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  • Not even a little bit. I've been a part of Kickstarters that took 3 months just to get all the orders shipped out. And the process is often "left to right" instead of any kind of alphabetical organizational structure. The one in front is the one that gets shipped next and there's no telling how they got stacked in the first place. So while I totally sympathize with the antsiness of anticipation, we have a long way to go before anyone should be worried....
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  • The Unsung Hero
    replied to Artifact Help
    Unless I misunderstood and you're asking about the basic weapon types, not the specific named weapons in the book. In which case the number of sockets is completely up to you, not bog standard. And their rank is anywhere from 3-5 depending on the strength of their evocations. If you don't plan to unlock any, just consider it an artifact 3. This applies to all artifact weapons.
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  • The Unsung Hero
    replied to Artifact Help
    Not to my knowledge, but the ones in the book are laid out in order of increasing artifact ranking, the artifact rank is in the title of each artifact, and I think every one of them as at least 1 socket. But I get that you're looking for more detail than that. I don't think anyone has made a list of the artifacts with evocations in the book.

    That said, there's only 9 of them, so I don't think it would be that difficult to make.
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  • Just got my email this morning. Everett, WA, I ordered a Deluxe book, map, and bookmarks. Tracking number isn't showing anything yet, but it's coming!
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  • The Unsung Hero
    replied to The Exalted miniatures thread
    I second the vote for Reaper Miniatures, although in my case I backed a few KSs and ended up with a crap ton of them. So I'm in the reverse problem where I have cool minis I'm trying to turn into Exalted encounters.
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  • The Unsung Hero
    replied to Claw Strider Packs
    Whether to BG them or not can also be impacted by how many of them there are. I would totally assume a pack of 3 or 4 Claw Striders works as a pack (and obviously benefits from a Distract gambit), but I wouldn't BG a group of 4 personally.
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  • The Unsung Hero
    replied to Claw Strider Packs
    I might adjust the difficulty based on how the item is attached to the character. If it's strapped on, I don't see why it would be any easier than a disarm. Honestly, I'd probably model this exactly as a Disarm.



    There's definitely no rules for this, but it sounds awesome. Basically you'll just need to come up with a gambit difficulty that's equal to the penalty being applied. If you do a gambit that lowers armored soak by say 2 permanently? That's not bad. Maybe difficulty 3 gambit? 4 tops. The trick to remember with gambit difficulty is compare difficulty to the number...
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  • The Unsung Hero
    replied to How are the corpse elements?
    I could see Marrow and Soil going either way for Wood and Earth. I imagined Bone trees for wood and Soil being... well literally dirt, which IS earth. But I can also see Marrow being like Rocks (earth) and Soil being decay (wood) if you wanted it like that....
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  • The Unsung Hero
    replied to Ask a question, get an answer
    That is exactly what Workings are for and you should definitely do that, because that's awesome....
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  • Holden did....
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  • The Unsung Hero
    replied to Ask a question, get an answer
    hmm, I feel like that wouldn't work. The Crafting part of herbalism is not the growing, it's the planing and caring. The growing is largely separate from the Solar. So you could get it planted quickly, even in previously infertile ground, and you could consider care time to have a negligable impact on your life. But I don't know that it would force the plant to actually grow faster, because it's not your efforts doing it. Especially an Essence 1 charm, which tends to stretch the bounds of human possibility, rather than performing overtly magical acts.

    Someone else's opinion may differ...
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  • The Unsung Hero
    replied to How are the corpse elements?
    THAT is an excellent point! Headcanon accepted until proven otherwise!

    A cursory pass, I would align it this way:

    Blood = Water
    Flesh = Fire
    Breath = Air
    Marrow = Wood
    Soil = Earth...
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    Last edited by The Unsung Hero; 03-16-2017, 11:25 AM.

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  • The Unsung Hero
    replied to Ask a question, get an answer
    It would let you till the ground without a plow, dig the hole without a shovel/trowel, carry and dispense water without a bucket, and spread fertilizer without a spreader. It will not provide dirt, water, fertilizer, OR the seeds for the plants themselves....
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  • The Unsung Hero
    replied to Third Ed Exalted Combat is Awesome!
    While I'm not Elkovash, I've had some startlingly scary results from a good commander Commanding his BG to attack the party. The successes on the command roll are charm-less dice to the BG's attack roll. That can go a long way just at the mortal level....
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  • The Unsung Hero
    replied to Magical Materials in 3E
    Most of the example artifacts have an attunement bonus granted for an extra mote investment and only if you're the correct exalt type (typically listed in the bonus description). I would not assume that this bonus requires any evocation investment, short of the bonuses that actually grant evocations themselves. That's the base level I'd typically grant an Exalt.
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  • Well he DID recently tweet a question about how many people REALLY wished they could roleplay a Necromancer. ^_^
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  • The Unsung Hero
    replied to Third Ed Exalted Combat is Awesome!
    The pedantic in me wants to ask how you have a MA supernal with no dots in MA, which is strictly forbidden by the written rules, and pretty harshly against the spirit of the rules... but honestly I'm just glad someone else is having as much fun with the system as my group is.

    Our party of 3 has no one (including the Dawn) with a dex of more than 3 and it's made every combat much more interesting. Hell, our first combat was us 3 Solars against 1 DB Earth Immaculate (straight from the back of the book) and he was HARD to kill. That was FUN. There was real threat from him!
    ...
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  • ...
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  • The Unsung Hero
    replied to Ask a question, get an answer
    There's no such thing as "too many"...
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  • I had the same thought when I read over the charms. It often comes up that a player wants to make art for art's sake or to provoke an emotional reaction. While the Craft system encourages you to synch up with an emotional need of another character, the Craft charms don't aid in this at all. There's something to the idea of "I want a painting that makes you weep whenever you look at it" and I'm not talking about a magic painting. I'm talking about someone who's so masterful that almost no one can look at it without being moved to tears.

    tl;dr I also like using Linguistics...
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The Unsung Hero
The Unsung Hero
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Last Activity: Today, 12:25 PM
Joined: 11-02-2013
Location: Seattle, WA
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