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  • Honestly, I live near Louisville, KY. This is where UPS Worldport is, next door to the international airport for obvious reasons and the Air National Guard base. That's all next to one of the major CSX rail hubs, and one of the biggest Ford assembly plants in the country. Hour away's Fort Knox, and 2-3 hours away, Fort Campbell. Amazon shit is peanuts compared to the logistics-based fuckery that goes on in my games; methuselahs have gotten unceremoniously whacked in my games over Worldport....
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  • Gonna be as polite as I can be about this...

    She wants to play, great. If she's been exposed to people playing VtM, she probably has enough of an understanding of the game and its themes to have a reasonable expectation of what's coming. Her character and the details about her character, are between her and the ST. You're not entitled to input unless she or the ST specifically invite you to the conversation. Beyond that, you're being a busybody third party injecting themselves into things that are not their business, and more likely than not going to cause drama as opposed to the...
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    Last edited by Theodrim; 09-16-2019, 03:41 PM.

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  • Honestly, up until recently I worked in an Amazon warehouse. "What fuckery could a vampire perform here" was a very common pastime of mine while working, once I sorted out the "how would an Amazon warehouse fare during a zombie apocalypse?" question.

    A lot of the shit Amazon does is a lot easier to rationalize if you imagine vampires are behind it....
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  • Setting aside that in the isometric games PC's only visit a small portion of settlements, and in the 3D games depicted settlements are "scale models" which means real populations are much bigger...

    That actually works in the vampire's favor. Small populations are easier to control via disciplines and the blood bond. Masquerade doesn't matter so much in "the hills have eyes" situations where the entire settlement is blood bound to you, and can be relied upon to take care of any inconvenient problems during the daytime....
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  • Holy shit, that's the most brilliant way for Tzimisce to infiltrate a place I've ever heard given how much vampires love online shopping. I only wish I'd thought of that shit. Have a ghoul steal the package, open and empty the contents, blood form and pour yourself into a zip-lock baggie, and have the ghoul re-seal and replace the package. The target opens the package expecting whatever they ordered online, and instead gets a Tzimisce to the face....
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  • Meh.

    ...
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  • Oh, no -- the Second Revolt happened in the 1940's, and is what led to the creation of the Anarch Free State on the west coast (the Jeremy MacNeil shit). Though, the reality is a bit murkier -- Anarchs never really went away after the Convention of Thorns, they just entered the Camarilla and worked within its confines. It's old (2nd edition) lore, but North America's history was basically "Anarchs move west, run Sabbat out of town, build up presence in cities; Anarchs settle down or established Camarilla vampiires move in, and displace younger Anarchs to move west". Eventually the Anarchs...
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  • Yeah we're not doing that fifth edition shit.

    On the other hand, the ST got a very rude awakening as to my ability and willingness to weaponize Masquerade breaches. When someone else is doing the dirty and has more to hide than you......
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  • Thought I'd give a quick follow-up on the thread and done. First time playing the character was last Saturday, great fun, think the character's going to work out well. The most frustrating, but entertaining, part of the game was the character being in torpor a short enough time to have a concept of the contemporary world, but long enough to not have a sense of scope or scale for it. Adding to that is the fact this character is definitively a "fuck it, I do the thing" flavor of Anarch, and for once I'm playing a character with enough dots in Intelligence and Wits (and unconstrained by...
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  • Most of what we know about the universe's backstory comes from the FO1 and 2 manuals, and the Fallout Bible as written by Sawyer and Avellone. The FO Bible has been declared non-canon, but the reality is Bethesda pulled a "Disney Star Wars EU" with it so they can file the serial numbers off, cherry-pick, and use material without giving credit (or royalties) where due. The FO Bible is essentially non-canon in name only, and if nothing else New Vegas pushes old-guard Fallout lore and material into the post-Bethesda era in a way that can't be easily ignored, given the game is itself a canon...
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    Last edited by Theodrim; 09-08-2019, 01:58 PM.

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  • Well, if we're having the conversation, the comparison becomes a bit important for a couple key reasons. The Fallout universe had a far greater level of proliferation and raw numbers of devices, but devices on whole were much weaker and dirtier than the real world. Most, if I remember right, were sub-kiloton devices which means apart from epicenters and heavily-targeted areas -- military bases, urban cores, sites of strategic and symbolic importance -- most infrastructure would be left intact, if not heavily irradiated. The majority of people who died, didn't die to the explosions, but rather...
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  • [Lasombra], who as of this point would be either active or semi-torpid, in the Castle of Shadows....
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  • Don't forget there's an active Antediluvian a couple hundred miles away from Rome with its ass plopped right inside a seat of power to rival Ceoris, Vienna, or Alamut, with a very vested interest in fucking over basically anything Ventrue might be interested in doing in its backyard.

    And its eldest known active child is all aboard that Catholicism train. Meanwhile, Mithras is over there with those pagan pre-Christian cults he loves so much. Let's not forget Egypt's in the middle of its own crisis of faith at the time, too.
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  • We don't really need to discuss the topic inside the context of another IP, especially when one of the published Gehenna scenarios specifically deals with a WWIII/post-apocalyptic situation where humankind has essentially been reduced to a new dark age.

    And, as in that scenario, the situation is almost certainly too individualized to make distinctions beyond the most basic and logical. A Brujah locked in a civil defense shelter with a large human population is equally likely to, over decades, transform that population into a crazed group of brainwashed raiders as they are a highly...
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  • Theodrim
    replied to Celerity Questions
    1. No. "Full defense" overrides any other action the character may take during the combat round, and in fact it would be silly to actually spend on Celerity during a "full defense" in V20 since to do so would be to gimp one's own dice pools.

    2. Depending on circumstance and the context of the action scene, I'd allow players to take defensive actions during a transformation, but not attack actions.
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  • Theodrim
    replied to Defeating a Lasombra 1v1?
    Depending upon how seriously your ST uses a particular throwaway blurb (minus crunch) out of the revised Lasombra splatbook -- if at all -- bait them into frenzy. The big caveat is how strongly the ST wants to roll with that "Lasombra can use Obtenebration while frenzied" blurb.

    With Lasombra this is easier than most, given the typical immensity of Lasombra ego and the fact more of them than not are on Instinct paths. Do a little research, cash in a couple favors, figure out an emotional weakness on their part and hit them with it like a ton of bricks. Failing that, Lasombra...
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  • Yeah, I decided to go with the Nossie; character concept is still baking, but I'm closer to where I want to take it. I may have to tweak it further, given I informed my ST of the decision. I asked him what this character would know of other elders in the city given his chronological age, then he informed me my character's the (chronologically) oldest vampire left in the city.

    Let's take stock: recently awoken ancilla with absolutely no power base or allies left standing, who's simultaneously going to be the oldest vampire in the city and probably the lowest-generation, which means...
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  • Theodrim
    replied to The Premascines
    They're 600+ year-old vampires of guaranteed 8th-6th generation since they almost certainly ate their own fair share of Cappadocians during the purge. Collectively, they have guaranteed access to Potence, Fortitude, Auspex, Dominate, and every Necromancy path except the really obscure proprietary and vodun stuff. You can lay money they picked up Obfuscate from someone, at some time, to cope with their degeneration, too. And if they went whole hog on the purge, they probably picked up methuselah's thirst early too, since diablerists succumb to it sooner than later.

    Augustus is an idiot,...
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  • Theodrim
    replied to True Brujah
    Don't get me wrong, I like the idea of eliminating Temporis entirely and recreating the Trujah as a clan with Auspex, Celerity, and Potence, and it would certainly resolve the issue of Temporis being the Go-Bots to Focused Mind's Transformers. I'd honestly play the shit out of a clan/bloodline with that discipline spread, I can't think of many that would be more fun. I just don't think it's entirely necessary, and it would perhaps be more appropriate to house rule and replace levels 1 and 4 of Temporis with something perhaps more thematically consistent.
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  • I actually prefer to play the characters who are a half-step to full-step removed from the narrative, and at least introspective, given my strong preference for "big picture" characters focused on knowledge, observation, and strategy. It definitely helps my tendency to run the table, given how little I actually get to play, and when I do I get easily overexcited. I'm working with the ST to help him out -- he definitely prefers lighter-toned, more "adventurous" narratives, but on the other hand he needs to accept WoD games need room to breathe, and that working on a smaller...
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Theodrim
Theodrim
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