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  • ....yeah, I'm just looking for a Chronicle tenant that would be interesting to play.
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  • What would Chivalric Romance tenants be?

    Never break a sacred oath

    Never deny true love

    ??
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  • It's also clear to anyone who has studied police behavior that people that humans are very protective of their lives, and get very cruel and angry at anything that has even a microscopic change of threatening their lives. They are also lazy, dislike anything gross being done to them, and dislike rudeness. Which, in the context of vampires, means that they will use the fastest method of killing them from as far away as possible, will be absolutely merciless, and will be especially vicious if the vampires curse at them, which vampires, being arrogant immortals, frequently will when they have the...
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  • Animalism-allows you to speak with creatures that normally can't be spoken to, and can be used as Auspex-lite and Dominate-lite.

    Any sort of spirit magic, be it Koldunic Sorcery or Spiritus.
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  • My headcanon is that the blood wants to calcify, and because of that, the lower the gen, the more likely that a caitiff would just become a bloodline founder in short order. The blood will latch onto some quirk of personality, or whatever disciplines the caitiff studies hardest, and manifest a weakness and instinctual discipline set based on this obsession.

    So if, say, the Toreader didn't exist, and some 4th gen Caitiff was spawned by another clan, and that Caitiff was obsessed with beauty, well then they'd probably focus on seeing beauty very clearly and study Auspex, on being very...
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    Last edited by CajunKhan; 03-25-2020, 04:56 PM.

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  • Yeah, irrc, I think it was the Gangrel Clanbook that said your alternate form should have 5 dots distributed in an appropriate manner to the animal. So a wolf would have the five dots distributed pretty evenly over Strength, Dex, and Stam, whereas a bear would have the 5 dots put into Strength and Stam only.
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  • They need to better define wolfform

    Currently wolf form is vaguely defined, and would actually be inferior to many character's humanform stats even at things one would think a wolf would be great at. Giving the form pluses comparable to a Garou's wolfform would be logical.
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  • CajunKhan
    replied to V5 Clan Tzimisce
    I don't know what Tremere and Lasombra fans want. Mind you, even to me the Lasombra's new weakness didn't make any sense, But I didn't know that Lasombra players didn't like their new powerset.
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  • CajunKhan
    replied to V5 Clan Tzimisce
    I hope they are reading this and realize that most Tzim fans don't want Dominate. Auspex is a wonderful discipline for Tzims, and Dominate is a terrible choice, just terrible. Please, please if whoever is working on this is reading this, do not give Tzims Dominate.
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  • Yeah, being able to give mortals a psionic-lobotomy is a wonderful power that makes mortals behave the way mortals are supposed to behave. Conditioning makes the world a better place.
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    Last edited by CajunKhan; 03-22-2020, 03:52 PM.

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  • So, something like, "an extended roll requiring 30 divided by your Dominate rating successes"?
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  • CajunKhan
    replied to Humanity in Antediluvians
    I've always interpreted the Tenet system to mean that each campaign effectively takes place in an alternate timeline.

    In one campaign, the tenets are similar to conventional human morality, and every vampire in the world suffers depending on how well they hold onto it. The Sabbat,if they exist in that timeline, are all visibly well on their way to becoming wights, and it's just a question of whether their constant warfare or wassail will get them first.

    In another campaign, the Sabbat is more or less correct, and the Tenets all vampires must hold onto are in line with...
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    Last edited by CajunKhan; 03-21-2020, 07:10 PM.

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  • CajunKhan
    replied to Humanity in Antediluvians
    They must be on paths. In fact, the abandonment of paths by the company has bothered me since the beginning because it creates a plot hole with respect to the Antes. There is no no nooo way they've kept any humanity that long. Either they are on paths or they are all wights.
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  • I don't like that Conditioning is gone

    Conditioning is a very appropriate power for Camarilla games about the horror of absolute order. It allows there to be Elder parties where basically all the human servants are lobotomized. You've got these butlers and maids with vacant eyes quietly filling wine glasses with their own blood as elders chat politely in their expensive clothing. Bonus points if the ST describes the party in terms that are elegant yet soulless, perhaps resembling a chessboard.

    It really feels like something is missing from that kind of Horror-Of-Absolute-Order game if elders can't perform that sort of...
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  • I'm iffy on this idea, because the Tremere are intended to replicate a particular archetype of vampire: the sort of vampires who barely move and use various esoteric mystic abilities such as "Love At First Bite" Dracula. He hypnotizes, he uses telekinesis, he never throws a punch. Removing Dominate from their clan disciplines therefore feels off. I might make physical disciplines even more expensive than other out-of-clan Disciplines, though.
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  • Dammit, I forgot about this yesterday because of all the coronavirus news and missed by shot at free Changeling! :-(...

    Oh well, I got me some free Wraith.
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  • I think this whole "one power per level" is suffocating and things like this are a good sign as to why. I think it will be errated out in a year or two to make certain fun things possible. Not that I'm waiting: I'm already going to simply make your level in a discipline the highest you can buy. So if you, say, bought Protean 2 and got Eyes of the Beast and Feral Weapons, you can now buy Weight of a Feather for 5 experience.

    Having multiple powers and amalgams of each level just isn't overpowered, especially with the incredibly expensive costs of everything in this game....
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  • CajunKhan
    replied to V5 Clan Tzimisce
    Yeah, the Tzims are actually the closest to human tyrants in terms of tactics, because they are creatures of information and military might rather than mind-control. Their Auspex tells them your whispers and thoughts, their animal spies tell them anything the auspex missed, and their army of animal and (barely)human ghouls punish you. They can't make you love them or change your memories, so they go North Korea on you.
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  • CajunKhan
    started a topic How do you use the Black Hand?

    How do you use the Black Hand?

    Not the "True Black Hand", mind you, the regular old Black Hand that regular old beginning player characters can start with dots in. I confess I'm not sure how to ST it when players put dots in that. Do I treat it like a specialized version of allies, or influence?...
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  • Dirty Secrets of the Black Hand wasn't remotely as routine a thing to interact with as any base werewolf, changling, or mage experiences. I recently started playing in a werewolf game and literally had an adventure in the umbra on my first session. Whereas I've never been in a game that actually used Dirty Secrets of the Black Hand stuff. I'm sure somebody somewhere uses it, but comparing it to the routine interactions of the other gamelines is disingenuous. And that dungeon crawl mostly proves the rule, since it requires a major storyline to do something other games do as a matter of course.
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CajunKhan
CajunKhan
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