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  • The Unsung Hero
    replied to Ask a question, get an answer
    Additionally, Shape Sorcery can be enhanced with an Excellency, which when used with Peripheral essence, can cause Anima flare. That's pretty much the only real way to cause it though....
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  • The Unsung Hero
    replied to Cobra Style
    I... just realized that this concept kind of applies to the old Terrestrial/Celestial/Sidereal divide design. Terrestrial styles were often named after pretty niche specific things, while Celestial were broader categories, and Sidereal were super broad unspecific concepts. Neat....
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  • The Unsung Hero
    replied to Ask a question, get an answer
    Vance stated earlier than DBs would not have broad ability excellencies the way Solar's do. They will have unique dice-adders per ability, more like how 1st edition had it. No flat die-adder rules for them.

    Vance's posts on the matter are here, here, here, and here....
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    Last edited by The Unsung Hero; 07-22-2017, 11:01 AM.

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  • The Unsung Hero
    replied to Back Alive or Maybe Dead [Quest]
    Oh it's GOTTA be...
    ...
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  • This can be resolved by simply making the intro evocation have a prerequisite of "Terrestrial Circle Sorcery", which is a charm any Exalt must have to be initiated into Sorcery. Otherwise, cool.



    I presume the goal is that the exalt would forgo gaining the initiative by instead gaining that amount of sorcerous motes. It's mostly clear, but could be clearer. Does the exalt still gain the initiative at all, or is it one or the other?



    I was going to comment that this evocation was super broken due to the ability to add melee charms to...
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  • The Unsung Hero
    replied to Back Alive or Maybe Dead [Quest]
    I can't recall who we've put a lot of time into besides Gaze, but we should do someone we haven't spoke with in a while. Maybe Serge?...
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  • The Unsung Hero
    replied to Possible Atomic-punk shard idea
    This is actually somewhat similar to the Exalted Modern shard from Shards of the Exalted Dream at the end of 2nd edition. It's a great resource for building this kind of works, imo.
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  • The Unsung Hero
    replied to Back Alive or Maybe Dead [Quest]
    I am going to be the absolute biggest jerk and say that I have absolutely no current critique for you. Your quests are my favorite ones to read on this forum. You take Exalted, which is familiar to us all, and you make it your own. Adding your own flavors and twists and it's so evocative. You help realize the vision that Exalted really does have room for a thousand different styles of storytelling with it's myriad settings and locals.

    Your characters have personalities that they hold to, with motivations that dictate why they do things. You manage to prod the story along while still...
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  • The Unsung Hero
    replied to Ask a question, get an answer
    When it's free.
    When it doesn't count towards a charm-cap.
    When you're mortal.
    When you don't have other die-adder magic.
    When you're evenly matched against a foe and 1 die would push you over them....
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  • The Unsung Hero
    replied to How to play the Dreaded
    ....I've been reading semicasual's name wrong always until you pointed this out right now......
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  • The Unsung Hero
    replied to Back Alive or Maybe Dead [Quest]
    We need more time to plan and prep and train. So I say now we need dust.
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  • Dodge was the first to catch my attention.

    Fire: Flash bang to lower attack before it hits you, smoke bomb to increase your dodge
    Earth: Short range teleport by sinking into the earth and rising out a range band away
    Air: Path of frost to slide across to disengage, turning into air so a weapon passes through you
    Water: Similar to above turn to water and weapon passes through you
    Wood: This is the one I get the most stuck on, because everything I think of is parry. Maybe increase dodge from wood weapons? Seems weak...
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  • The Unsung Hero
    replied to Ask a question, get an answer
    Generally speaking, damage isn't an action, it's a repercussion. The action is the Attack roll, so the die bonus wouldn't impact the Damage roll directly....
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  • It's late for me, but marking this thread to comment tomorrow hopefully. I enjoy elemental discussion.
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  • The Unsung Hero
    replied to Monday Meeting Notes 7/3/17
    I want to say it was Minton who stated a little bit back that the DB book and the Realm book have swapped places in the schedule, so DB will release first....
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  • The Unsung Hero
    replied to Artifact Flail Brainstorm
    I suppose the SIZE of her flail tends to lead me towards the massiveness of it. I think of heavy impacts, smashing attacks, weight, destruction, etc. In such a case Orichalcum or White Jade would be well suited. But I could see a chain that extends to hit further targets. Or letting it double as a grapple. This could work with Moonsilver or possibly Starmetal. Maybe it can be twirled for a blast of air (Blue jade).

    Does the aesthetic of a massive flail-head appeal to folks for an artifact version? Or could they see themselves with a proper, realistic sized flail for an artifact version?...
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  • 1 and 5 with the tiniest touch of 2, not that it's unimpressive but rather than it's sometimes difficult to discern what your goal is from the post. This obviously isn't the case here, but some posts I can't tell what you're asking of readers. Additionally, sometimes when people interact in your posts with feedback, you almost come across as defensive, putting down the input as it comes. I'm sure that's not your intent, but it sometimes comes across that way. I wouldn't normally point that out for fear it sounding like I'm attacking, but you asked for feedback on why. No offense intended.
    ...
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  • The Unsung Hero
    started a topic Artifact Flail Brainstorm

    Artifact Flail Brainstorm

    So I was playing some Heroes of the Storm and really got into Johanna from Diablo 3. The Crusader fighting style of the shield and the massive flail caught my eye. There's massive artifacts all over Exalted, but I don't know if I've ever seen an artifact flail before.



    This isn't a discussion of whether large or small artifacts are good/bad for the setting. I don't care if it's actually huge, though it certainly can be.

    I just want to brainstorm ideas for Flails and artifact versions thereof for Exalted.
    • What kind of tags could one have?
    • What size of
    ...
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  • The Unsung Hero
    replied to Exalted Music Suite Part 1
    Just got my Kickstarter backer update and it stated that they are prepping the Music files from the 1st Suite to go up on sale to the public. So there you all all those who are curious!
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  • The Unsung Hero
    replied to [EX3] Battle group adjustments
    While I agree with the comments so far in this thread, it's important to remember what the OP said their goals were, and that the model in 3e's system didn't meet those goals. This was their attempt at solving a problem for them. Feedback saying their premise is wrong sort of misses the point. Accept that OP wants something different than the stated goal of the book and is homebrewing something different and reflect on that.

    To the OP, I would say that while I wouldn't use such a threatening modification to my group, if it brings the challenge you want to your games, go for it. Extrapolating...
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The Unsung Hero
The Unsung Hero
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Last Activity: Yesterday, 10:26 PM
Joined: 11-02-2013
Location: Seattle, WA
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