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  • Darkfoxdev
    replied to How to create a Modern God?
    I've always disliked the 'belief creating gods' idea in fantasy works as it makes the gods lesser and ephemeral when they are meant to be immortal and elemental. it just feels somehow less interesting and a bit egotistical for humanity to make gods.

    However the idea of newer scions modeling themselves after modern ideas is really cool. A child of Hermes could easily do the whole god of media thing, and i've had an idea for awhile now for a son of Heracles who decided that the morals and ideology of the older gods are obsolete and is trying to turn himself into a superman style god...
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    Last edited by Darkfoxdev; 05-11-2017, 07:38 AM.

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  • Darkfoxdev
    replied to It's out!
    dammit this whole debate got this song stuck in my head... although that would suit the mood of the game
    https://www.youtube.com/watch?v=lyEDDylzq_A
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  • Darkfoxdev
    replied to 2e Lucid Ghosts
    weirdly while dread powers won't be player balanced at all the new rules being developed for custom endowments might remove any need for them in that sense, while i only saw the very early revised endowments i would not be against letting them be used in other games to determine player powers (particularly for the mortal mystery game i've got) so those might suit one's needs here
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  • hmm I agree that the damage is too high (I based it on the cursed effigy merit in hurt locker) and the effects are separated as they are able to affect targets differently, I liked the idea of a painting being able to provoke reactions from a vampire's beast the same way art can provoke emotions in people and I like cursed portrait causing damage as it allows one to cause harm from an unknown source and the fear that could create. The per hour idea is interesting but really abusable as a powerful vampire could keep in up for days with multiple successes
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    Last edited by Darkfoxdev; 05-07-2017, 11:00 AM.

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  • Darkfoxdev
    started a topic Developing a Bloodline: Delilah

    Developing a Bloodline: Delilah

    Developing a new bloodline for an Elder and her progeny in my chronicle. Looking for opinions particularly on the balance of the devotions

    Delilah
    The Delilah bloodline is a young bloodline made by an elder in New York. The Delilah draws on their beast, allowing it to inspire their creativity and art. From this they know how to make paints infused with vitae allowing them to work unique devotions through their artwork. However the beast's whispers into their artisic mindset unhinges their mind causing them to become quite mad.
    Clan: Daeva
    Nickname: the Painters...
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    Last edited by Darkfoxdev; 05-07-2017, 11:06 AM.

  • This of course assumes that the xenomorph isn't adjusted for the setting, like a seer bound horror from the abyss that steals supernal power, a form that strix can take on once they possess a powerful enough vampire, a horrifying product of pandoran alchemy, some beast's astral offspring from their lairs, an idigam, a rogue minion of the mummies from ancient Irem, a terrifying new kind of huntsman, some ancient horror of the underworld and of course a slasher with a variety of shapeshifting techniques
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Darkfoxdev
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