Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • Greyman
    replied to Lunars Playtest
    Oh! What's this? 9 character archetypes you say? Not one-role-fits all castes? Interesting! That is a sweet departure from tradition.
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to Sorcery vs. Demonology
    In second edition mortals could summon demons to make deals without binding them. Back then, Yozi cultists were quite capable of summoning a Blood Ape or Metody, with a difficulty 2 thaumaturgic ritual and proper negotiations.

    Third edition makes demonology harder for mortals to access, because it is now the near exclusive provinence of sorcerers, and these need to succeed at binding rather than negotiation....
    See more | Go to post

    Leave a comment:


  • Uhm, are you not aware that in Ex2 mortal thaumaturges could summon demons and make deals without even needing to bind them?...
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to On What Fire Has Wrought
    Indeed, that there are charms that only work with artefacts made of the magic material to which the exalted are resonant, doesn't strike me as too bad a design descission....
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to Sorcery vs. Demonology
    Indeed, and, to be clear, the concept was that you just weren't considered a proper sorcerer unless you played the part by being attended by entourage of demons, elementals, or first age automata. Just dipping into sorcery for a few spells was supposedly relatively common.

    Yeah. I prefer third edition's take where sorcery is an investment that in itself leaves you marked as a practioner of weird arts (through shaping rituals, and control effects)....
    See more | Go to post
    Last edited by Greyman; 07-20-2018, 11:51 AM.

    Leave a comment:


  • Greyman
    replied to Ask a question, get an answer
    Creating a supernatural being of unique nature and considerable power is a Solar Circle ambition 3 working. Where as the creation of a loyal minion with powers compatable with a second circle demon or notable god is Celestial Circle ambition 3. Note the distinction in the wording; it is very important!

    Success with the Solar 3 Working will gain you a very powerful friend and ally, but not a loyal minion. Failure... well, do make sure you select the appropriate degree of Finesse and have sufficient Means, or, you know, maybe stick with the Celestial Circle....
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to Ask a question, get an answer
    They are quite common, as they are created from runoff when two sections of Malfeas' crust grind together (p 110)....
    See more | Go to post

    Leave a comment:


  • Combining the Lore, Occult, and Craft training, by experimenting with magical or exotic materials, and crafting mundane items while imagining how to adapt the techniques, and such. Spending time studying an artefact, recalling seeing one in action, or ruminating on legends surounding a famous one....
    See more | Go to post
    Last edited by Greyman; 07-14-2018, 06:32 AM.

    Leave a comment:


  • Greyman
    replied to What's the point of firewands?
    Well, flame weapons use firedust or specialised alchemical reagents synthesised from a variety of exotic reagents found in other dirrections. So, although somewhat rarer, resources to produce amunition supplies will not be exclusive to the South. (Flame shot amunition is Resources • in the South, Resources •• or higher elsewhere.)...
    See more | Go to post
    Last edited by Greyman; 07-14-2018, 06:05 AM.

    Leave a comment:


  • Greyman
    replied to Wondering About Lunar Eugenics (2E)
    I meant: how long should a storyteller require the charm to be active before empermanence become a choice. Immediately, or the full duration. (The later means it takes longer the more powerful the exalt, but that does also mean more mutations can be successfully endowed too.)...
    See more | Go to post
    Last edited by Greyman; 07-14-2018, 08:11 AM.

    Leave a comment:


  • Greyman
    replied to Wondering About Lunar Eugenics (2E)
    Burgeoning Wyld Inflictionhad a duration of (Lunar's Essence) days, and a cost of 5 motes (and one will power). But the charm doesn't need to stay committed once the mutations become permanent. So it is a question of : When do the mutations become permenant?...
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to What's the point of firewands?
    Flame pieces and firewands are things shaped enough like guns that players in West or South set stories don't feel compelled to invent guns just so they can play pirates or gunslingers, and thus avoiding setting off an arms race.

    They are things enough unlike guns that they don't seem wholely out of place in any exalted setting - exotic and not precisely "modern".

    You may use crossbows as gun stand ins if you like, but they don't quite have the same shape.
    See more | Go to post
    Last edited by Greyman; 07-13-2018, 04:58 AM. Reason: Spacing

    Leave a comment:


  • Greyman
    replied to Wondering About Lunar Eugenics (2E)
    No, it can be used anywhere. Burgeoning Wyld Infliction does not actually have the Wyld keyword. Indeed, the only "Wyld Charm" that does is Eternal Wyld Gift.

    Who exactly is tracking the experience points of all these anonymous non-player characters? That's included for players to accept benefitial mutations for their characters. For nonplayer characters enpermanance is a matter of storyteller's fiate .

    Can some pc lunars successfully endow their followers with life-extention treatments? Well, the story will have to play some time-skips for its benefits to have...
    See more | Go to post
    Last edited by Greyman; 07-12-2018, 10:00 PM.

    Leave a comment:


  • Greyman
    replied to Ask a question, get an answer
    If they use jade for local coinage at all. Most threashold states use the silver standard or other forms of currency. Jade tribute would be sent back to the Realm in uncut talents, or perhaps bars.

    Mmm. I wonder what Cadet House ruled nations would do....
    See more | Go to post
    Last edited by Greyman; 07-09-2018, 06:46 AM.

    Leave a comment:


  • Greyman
    replied to Ask a question, get an answer
    Actually, white jade coinage might be somewhat more common because CoCD : Blessed Isle states that most of the jade used for coinage and artefacts in the Realm comes from the Juche Prefecture, but coinage value is not differentiated by colour and deposits are not restricted by direction.

    Green is used in the books most likely because green is the most common shade of jadeite and thus that was the goto for the original artist....
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to My Judge's Ears Are Burning... (Ex3)
    Yes, but the answer to "I just think she is amazingly able to pick up when some in lying," isn't "so I will lie in a very specific way to fool her as though I know exactly how her ability works."...
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to My Judge's Ears Are Burning... (Ex3)
    Contract Burgular....
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to Chargen Workshop: Earth Immaculate Monk
    If you dot up Martial Arts (Style) abilities, you must also acquire the Martial Arts merit; you just don't need to acquire it first. And such. As long as everything is legally dotted when you begin play, then you are okay....
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to What benefits does just a Hearthstone give?
    Yeah, I mostly meant a third party acquiring the 'stoned artefact without ever attuning the manse....
    See more | Go to post

    Leave a comment:


  • Greyman
    replied to What benefits does just a Hearthstone give?
    Indeed, the Hearthstone merit tells you how to gain benefits of standing in a linked manse, if you own one, and these are described under the Demense merit. ... where of course you would think to look ...

    Okay now, it would have been nicer if the merits just referenced chapter nine where everything was collected together for easy reference, but it is not too sprawled. Just rather inconvenient. The Demesne merit is on page 160; the Hearthstone merit is on page 160-161; and the Manse merit on page 163. There's also the rules for Manse and Demesne attunement on page 161. Everything...
    See more | Go to post
    Last edited by Greyman; 07-02-2018, 10:33 AM.

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
Greyman
Greyman
Member
Last Activity: Today, 06:04 PM
Joined: 11-03-2013
Location:
Working...
X