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  • Sconce
    replied to You Know What I Hate MK I
    Acting out of a desire to protect oneself and one's loved ones from the aggressive, hateful actions and words of others is not equivalent to acting out of a misaimed, pointless hatred for those who are simply different on a personal level.

    Literal nazis walking the streets and calling for the extermination of myself, my friends, my family, and millions of others who call this country home are not the same as people who have a different economical take or a different stance on abortion rights. As an example, I can politely disagree with people who do not support abortion and debat...
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    Last edited by Sconce; 08-15-2017, 11:17 PM.

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  • Sconce
    replied to You Know What I Hate MK I
    Calling for genocide of races and minorities isn't a "political ideology", friend. It's incitement. Y'know, one of those things that isn't protected by free speech laws? Legally speaking, it's an act of violence already. Thus, calling for the imprisonment or (while still something I'm admittedly a bit squeamish about) death in response isn't "genocide" (especially because they were not born hating everyone else), it's self-defense.
    Or, put another way... let's not try to equate "defending one's right to live from those who actively want to take it away" with...
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    Last edited by Sconce; 08-15-2017, 10:04 PM.

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  • They should be portrayed quite differently in role-play. The low-Humanity eloquent vampire's speech might seem refined, but with a very unsettling undercurrent to their words and body language - in turns disinterested, predatory, and perhaps confused or annoyed - when they try to communicate with mortals on a mortal level; on the other hand, they should still seem charming to vampires and other supernatural beings, if in an unconventional or even downright alien manner from a mortal perspective. The high-Humanity awkward vampire... just seems like your average, awkward human being who doesn't...
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  • Sconce
    replied to You as a vampire?
    As far as Clan goes, I'd most likely wind up either a Mekhet who dabbles in Animalism early on, or (less likely) an Animalism-focused Ventrue with a similar amount of dabbling in Obfuscate and just enough Dominate to pry secrets out of people or make them just, y'know... "fuck off for awhile". And I'd probably get it into my head to seek out or eventually try to create a Bloodline that yielded in-clan Dominate and/or Animalism (if Mekhet) with Celerity being dropped if opting for both, or Auspex (if Ventrue) and maybe Obfuscate in exchange for Resilience.

    For Covenant, knowing...
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    Last edited by Sconce; 07-30-2017, 07:49 PM.

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  • First reaction: Merits. Lots and lots of merits.
    Supernatural race? Give them a bonus merit at character creation that matches their "flavor" (9-again or so on certain skills, and/or bonus dots of skills or attributes, and maybe a free specialty or something; consider a re-fluffed "Professional Training" if you want to really hammer home the effects of their upbringing). If you want those races to matter even more, give each race merit chains that let them build off their base one. Magic? Supernatural merits, and maybe individual powers borrowed from one or two (at most)...
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    Last edited by Sconce; 07-27-2017, 06:02 PM.

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  • Sconce
    replied to Night Horrors: The Tormented
    According to Matt in the comments of the Monday Meeting Notes, they're "a safe assumption". Or at least the Zeky themselves are, though where they go Irradiation seems reasonably likely to follow.

    Which is really just the finishing blow that guarantees some of my money will be in reserve for this one.
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  • Sconce
    replied to [2E] Clan Banes: Beast and Man.
    So basically expanding and tweaking the sunlight mechanics to cover the clan banes too (and presumably also the banes acquired through Detachment, since that's part of the Mekhet bane)? Sounds like a fair bit of work, but the potential for interesting results definitely has me curious...

    But once again the Ventrue bane in particular seems difficult... it'd have to interact with Touchstones in a significantly more nuanced way if you wanted to keep the spirit of the idea in place. With the Gangrel I could almost imagine tweaking their Bane into turning the roll to resist Frenzy into...
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    Last edited by Sconce; 07-20-2017, 10:53 PM.

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Sconce
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Last Activity: Yesterday, 07:16 PM
Joined: 09-25-2014
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