Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • Ekorren
    replied to Ask the Devs
    My question to you, Robert Vance, is about Sidereals. I know you love Sidereals. I know you have many ideas about Sidereals. I know that some of your ideas for Sidereals were never approved or disapproved by the previous devs because it was too early to talk about Sidereals. Now when you can do Sidereals your way, how much are you thinking about Sidereals today, how much are you smiling when thinking about Sidereals, and how much of your spare time is you having an internal struggle to keep yourself from writing Sidereal stuff?...
    See more | Go to post

    Leave a comment:


  • Ekorren
    replied to The Necromancy Homebrew Thread
    UPDATES!

    GENERAL:

    - Changed a typo in the Shadowlands Circle Necromancy spell that said it required Essence 3 instead of Essence 1.
    - Added a list of planned stuff to the end of the document.

    SHAPING RITUALS:
    - Altered 'The Eye of Darkness' from the 'Taint of the Everliving' to determine Evocation Resonance.
    - Added two shaping rituals to 'The Black Feast'.
    - Added the Merit 'Vicious Hungry Soul' to 'The Black Feast'.
    - Added the Merit 'Haunted Heirloom' to 'The Imbuement of Ancestors'.

    (this completes all current shaping...
    See more | Go to post

    Leave a comment:


  • Ekorren
    replied to The Constructive Criticism Reference Thread
    Let's not do this right now....
    See more | Go to post

    Leave a comment:


  • I understand the concern but I don't agree with your worry. It seems like they are going to be much more open with what goes on behind the scenes now (they gave us actual previews from Arms and in April they will give us DB previews). Unlike before, it seems like we're actually going to get substantial content now without having to wait years in between. Instead of worrying about what might have been, be happy with what you're now going to get....
    See more | Go to post

    Leave a comment:


  • Ekorren
    replied to Ask the Devs
    I wonder if Stormcaller's "Intensity System" is going to be emulated by some Dragon-Blooded Charms. Some years ago, I wrote Revised DBs for 2E where you'd get stronger based on "Elemental Magnitude" which is basically identical to Stormcaller's "Intensity System." I feel that this emulates elemental powers very well and I think something similar could make Dragon-Bloods very interesting.
    See more | Go to post

    Leave a comment:


  • Ekorren
    replied to Arms of the Chosen Preview
    I wouldn't make a good freelancer. English isn't my native tongue and I feel that the line deserves better than what I can contribute. I appreciate the compliments though. ...
    See more | Go to post
    Last edited by Ekorren; Yesterday, 02:44 AM.

    Leave a comment:


  • Ekorren
    replied to Arms of the Chosen Preview
    I am excited. I've always been a fan of Morke's and Holden's vision for Exalted, but I understand that changing developers will be good for the future of the line. Minton and Vance are both people I trust based on their track record. I wonder how much I need to bribe Vance to make him look at my Necromancy Homebrew and tell me if it's warm or cold compared to his own visions. I would really like some solid necromancy rules for Ex3.

    Edit: As for Arms, I've made this artifact for one of my players called Susanoo that's basically a less cool version of Stormcaller. We've played with...
    See more | Go to post
    Last edited by Ekorren; Yesterday, 02:12 AM.

    Leave a comment:


  • Okay, let's not turn this into a thread about religion. I used exaggerated terms when expressing criticism against martial arts classes because I have a tendency of not being very politically correct. I did not intend to derail into something that could actually upset people, and that's what I feel a discussion about religion will undoubtedly lead to....
    See more | Go to post

    Leave a comment:


  • There are plenty of differences. I was exaggerating the comparison because of my own experiences with martial arts schools. My point remains though....
    See more | Go to post

    Leave a comment:


  • Please don't call me a martial artist. You don't call yourself a football player if you played some football in high school, if that's over ten years ago. My criticism is against the whole pretend-culture that martial arts dojos have going for them. I understand that they "want to pay their respects to the culture and whatnot," but the fact of the matter is that the schools have a romanticized view of some make-believe martial arts culture that's about as Asian as a fortune cookie. There are basically no differences in being a member of a kung fu class and being a member of a cult....
    See more | Go to post
    Last edited by Ekorren; 03-27-2017, 02:32 PM.

    Leave a comment:


  • CHAPTER TWO: INSTRUMENTS OF VIOLENCE

    The chapter starts out with a list of general Merits that are designed for mortal characters but can be used for most splats, save from a few referencing mechanics that don't make sense for said splats. I'm going to go over the Merits from the book without revealing too much mechanical detail.

    Air of Menace: Enhances the character's ability to intimidate others but also makes sure to address the fact that looking menacing isn't always a good thing.

    Body as Weapon: Unarmed attacks deal more damage. It's interesting that...
    See more | Go to post

    Leave a comment:


  • I don't really like the idea that you'll have to buy back your Integrity. I prefer to let characters regain Integrity when it makes sense in the story. Maybe they go to therapy, try to seriously learn meditation, or tries to move past the trauma in ways that make sense in game. Is there anything in the rules that suggests that it is a bad idea to simply give back Integrity as the occasional story handout when I feel it makes sense?
    See more | Go to post

    Leave a comment:


  • What if contested actions end up in a draw?
    See more | Go to post

    Leave a comment:


  • I've been playing some today and I realize that I have some serious difficulties figuring out suitable modifiers for rolls. We had this scene where Agostino tries to persuade Elizabeth. At first, I tried a single roll with modifiers: Presence (2) + Persuasion (2) + Modifier I pulled out of my ass (2) + Willpower (3) - Resolve (3) - Another modifier I pulled out of my ass (1) = 5. He got a bunch of successes. This felt wrong. The next time, we tried a simple contested roll without a bunch of modifiers. So he rolled Attribute + Skill + Willpower versus her Resolve + Composure. This felt much better....
    See more | Go to post

    Leave a comment:


  • Time to reign in the discussion now. I appreciate all the info on the different splats and I do have follow-up questions, but I'll hold on to those for now since the thread isn't really about that....
    See more | Go to post

    Leave a comment:


  • I did start reading the next chapter a little last night but didn't get through enough content to make a meaningful post. Will continue with that today after work. Did get through some of the new Merits but haven't delved into the Fighting stuff yet. So let's save that discussion for my next big post (hopefully coming tonight). Since I'm still at work and can't read the book at the moment, I'm curious to know if anyone read my play-by-post that I linked in the first thread and what your thoughts are? I may have put more effort into the layout than the actual game so far. I added a cover art now...
    See more | Go to post

    Leave a comment:


  • All very interesting. So when you play Beast, are you basically a human with the monster's powers, or do you have the ability to become the actual monster (i.e. shapeshifting), or are you not in human form at all?

    Does the Demon book allow you to play as Angels as well?
    See more | Go to post

    Leave a comment:


  • Feel free to summarize them....
    See more | Go to post

    Leave a comment:


  • CHAPTER ONE: STORIES OF VIOLENCE

    I have no experience watsoever with the violence mechanics in game. I haven't gotten that far yet in my storytelling of Chronicles of Darkness. I did re-read the paragraphs about violence in the rulebook yesterday to see if I can better grasp the new information added in this book. I think I have a fairly solid idea of how violence works in game now, though I admit I'd have to look at notes to remind myself of the nitty and gritty.

    This chapter addresses storytelling violence and the first thing it does is to remind the reader...
    See more | Go to post

    Leave a comment:


  • Here's the new thread for Hurt Locker.



    I'm open for any inspiration you can give me. ...
    See more | Go to post

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
Ekorren
Ekorren
Member
Last Activity: Today, 01:21 AM
Joined: 11-03-2013
Location: Sweden
Working...
X