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  • I haven't done that much because I've been busy. What I have done is to make some early weapon drafts. Firearms are still extremely OP compared to other weapons. I want them to be strong, but I may be overdoing it if they turn out to be way too lethal. Fortunately, I can always tune things as I test them out.


    CHAPTER 4: ACTION
    - Changed the way Scope actions work.

    CHAPTER 6: TECHNOLOGIES
    - Added Cybernetic Implant 'Cardiac Guardian "Cardigan"'.
    - Added a section about New Weapon Tags.
    - Added the Ammo, Burst-only, Charge, Firearm,...
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  • Big shipping costs for us foreigners is a necessary evil. I almost paid twice the cost for the Exalted charm cards because I also had to pay customs on top of the shipping and that was nearly 80$ extra on top of the shipping and on top of the products themselves. Still happy with my charm cards.

    Maybe that makes foreign fans the best fans? (wink wink)
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  • Ekorren
    replied to Ask the Devs
    I know this is a thread about asking the devs stuff, but I'd like to ask Stephen Lea Shepperd something (since he wrote Tomb of Dreams), but the devs can certainly answer.

    - How do you feel about the old Time of Tumult adventures for 1E if you look back at them today? Do you think someone can find worth in them now with the Exalted we have today? How do you think they would play in the 3E setting if they were adapted for the new game system?
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  • GENERAL
    - Fixed some grammar and typos here and there.

    CHAPTER 1: THE DYSTOPIAN NOW
    - Added information about the Sovereign Scarlet Protectorate city 'Night City'.

    CHAPTER 2: THE MACHINEBORN
    - Added a paragraph about Energy and Corona.
    - Removed the suggested concepts from the Five Solar Programs because they were unnecessary bloat.

    CHAPTER 3: IDENTITY AND HUMANITY
    - Added World Code Algorithm 'Ghost-Banishing Algorithm'.
    - Added World Code Algorithm 'Nutrient Cloning Algorithm'.

    CHAPTER 4: ACTION
    -...
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  • Never played Shadowrun and never read Demon the Descent. I have read the God-Machine Chronicle though, but that's as close as it gets. I'm more of a Cyberpunk 2020 fan and got into this with that in mind, but I ended up pivoting towards something with less of a retro feel. This setting is a bit of a hybrid between cyberpunk and high sci-fi.


    Heaven's Reach is one of the inspirations. I do acknowledge your criticism and I can see where you're coming from. This project is a creative exercise just as much as anything. I think a lot of people would enjoy it just like many people...
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  • I'm writing on it pretty much every day. I don't want to overwhelm people with new updates and thread bumps though. I don't want to turn this into a thread where all the posts are made by me telling people I've updated something. I'll make the occasional bump with a list of things I've changed or added. You can also see the date for the last update in my signature. Same goes for other projects of mine....
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  • I have ideas for Autochthon, but I didn't think it was important to add it at the moment. It's too far out there, literally. If I'd write him in, I'd make Autochthon into a space ship that was sent off earth to bring humanity out to distant stars. The Alchemicals would be the Machineborn created on that voyage. Then there's the potential for a portal to be opened from the ship and back to earth, kind of like Stargate Universe.

    How would you incorporate Gaia? I don't really think she's needed and I don't want to force her into the setting unless she adds something to it....
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  • I can understand that criticism. My perspective is that I wanted to go with simply the house name to establish the presence, but they are still mostly blank slates for now. While I've written some information about what kind of direction the corporations can take, they are still massive corporations that the players can do with as they please. For my games, I'm sure that Cynis Corp won't just be Cynis Corp. It will be Cynis Pharmaceuticals (big in the drug trade), Cynis Cybernetics (mostly fashionware), Cynis Entertainment (huge media corporation that produces celebrities), etc. There could be...
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  • Are there any particular hiccups in the mirroring that you dislike? I explained some of the reasons behind the mirroring in the Introduction Chapter. Having mirrored some aspects of the setting makes the transitions of mechanics easier. It's rare to find stuff in the corebook that can't be used in some way in the new setting....
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  • I'm using Adobe Indesign for the layout and Adobe Photoshop for the art. The majority of the art is licensed from Adobe Stock which gives me the freedom to modify the art to fit my purposes; for that I use Photoshop....
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  • Thanks for showing interest in it.

    Some of the world factions are mirrors of Creation factions (the UN is the Realm, the UCoEA is an expanded Lookshy, Oceania is the Caul, the Haslan Dominion is the Haslanti League). I wanted some independent nations as well. At first I made the YĆ¹ Dynasty into another part of UCoEA, but after some discussion with a friend, we figured out that the break-out of UCoEA (this makes sense after you've read that story in the PDF) would motivate China to break out independently. The idea that China used the calamity to seize more control in Asia made me...
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  • [Ex3] Machineborn - An alternative setting to Exalted Third Edition

    CHECK IT OUT HERE!

    I've been writing on an alternative science fiction setting to Exalted Third Edition. I've been a bit nervous about posting it here because of a few reasons: 1) the project is in early stages and it isn't playable yet, 2) there's always a risk of putting yourself out there and sharing a passion project of yours, and then have no one commenting on it, and 3) you find out that it suck.

    This is one of those passion projects. I have no idea if it's good or if it's going to be playable, but it's been fun to make for you. I hope you think it'll be fun to...
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    Last edited by Ekorren; 04-17-2017, 06:39 PM.

  • Ekorren
    replied to Getimians, what we know, what we suspect
    Thulio believed that a destiny had been forged to take his lover away from him. On the surface, that seems like a bland "scorned lover" story.

    But what if it's true? Then it becomes interesting. Why would someone do that? Was it a person who coveted Thulio's lover? Was it someone else for reasons unknown? Was Thulio's actions foreseen and it was Thulio's destiny that was forged? Did someone need Thulio to get in with the Getimians for the greater good of Creation?...
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    Last edited by Ekorren; 04-11-2017, 12:00 PM.

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  • Ekorren
    replied to Ask the Devs
    I'm going to repeat a question I had early in the thread because I'm genuinely curious and your thoughts about this could help me in my Exigent homebrew.

    Since the Exigent book isn't that far off, it's possible that you've been thinking about this. But what is the imagined scope for the playable Exigents in the book? Do you think it'll be 50-100 charms for a single Exigent so that players can invest time and xp in playing that character for a while---fewer Exigents, more Charms. Or is it leaning more towards more Exigents with fewer Charms just to get more concepts into the book?...
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  • No, I haven't given up on this yet. I had to study for the SATs, then write the SATs (I did well, by the way), then I got distracted by homebrew writing. Will try to get to this book again this week....
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  • Ekorren
    replied to Decisive Strikes and Hardness
    I'm trying to play a game without convoluted mechanics. I'm not trying to build a car. I don't disagree with all the arguments for why hardness is useful in game and I agree with them all. I do play the game after all. My issue with hardness is that I think it's been implementet clumsilly. The feature is boring, it's not relevant for most of your combat scenarios, and it could have been made both fun and interesting with a different approach....
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  • Ekorren
    replied to Exalted Forum Introduction Thread
    That's interesting. I almost exclusively play English RPGs with my RL groups. There are plenty of Swedish RPGs around, but we want to play our favorites instead and they are all in English: Exalted, Cyberpunk 2020, D&D. It gets kind of interesting how you communicate in Swedish and then add random "Swedishification" of English words from the game just to make the sentences coherent. It's even more interesting when there isn't a consensus and players start mixing even more, with some having characters bearing English names and others have characters with Swedish names....
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  • Ekorren
    replied to Decisive Strikes and Hardness
    I'm one of the vocal people. We have a secret handshake....
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  • Ekorren
    replied to Ask the Devs
    It's being said that the primary magical material is driving resonance and evocations. What if I want to make an alloyed artifact that's 50-50? One idea is a weapon of soulsteel and blue jade that freezes people it kills and traps their souls in ice. Should I allow both an Abyssal and a Dragon-Blood to resonate with that weapon? Or should I perhaps make a compromise that says that the presence of soulsteel fucks with the Dragon-Blood's resonance and downgrades him a level? Should I avoid making alloyed artifacts that's 50-50 something just to avoid running into this problem?
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  • Ekorren
    replied to Decisive Strikes and Hardness
    That's exactly what I feel went wrong with the design. I think all parts of a game system should be features. If it's not a feature until the rare occasions when it is, then it's mostly just a waste of word space. The system could have been written around it, either without it or depending on it....
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Ekorren
Ekorren
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Last Activity: Today, 05:50 PM
Joined: 11-03-2013
Location: Sweden
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