Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • Greyman
    replied to Ask a question, get an answer
    As per the Book of Sorcery Volume IV-Rolls of Glorious Divinity I, Gods and Elementals, a permanently dead god's sanctum will usually gradually fade from existence, lasting no more than weeks. However, very rarely one might survive forever, through some unspecified cause, and become prized by anyone who finds and can use such.

    ​1: permanently dead, means as slain by Ghost Eating Technique, murder by another god, or such. Normally a temporarily dead god will eventually reform inside the sanctum.

    ​2: unspecified cause means only by storyteller plot device. Ergo......
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to Where in Creation is Slavery Illegal?
    vampire hunter D appears to have read "is implicit" as saying "not-being-enslaved implies citizenship" rather than "not-being-enslaved is implied by citizenship"....
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to Ask the Devs
    Relatedly, the Apparition charm (re: Honoured Ancestor, Mortwright) allows ghosts to become visible, but not corporeal. Can they also speak, or must they use gestures to convey their intentions?...
    See more | Go to post

    Leave a comment:


  • Page 35. The degree to which the Unconquored Sun participates in the process is unconfirmed, but there's certainly no mention of shards. The second breath for Solars is considered to be the Unconquered Sun bestowing his blessing, though only the Zenith receive a visitation to proclaim this, for having somehow gained approval for deeds, accomplishments, potential, or expression. This does not require Solar Exalted to be, or remain, virtuous....
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to Ask a question, get an answer
    Ex2 Craftsman Needs No Tools indeed supplemented any Craft Action, removing any need for tools and penalties for crafting without them, though you still required materials, as well as replacing each hour of normal work with (Essence x3) hours.

    ​Ex2 Crack-Mending Technique supplemented actions to repair an object, removing the need for materials (glue, nails, et cetera) to repair cracks and breaks, as well as replacing each hour of normal work with (Essence x3) hours.

    ​Both charms were denoted as Combo-Okay for when that mattered (prior to Ex2.5)

    ​In a...
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to Ask a question, get an answer
    Just don't use larceny charms.
    This is edition dependent. In EX3 the charm breaks attunement and allows a reflexive commitment to attune. In EX2 attuned weapons were not valid targets for the charm.

    ​Other than that, in either edition, attunement will end if the exalt is separated from the artefact for a full day, or can be made to drop the commitment....
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to Ask a question, get an answer
    The who-the-heck-now...?Ah, "The mythical mascot for the holiday Leap Day, he is a mustachioed man with gills that wears blue and yellow clothing, he emerges from the Mariana Trench every leap day to trade tears for candy."

    ​Oh. Ah. Ye...ah... You called it....
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to Isn't that a girl thing ?
    To be fair, the original take was that she was Miss Sexy-and-she-knew-it who may have leveraged that for promotion but was actually very competent at her job.

    ​But, indeed, removing the salacious references from her bio is definitely a good move....
    See more | Go to post

    Leave a comment:


  • https://bulbapedia.bulbagarden.net/wiki/Kommo-o_(Pokémon)...
    See more | Go to post

    Leave a comment:


  • His description is not bad, per se, as much as it is unimpressive. ​​Which is indeed at odds with his abilities. There is that Charisma 3 and Manipulation 5 too, and he also practices Dreaming Pearl Courtesan Style.

    I'm imagining him as an Edmund Blackadder style of character; cunning, shrewd, impeccably dressed and well mannered, but overshadowed by that permanent sneer which makes one instantly distrust, dismiss, and dislike him. Yet people constantly somehow end up doing what he wants while coming away with the impression that they pulled one over him. He is actually quite...
    See more | Go to post
    Last edited by Greyman; 06-30-2017, 11:34 PM.

    Leave a comment:


  • Greyman
    replied to Ask the Devs
    Indeed, and also, Charisma 3 and Manipulation 5.

    ​These don't fit the description, unless he is deliberately "looking like the last man you would choose for the job."...
    See more | Go to post

    Leave a comment:


  • I'm disappointed that we don't get any further insights into the Elements, Aura, or Signature keywords....
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to On "Chicanery"
    EX2 simply and explicitly stated that nothing could stop a Lunar from changing shape, but never actually explained exactly what happened when trying to do so while confined....
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to Ask a question, get an answer
    Well, you should be learning to deal with spirits already in Creation before summoning demons from Malfeas or conjuring elementals from nothing. So a transport or combat spell would not be terribly out of character.

    However, my suggestion is Infallible Messenger. The summoned spirit will allow you to message any terrestrial spirit courts with which you have made deals, no matter where in creation you may be*. The control effect allows you can receive sensory feedback --allowing usage of Awareness and Investigation charms--to know how the message is received. The tell is that...
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to Ask a question, get an answer
    Do nothing. (Well, have no control effect.) Oh, you can do it, but you don't get any bonus for it.

    The spells are too generic; almost every sorcerer will learn one at some point. They're also pretty powerful without a control effect. If they had one to boot, it would be too attractive a first choice.

    Instead you are encouraged to take something more flavoursome as the control spell; giving your sorcerer a bit of distinction....
    See more | Go to post
    Last edited by Greyman; 06-26-2017, 09:14 PM.

    Leave a comment:


  • Greyman
    replied to On "Chicanery"
    Indeed, it is metagame chicanery by the player that is shunned; rather than heroic in-character exploits....
    See more | Go to post

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
Greyman
Greyman
Member
Last Activity: Today, 09:01 AM
Joined: 11-03-2013
Location:
Working...
X