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  • malonkey1
    replied to Humanity Is Overrated
    I think people are coming in here with different definitions of "dominant." You could argue Mages are "dominant" because they have the most raw power, and a Mage specialized for something could blow almost anything else out of the water in that arena. Vampires could be argued to be "dominant" because of how deeply-entrenched they are in world governments, you could say Werewolves are "dominant" as apex predators. You could say Mummies are dominant simply on raw power. And you could say humans are dominant because of their overwhelming numerical superiority...
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  • malonkey1
    replied to Deviant: the Renegades
    Yeah, I think that Deviant might be a good solution for crossover play, much like Beast was. It just looks like it might be flexible enough to let players mix splats without actually "mixing splats."...
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  • malonkey1
    replied to Deviant: the Renegades
    Could a Renegade have more than one Org? Like, say you have one Org that wants to use them to power their future city, and another want to use them to summon their eldritch gods, and they're both after him, and may cooperate or clash as appropriate?
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  • malonkey1
    replied to Deviant: the Renegades
    "Arthur, I agree, it's pretty fucked that we're trying to take your bone marrow, but this will cure, at the least, cancer, AIDS and the common cold. Possibly death itself. And if you're not going to cooperate, then I'm sorry, dude, but we gotta take it. I'll make sure your family gets a portion of the proceeds."...
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  • malonkey1
    replied to Deviant: the Renegades
    I hope so. I like OP's kickstarters. I pledged in two of them, and was very pleased with the results each time....
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  • malonkey1
    replied to Deviant: the Renegades
    Xavier is paraplegic, Jean Grey has a superpowered evil persona (and we even see her Blowout by calling out the Phoenix), Rogue and Cyclops can't control their powers, Nightcrawler, Mystique, Toad and Beast have obviously inhuman apperances, and Wolverine's powers are slowly turning him into a feral animal. Those sound like Scars to me....
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  • Sort of. Without Supernatural Affinity, they are counted as human for Vitae output....
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  • malonkey1
    replied to Deviant: the Renegades
    Yeah, Scanners explisions seem possible. Alternately, they could start to cause the laws of physics to break down in the area and/or tear a hole between the physical and a particularly nasty part of the Astral.

    I'm kind of realizing that it's kind of possible that the earliest members of certain splats could have possibly been Deviants originally. Hypothetically, they could well have all had Deviant progenitors, including Beasts, which would be kind of funny if that turned out to be the case and a Beast found out. Just, "Wait, so my people are just a branch, and these guys are...
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  • Favorite core book? Mage 2E. The Free Council is my favorite organization in the WoD, I like the themes of mystery and obsession in Mage, and I just like being able to play a modern wizard.

    Favorite Blue Book? Changing Breeds, just for the idea of off-brand were-beings, even if some of the execution and thematics might have been off. I think they may have actually gone too far in the direction of codified splat-building rules, when I think a few template splats for players and STs to modify might have worked better, but I still thought it was a neat book, and I'd love to see it and...
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  • Maybe he needs the whole world singing? And he's a greedy asshole?...
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  • Looking again, that is correct. You need to invest quite a bit....
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  • Are Unofficial Splats allowed? Because a starting Leviathan can get to Kaiju size as a base template ability.
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  • malonkey1
    replied to Precursors to the Gentry
    I like the idea of the ChroD being the reconstituted remains of the Multipocalypse of the WoD. My Kerberoi are sometimes Wraiths that escaped Oblivion, my Tyrants Exarchs are the abstract, symbolic remains of the Mages that survived their ending, the Abyss is the remains of the now-irrelevant Consensus, the Gentry are the Faeries from Dreaming gone mad after waiting for billions of years for humans to arise anew, etc....
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    Last edited by malonkey1; 06-14-2017, 08:11 PM.

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  • I mean, you could make a facsimile of a Cover for it, with advanced Space, Fate and Time to give it the personal and temporal connections, and making it materialize and determining its appearance would be pretty basic magic all things considered. Come to think of it, you could probably bolster a Demon's Cover with Space, Time and Fate, too. Hm...

    If you were bound and determined, you could conceivably make something resembling an Angel, and give it something resembling a cover, but it would be a knockoff, and subject to Dissonance, because you don't have root access to reality like...
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  • As far as making your own Angels, that might be quite a bit easier, though. Dave Brookshaw has stated Angels can be dealt with with Prime + Spirit, so a Prime/Spirit Making Spell should be able to construct somethng resembling an Angel and on their "wavelength", even if it isn't strictly an Angel. If you wanted to jack it into some suborned Infrastructure, you might even be able to support more than one of them...but if you wanted to exapnd, you'd need to suborn more Infrastructure, or build it yourself, and eventually you might start playing around with replacing a bit of yourself with...
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  • And Deviants seem like they're going to have the same situation as Hunters in your tiers. The're pretty variable, with room for everything from Jason Bourne to Akira.
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  • Alright, off of pure mechanics:

    Demon, Mage, and Mummy are arguably three of the most powerful, and can fairly easily blow through a lot of things other splats might have trouble with.

    Demons are hard to catch, can lie so perfectly it can fool even supernatural means of detection, and have an extremely broad array of powers that can short-circuit the problems of other splats.

    Mages are extremely versatile, and can do nearly anything with enough time and effort put into their Arcana, and especially when dealing with their preferred Arcana. Few things can hide...
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  • I think Mummies can keep up with Mages well enough, especially soon after they wake up. Mummies don't play.

    That said, I think having a Mage in a game can actually make it a lot more interesting. They make really good "outside context problems." They can play around with nearly any supernatural phenomenon, in ways that other splats often can't, but are rarely as well-informed about those phenomena as the other splats unless they've spent most of their careers studying it.

    Back to the main topic, I usually don't worry too much about power level in crossovers,...
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  • A Requiem is also "a mass for the repose of the souls of the dead," so I think that's where the name comes from.
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  • Sure. Well, a Field is, roughly, something that's specific enough you could get an advanced degree in it. So you can't have biology as a field, but you could have genetic engineering, microbiology, or biomechanics as a field. The Fields your Genius had are decent examples, although I might pare "Fae" down just slightly (maybe splitting it into Hedge Studies, Fairy Biology, and Wyrd), since there's so much stuff in that. Otherwise, the Fields you have seem to have the right breadth of scope.*

    As for Complexity, when it comes to breadth, here's a rule of thumb:

    ...
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malonkey1
malonkey1
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