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  • I see what you did, there....
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    Last edited by Blackwell; 01-14-2019, 08:28 AM.

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  • Then what does it mean for Dragonblooded to have different levels of Breeding? Was the idea of Exaltation being more common in some Dynastic families than others retconned out of existence and I missed it?

    I'm not quite sure how you would calculate that %. Would a child with 4 dragon-blooded grandparents and two mortal parents have the same odds as one with two DB parents (because all of their lines of descent hit DBs?)? Or do they go down because of the mortals in the middle?...
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  • Fair point, though I wasn't presuming mean, just "some function". Stochastic functions count

    Or, to be more specific, your breeding is some function of your parents' progenitive essence, which in turn are functions of their respective breeding and time since their previous babies, if any....
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  • It's the strength of your bloodline, which is a function of how strong your parents bloodlines were and so on, and which also determines how likely you and your descendants are to Exalt, right? And progenitive essence says that when it is high conceived children are more likely to Exalt and when it is low they are less likely, right? And you personally don't have to Exalt to carry a strong bloodline, right? (BTW these are not rhetorical questions; I expect maybe we disagree on one or more? But they're my postulates.)

    So if the two are independent, then when two high-Breeding people...
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    Last edited by Blackwell; 01-09-2019, 03:31 PM.

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  • Agreed. IMO nothing about progenitive essence makes sense if it controls your children's chances of Exalting without impacting the strength of their bloodline. You'd basically be saying that Exaltation tends to skip a "leftover" child but doesn't change subsequent generations. In which case, as Eldagusto noticed above, we're back to Dragon's Nest breeding camps like before, but with crops of DB grandchildren rather than children....
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  • Don't you need to name your target?...
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  • So if you assume I'm right about why progentive essence exists ("The point of progenitive essence is, in short, that there isn't such a thing as 'DB breeding optimization tactics' anymore." - me) then the answer is no. In order to make sense in that context, your children's Breeding, like their Exaltation rate, would have to also be a function of your progenitive essence at the time of conception. They can't be (fully) independent.

    Which, honestly, kind of makes sense. Something like, Breeding is a static property, set at your conception, that sets your exaltation chance...
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    Last edited by Blackwell; 01-08-2019, 07:17 PM.

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  • The point of progenitive essence is, in short, that there isn't such a thing as 'DB breeding optimization tactics' anymore. That's the thing that changed. Strategically yes, you should have at least one baby every so many years or you're wasting potential. But I think it's apparent that within the limits of typical behaviour, any given parent can expect roughly the same number of DB children per unit time, averaged out with their mate(s). There's no particular advantage, immediately or over the long haul, to the DB population for being a K strategists vs M strategists....
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  • Athens was just the one that was easiest for me to lay hand to a reasonable estimate for, not a particularly big example. The medieval Italian city-states, like Venice or Naples, or maybe classical Carthage, might be better examples. But that said, some estimates put the population around 3-400,000 before the Peloponnesian wars. That puts Athens/Attica at roughly the same size and density as 21st century Luxembourg*. So yeah, small by modern standards, but nothing to sneeze at.

    At any rate, Creation is already wierd, demographically, because it's not really representative of any particular...
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    Last edited by Blackwell; 01-04-2019, 12:57 AM.

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  • Also, I think it's worth remembering that a city-state != a city. Though they take their names from the main urban center (usually a political, economic, and military hub) a city-state can represent significant territory. For example, Attica (the area controlled by the classical Athens city-state) was/is nearly 1000 square miles.
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  • Between campaigns, the Storyteller and the one powergamer in the group decide to run a one-shot solo adventure to stretch out the DB combat charms. Needing just enough setting and plot to add stunts to their whiteroom, they settle on a Fire Outcaste assassin, retired to a villa in the threshold, when suddenly some local mobster types rob the place and kill his dog.
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Blackwell
Blackwell
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Last Activity: 01-17-2019, 04:33 PM
Joined: 11-02-2013
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