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    • The Transhuman Conglomerate: A megacorporation ruled by the cybernetically-enhanced technocratic elite, while maintaining control over their slave labor populace by promising them the chance for promotion. Strong Seer and GM-Cult presence.
    • The Imperium of Adam: A theocratic planet-state ruled over by a thousand-year-old god-king and his semi-divine children (who are all secretly various levels of sire or ghoul).
    • The Commonwealth: An anarchist utopia spanning a space that includes Old Earth, the Commonwealth maintains order through extreme social pressure, as well as the hidden remainder
    ...
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  • Maybe interfere with their cult's activities, in the case of Mummies and Leviathans (and possibly a few Magi or Vamps), by putting them in a more negative public light?...
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  • I actually rather like "shards" in place of Bardos, especially since that's actually used for "official" alternate settings.

    I actually run it that Genii refer to anything that's not what the Mages call the Phenomenal as "Bardo."

    A place where sentient morphic fields feed off each other and the symbolic resonance of the physical world? That's a bardo. Gestalt consciousness of mankind? Bardo. Hollow world filled with dinosaurs and Nazis? Bardo. Lightless world inhabited by smoke owls? Bardo. Dimension containing the psychic resonances of the...
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  • I suppose, but then you have the fact that people have probably already tried this, and there are probably Genii who try to make sure it doesn't happen. Not to mention that aliens probably aren't too keen on being abducted, tipping their hand, or giving out their advanced tech, and may possibly have something like the Prime Directive.

    Though, you could probably make a whole campaign out of answering the Fermi Paradox, so as always, it can be left open to players and Storytellers....
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  • Well, I'd say that aliens may or may not exist, and that most of them are very unfriendly and, well, alien. Some alien worlds might be Bardos, especially ones that have been disproved like the sundry kinds of Martians, but others might exist, far away.

    I don't think aliens will be a default part of the setting, human-level, comprehensible aliens even less so, but I won't rule them out. They'd probably skew more toward Xenomorphs and Body-Snatchers than Vulcans and Asari.

    I'm fine with providing for players who want to explore space, but it's hard to change society if...
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  • I was gonna go with either Attribute + Skill + Primary Axiom (of the Wonder), but Attribute + Skill + Inspiration could also work. The dice pool would get a bit larger at higher-level play, and be more broadly applicable, but wouldn't grow as rapidly in the short term for specific kinds of Wonders.

    I think it will depend on what Wonders shape up to be. I might reorient them to be a tinge more like Hunter Endowments, but I'll have to wait and see. I should have time later this week to think on it....
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  • I just read through all the compiled Changeling playtest, and the first thing I thought of with the Huntsmen, was "Terminator."

    Skynet as a True Fae, with the "apocalyptic future" actually being its Arcadian Realm, with the various time travellers being Changelings escaped to before they were taken in order to try and prevent Sarah from being taken, and prevent the Wizened (from a more modern, computer-themed Kith) Changeling that becomes Skynet from hitting zero Clarity.

    The eponymous Terminator is a Huntsman made from metal scrap (the T-1000 is made...
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  • And that's why nobody invited the Julii to parties....
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  • malonkey1
    replied to Deviant: the Renegades
    I think you may have accidentally deleted part of your post before posting....
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    Last edited by malonkey1; 05-16-2017, 10:10 PM.

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  • There's also those who might be able to survive past full Lethal. Maybe a Mage using Life to test exactly how much Vitae his body can produce by forcing himself to remain alive past Lethal, and letting some vamps go to town on him? Or doing it to somebody else, I guess, if they're really terrible.
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  • malonkey1
    replied to Deviant: the Renegades
    Yeah, you could fit people anywhere from Limitless (the series, the show actually kind of fits Mage a little better in some ways), all the way up to Akira.

    It also seems like you can stat up members of existing gamelines pretty well in Deviant, which is awesome if you want to play a mixed group but don't want to use multiple books....
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  • Theoretically, assuming BP 10:

    A normal adult human (Stamina 2, Size 5) has 7 health boxes, and an estimated 5.5 liters of blood, and each box of Lethal damage is worth a Vitae from a bite. Assuming that you can feed until they fill up with Aggravated, then that's 14 Vitae.

    5.5 L / 14 Vitae = 0.39 L blood per Vitae.

    If it's a single feeding, then it's limited to 10 Vitae, or about 4 liters per feeding, or about a gallon.

    I'f we're just talking about nonstop feeding from zero Vitae to engorgement, then that's 75 Vitae total, 29.25 L, or over 11...
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  • malonkey1
    replied to Deviant: the Renegades
    Mage has a lot of altered-states-of-consciousness stuff, but somebody taking a drug that makes them see ghosts does seem to fit better into Deviant. And it also kind of reminds me of Oprheus from the Old World of Darkness....
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  • I'd say that they live as long as serves the plot, honestly. If your game needs an ancient Mnemosyne that's been tormenting a city for over a century, go for it. If you need the stress the Darkness puts on the body to kill them, sure.
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  • malonkey1
    replied to Adam Conover is everything
    Strix-possessed vamps can go in the sun. Alternately, he may be a very accomplished Dragon with the Mystery of the Ascendant.

    Or he's claimed by one, or he's a knowledge-Paragon


    Yeah, definitely Mastigos, given all the teleporting and other spacetime chicanery.


    Oh! Maybe, he's the College Humor (or should I say, College Humour?) web server gone sentient?


    I dunno. He usually tries to help people, and he's an oddball, but he's not that out of it, and he can understand when he's done something wrong. Maybe a Changeling with...
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  • So I've been looking through "The Pack" again, and I noticed the Primal Instincts Tell (page 59). It gives the Wolf-Blooded Primal Urge, which they can raise like a Werewolf would with Experiences. But that's gotta have some weird interactions with the fact that people who acquire major templates keep their Wolf-Blooded Tells. Or, at least, Mages keep them after Awakening. Does this mean that you could theoretically have a character who has both Primal Urge and Gnosis?
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  • A Darkness Cult that's masquerading as an Envangelist Christian church pushing a particularly toxic form of the prosperity gospel?
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  • I'd put him as Ugallu, given his tendency to swoop in out of nowhere and ruing things.



    Definitely Ruin. It's in the title, he likes to ruin things for people, and break them out of their comfortable false knowledge.

    Alternatively, he's a Mastigos Mage, and his friends are Sleepwalkers that he's been trying to pester into Awakening....
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  • Maybe just give two skills, and let the player choose? Make it Attribute + Skill or Skill?...
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  • What kind of profiling are we talking about?

    Depending on how you do it, it could be Science, Academics, Investigation or Computers
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malonkey1
malonkey1
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