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  • African or European Gangrel?
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  • Theodrim
    replied to 1001 V:tM plothooks
    Funny enough, I've recently played a character in a situation very similar to this, right down to the preoccupation with botany. Except, this PC actually was a Telyav, and she was an in-person and online yoga and dance instructor posing as a Toreador. But, her shtick was that she was (very) high Humanity and learning Thaumaturgy from the local well-meaning spirits, in exchange for favors and services helping them in turn. So, her challenges were threefold: keeping secret that she was a blood sorcerer of a "tradition" that could all too easily be mistaken for infernalism, keeping secret...
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  • Theodrim
    replied to 1001 V:tM plothooks
    149. The Toreador Primogen announces that, after decades of hard, thankless, and secretive work playing global prestation and countless schemes, they have accomplished the impossible. A string quartet of the most world's most accomplished and prestigious musicians will be performing, one night and invitation-only, on Stradivarius instruments before a live (and unlive) audience. No streaming, photography, or audiovisual recording to be allowed, whatsoever. What's more, is the venue in which they are playing will be declared Elysium for not just vampires of the Camarilla, but any vampire of any...
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  • It's not quite befitting the character to join the Baali. During the one story featuring them, he was pretty anti-Baali and -infernalist in general, and considering the character's Road (Bones, formerly Merchant) it's not really within the character's ethics to sell his own soul...or anyone else's, really, for that matter. What I've considered doing instead, is having him come along with Gino to provide his introduction and vouch for his impeccable character.

    But, that in itself isn't the problem. Bringing Constancia, and later Japheth, into the story and making it all fit cohesively...
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  • Of greater concern is the transition of the Ventrue's and Giovanni's players to new characters, which has bigger implications for the chronicle than I'd prefer to deal with. It's a group table and the players will play who they want, so I won't stop them from switching characters, but on the other hand...what a fucking massive headache.

    Of the two, the Ventrue's disappearance will be the easier to deal with. I had already planned for her absence during the downtime, and a bit of a one-off where she handled her interrogation and reconditioning by Hardestadt. Hardestadt's issue with...
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  • Now, behind the scenes notes...

    First things first, veterans of TC may find themselves asking, "what the fuck up is with Goratrix, here?". I'm playing up the mental conflict between him and Saulot as much as I can, both to emphasize the tragedy of the moment while making it clear he is fighting an Antediluvian to the fullest of his will, and despite being the fourth mightiest vampire with whom they've had contact thus far (behind Montano in the Lasombra's case, Yorak and the Eldest itself for everyone) and a sorcerer of near-unparalleled might, he doesn't stand a chance....
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    Last edited by Theodrim; 01-13-2019, 12:22 PM.

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  • Transylvania Chronicles, part 11: Colman's Mustard or Ghost Pepper Hot Sauce?

    Last post can be found here.

    So, after a seven-month hiatus brought on by lots of real-life stuff around the entire table, here we are. Current year's 1314, and in the downtime...

    The Inquisition went on the warpath. Most of the Arpad Ventrue bit the dust, and only Vencel Rikard and Nova are left to pick up the pieces. Vencel managed, barely, to maintain control over Buda-Pest, and Nova's up to Nova stuff. New decade, new set of Princes in the Seibenburgen, new round of Tzimisce and Gangrel Chow. Otto the Just settles in just fine in Sibiu, and a Tremere Prince of all...
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  • Theodrim
    replied to Inquisition Timeline
    Don't forget the role of the CDC, according to the earlier-edition books, as if memory serves right that alphabet agency had the most-central role in revealing the existence of vampires, by recording and tracking vampires-as-disease-vector as well as cases of miraculous healing, and mental and physical disorders that defied description (i.e. ghouls). Vampires were paying attention to and had infiltrated law enforcement and intelligence agencies, through which they spread disinformation and obfuscated truth; in comparison, the CDC was a massive blind spot since the vampiric powers-that-be never...
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    Last edited by Theodrim; 01-07-2019, 12:13 PM.

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  • Personally, my favorite Anarch character of the entire story is Nines. He has enough of a head on his shoulders (and, ostensibly, the life experiences of having been mortal in the Depression) to lead the Anarchs, but reign in their worst impulses. He makes an excellent contrast to Damsel, who's about as stereotypically Brujah and Anarch as one can get; she talks the talk and wears the uniform, but when it comes time for introspection and diving deep on her beliefs there's nothing there.

    Which, Nines is pretty much the perfect example of why I believe the Anarchs are a flawed, self-destructive...
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  • Theodrim
    replied to You want it darker?
    The beginning of the end for my MtAs game, which lasted four years and saw them grow from starting-level characters to archmasters, began when the cabal of PC's unlocked the tenth sphere, control over Paradox itself. The asteroid belt itself was the shade realm of Paradox, sealed and hidden by ancient archmasters of the Mythic age for reasons that had long been forgotten. Those reasons were quickly remembered when mages across the world suddenly found themselves no longer bound by the Consensus, and in fact the stronger the Consensus the better since Paradox became, in effect, Quintessence itself....
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    Last edited by Theodrim; 01-06-2019, 08:21 PM.

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  • That brings me back to my initial point. Reducing the question to a dichotomy, in my opinion, is ultimately to the game's detriment because it strips out the layers of complexity, philosophical fodder, and ensuing drama, that makes WoD truly unique among other game settings....
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  • That position, at least in my thoughts, is contingent upon how many elders are in the city, how unified they are, how prominent and visible they are in the vampiric community at large, how deep their footprint is in the city, and how much of their interest is divested in the Prince and Primogen compared to pawns over which they have more direct control on an individual basis. A lot of what you point out isn't so much "making a city elder-friendly to the exclusion to all else", as it is "making a city vampire-friendly in general" with a dash of "a rising tide lifts all...
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    Last edited by Theodrim; 01-06-2019, 02:48 PM.

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  • Personally, I look at it like this.

    As stated in CttC, Archons and Templars, and Gilded Cage, being Prince is actually the most unenviable position in the city, and there's a reason a given city's elders generally shy from holding it unless they absolutely, positively must, unless they're motivated by raw habit, tradition, or unadulterated ego. They do, however, leap at the opportunity of installing a pawn as Prince, and this pans out in the sheer number of ancilla Princes opposed to genuine elder Princes, save a handful of prominent and older domains which are the exception rather...
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  • That's actually exactly my point. Punk is modernist fiction, albeit through a critical and reformist lens. Postmoderns got their filthy little paws on it and corrupted the genre, replacing really any intellectual or philosophical merit with performative transgression and nihilistic counter-culturalism, from which spawns the idea rebellion is by default good. The Matrix is a pretty good marker when it happened, at least in my opinion.

    The reason MtAs and The Matrix "line up" so well, is because people who don't understand punk think The Matrix is punk. The Matrix isn't punk,...
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  • Here's the issue with this position. In past versions, Anarchs were just as, if not more, scummy and distasteful than other sects. They are -- or more precisely, were -- a society of violent predators whose entire social hierarchy boiled down to "might makes right", which existed in the fringes of contemporary society with all the criminal, abusive, and exploitative baggage that entails, whose only actual cleavage to ideas such as "equality" and "freedom" are through rhetoric and propaganda. Genuine idealism was the exception, not the rule, and behind every genuine...
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    Last edited by Theodrim; 01-02-2019, 01:02 PM.

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  • That merit allows Gangrel to simply hide feral claws, it doesn't give them claws innately....
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  • I don't; from my perspective, considering what BJD had to say about the situation I feel as if they're being maneuvered into the same "designated good guy" boat as the Brujah and other Anarchs were, at least in those cases starting with V20. Or at the very least, the "intended PC faction" status, since for some reason "underdog = good guy = PC-friendly" with later WoD works. I'm not too keen on anyone having that status in my WoD games, and the way the other two groups I mentioned were handled during the V20 run really gave me a bad taste for it.

    I'm...
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    Last edited by Theodrim; 01-02-2019, 12:46 AM.

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  • Honestly, given all other considerations, a house ruled one- or two-point merit to have claws which deal S+1 lethal is just fine. It's not as if permanent claws are going to make them any more of a Masquerade violation. I believe the Vicissitude alteration for bone spikes is one or two points, as well, which would act as a guiding principle just fine. Talk to your ST about it and work it out with them.

    Permanent claws that deal aggravated, on the other hand, is probably asking a bit much. I wouldn't allow that at my table.
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  • Verbena are perfectly capable of being infernalists as well, Verbena aren't all followers of some form of druidism, and don't forget the Maleficia practice is most common among Verbena. I don't think an argument about House Diedne would really apply either, since Diedne were specifically a druidic House. The witches' religion in Sabrina is theistic Satanism, that seems to be an antithesis of Christianity itself and its assimilation of pagan practices and holidays, as opposed to directly derived from pagan beliefs themselves. Honestly, contemporary Christianity (at least in practice) has more in...
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    Last edited by Theodrim; 12-29-2018, 11:45 AM.

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  • That's actually a really good idea. It could be about a pair of FBI agents who work to uncover a shadow government and their nefarious schemes that include secret eugenics programs and biological warfare, super soldiers and androids, and hiding the existence of and resisting life beyond Earth with even worse plans for humanity than the shadow government itself. Throw in monsters of the week to show how gritty and awful the world really is, and how that shadow government works through the public government and media to hide the supernatural from the masses, to keep the show fresh and the audience...
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    Last edited by Theodrim; 12-29-2018, 11:19 AM.

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Theodrim
Theodrim
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