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  • is it really white room if I'm planning on dumping a bunch of Beasts on a Merchant vessel with a handful of other splats tossed in? I'm going to run Beast during the Golden age of Piracy, so trying to figure out the best way to handle such things. I figure I put a few PC beasts onto a ship that has other supernatural tenants and they're all going to be bumping into each other very quickly. Probably in the first few minutes when the ship is getting underway. I was going to dump a vampire in the cargo hold, headed to America....
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  • thanks that mostly tells me what I need to know, except more complicated, 4 beasts (PCs) walk on to a ship with say 12 other splats (nothing obvious going on, everyone in cover, blushed, etc), and 100 mortals... now as the GM doing 4*12 rolls seems like a terrible idea, is there a better way to resolve this? and to complicate it more, what if one of the other splats is a vampire in torpor in a box....
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  • Could someone remind me, a Beast, a Mage, and a Demon walk into a room. Does the beast know that the mage is such immediately? would it immediately roll contested for the demon? or does the beast actually have to be trying to notice the other splats.
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  • How does the cumulative -1 work? I don't recall that from the rules for chase at all.
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  • I think I'ms starting to see where I was screwing up, I was doing something like Finesse + Power for the angels rolls, not even Finesse + Rank. Also I wasn't applying a cumulative -1 penalty. Would you suggest using the same mechanics for "Brief nightmares" since a brief nightmare also doesn't have Wits or Streetwise?
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  • right, the hive, other members of the beasts family, but what about outside of that even, the general dream realm? or the person they are attacking's dreams? and what about things like the ever falling? or I even remember BtP mentioning doing things like dreams with teeth falling out. How does that work? if it's PC's being affected by a beast antagonist how does that work? to simplify I'm trying to figure out the exact limitations of beasts in a "dream scape"...
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  • you know I read this, thrice, and maybe it's the alcohol, but I don't understand your suggestion. Are you saying it doesn't make sense to add power +finesse in the first place? or power + rank? for a chase roll? or what? also turned out my players were terrible at taking the edge, or using it, and my ephemeral ended up being fairly equilateral, so basically the same states power + finnesse or resistance whichever way you flipped it....
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  • How can you modify the chase rules to allow players to escape angels and gods?

    Had a problem in the last chronicle I ran, the PCs, demons were being hunted by an angel. The problems I ran into were, the angel as an ephemeral, was easily able to locate them, I didn't see a way/reason/method to make the challenging for the angel. Once it had located them it had a massive dice pool to attack with, taking it head on wasn't a good option, but neither was running, because they couldn't outrun it, since as my understanding of the new chase rules is you add 2 attributes/skills for the dicepool, and being ephemeral that pool was always 15. I'd like to know of a good way to allow...
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    Last edited by xenoterracide; 01-30-2018, 02:00 AM.

  • Sorry, I'm sure some of this has been asked before and I think it's already in the books. I'm thinking of running a Beast / Golden Age of Piracy chronicle, and have a few basic questions.

    1. Can some remind me how feeding and feasting works? beasts feed on fear, is it only fear or more emotions? do they have to kill? is there some benefit to killing? what's the benefit of having non beasts involved?
    2. Sometimes in dreams the landscape can change suddenly, or things can loop, etc, but my reading of beast is that there are basically different rooms, is there a way to emulate...
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xenoterracide
xenoterracide
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Last Activity: 02-14-2018, 11:27 PM
Joined: 10-10-2014
Location: Austin, TX
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