Martial Arts Homebrew Compendium
    Cleaned up my old Crystal Chameleon and added it. Also made the discussed changes to Dagger Wind.
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Lanaya
Lanaya
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Last Activity: Today, 04:35 PM
Joined: 07-24-2014
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