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  • The Unsung Hero
    replied to Back Alive or Maybe Dead [Quest]
    Breaks are important and if it helps I'm glad you took one.

    I'm totally good with your direction choice for the final chapter. This has been an epic ride and I'm delighted you took us with you on it. Super excited for the ending (and hopefully to see whatever you come up with next). No matches for you, this has been a treasure to read....
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  • The Unsung Hero
    replied to My problem with QC characters.
    It's significantly easier to modify the couple charms that interact with stats than to modify every QC you come across, imo. "+1 to all physical ability pools" wouldn't be particularly tricky to figure out as an example. Just my 2 cents, though it's been echoed by Vance.

    On topic, my GM prefers full character sheets to QCs, because he can make up dice pools faster, but that's just how his brain works. To me it's exactly as fast to make up a full pool size than to come up with 2 stats that make the pool. Personally I love QCs. The only beef I've had is when you have 2 different...
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  • The Unsung Hero
    replied to Ask the Devs
    The merit Eidetic Memory grants an automatic success to an unspecified roll on "all attempts to remember details from previous scenes and events". What kind of roll is a memory roll for this purpose?
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  • The Unsung Hero
    replied to Ask the Devs
    I have a player that's using familiars with Survival for the first time. They want an Eagle and are unclear how Death Dive, Eagle Wing Rush, and Swooping Descent all deal with range. There's an impression that an Eagle can somehow cross Long Range to Close in an instant but it doesn't mechanically say that. But if it can't, Swooping Descent is strange since it specifies gaining stealth from Long Range and somehow maintaining that for an ambush (despite taking 3 rounds to close the distance to an enemy). Can you help clarify any of this interaction for us or at least help us with a good ruling...
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  • The Unsung Hero
    replied to Mortal Combat
    Also a "bounce" in 3e is a hit not a miss. If their parry is 5 and you get 5 successes, you hit with 0 extra successes. I don't want to presume, but don't forget that detail; I know my group often has.
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  • The Unsung Hero
    replied to Mortal Combat
    I'm not sure how you're getting +2 extra parry from having a medium weapon and a shield. A shield is a medium weapon which gives +1. You only benefit from the parry of 1 weapon at a time (specifically, the BEST weapon you have to parry with). Those guys shouldn't have a parry of higher than 5 from that calculation.

    Also +2 dice is from a base level stunt (which is definitely the level you want to sim at, but making sure you're not considering that a medium stunt. A second level stunt would be +2 dice and +1 auto success).

    And as nihnoz said above, rolling for mortals...
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  • The Unsung Hero
    replied to Halloween Homebrew!
    This stuff is awesome and I'm loving reading it. But your original post suggested we might see more stuff than just demons. Anything from the Underworld? Ghosts and specters or strange phenomena that have to do with the dark, dead, or distant memory of the lost? THAT's the stuff I'm looking forward to.

    Keep on, keeping on!
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  • To be fair, the person asking is the person who created the thread, so they can kinda take it whatever direction they want. But you're not wrong, the search bar at the top will find a lot of strong opinions if you search "progenitive essence"...
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  • The Unsung Hero
    replied to Monday Meeting 9-24-18
    Agreed! All movement is good and aside from final proofs, this is one of the last "send to someone else" steps. The rest is in house to my understanding!...
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  • The Unsung Hero
    replied to Monday Meeting 9-24-18
    To be completely transparent, the art is with WW for approval. Not the book as a whole....
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  • The Unsung Hero
    replied to Ask a question, get an answer
    This is the answer I just got:



    So I guess "whatever works at your table"...
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  • The Unsung Hero
    replied to Ask the Devs
    If I have 2 initiative and a Battle Group damages me for 5, do I end up at 0 initiative and 3 damage, or do I end up at -3 initiative and I only get damage on the next attack after I'm crashed?
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  • The Unsung Hero
    replied to Ask a question, get an answer
    If I have 2 initiative and a Battle Group damages me for 5, do I end up at 0 initiative and 3 damage, or do I end up at -3 initiative and I only get damage on the next attack after I'm crashed?
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  • The Unsung Hero
    replied to Ask the Devs
    For the purposes of the decisive damage limitation of human-sized opponents against creatures of Legendary Size, does combat sorcery fell within those limitations? If I attack a giant kraken with Unslakeable Thirst of the Devil Maw, is my damage limited to 3+Strength still? For some reason I was under the impression that sorcery circumvents this somehow, but I can't find it stated in a book so I might be off-base.
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The Unsung Hero
The Unsung Hero
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Last Activity: Yesterday, 09:15 PM
Joined: 11-02-2013
Location: Seattle, WA
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