Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • Yeah i was actually coming back to fix that. I'd forgotten that Aberrant defined larger scales.

    Given 70km long and assuming 15.5 km wide and deep, and assuming each deck averages 4 meters accounting for both open area and floor/ ceiling, then we have roughly 3875 decks of roughly 1085 sq km each, for a total area of 4,204,375 sq km.
    Australia is roughly 7,692,024 sq km.

    Therefore I'd say size 8, but 7 is probably also reasonable.

    Size scale 9, where the difference between Australia and Jupiter is considered negligible....
    See more | Go to post
    Last edited by TiwazTyrsfist; 07-07-2020, 06:30 PM.

    Leave a comment:


  • A baseline human is size scale 1. Assume roughly 6ft tall, 3ft wide, 1 1/2 ft thick, rectangular solid human, roughly 27 cu ft?

    An Elephant is size scale 2. Roughly 10.5ft x 12 ft x 5 ft. Roughly 630 cu ft

    A Blue Whale is size scale 4. Roughly 94 ft x 15 ft x 25 ft. roughly 35,250 cu ft

    The coalition Ark is 70 km Long. Assuming the drawing is roughly to scale and the ship is roughly as wide as it is tall, its 70 km x 15.5 km x 15.5 km. 16817.5 cu km.
    593,904,410,000,000 Cubic Feet.
    Doing some VERY VERY shaky math using powers of 27, I...
    See more | Go to post

    Leave a comment:


  • Another idea, cribbed from a book i just finished, "Quantum Magician"

    One of the major powers in the story has a secret top level intelligence/police force run by AIs called Scarecrows. Except Scarecrows aren't made like normal AIs. Senior intelligence agents who have a good enough record and pass all the security tests are given the choice to become one.

    They're put into a nanite bath and their brains are replaced neuron by neuron with carbon nanotube circuits. When it's done, their brain has become a supercomputer but preserved their knowledge and personality....
    See more | Go to post

    Leave a comment:


  • Things like the order claiming to have found the Chamber is something that wouldn't be publicly disclosed, but rather something the PCs would possibly find out as part of being important movers and shakers. Essentially, it's a plot point that only comes up if the players ALREADY KNOW in character that the other Prometheus Chambers were made by 'unknown' aliens and not the proxies themselves.

    -

    The idea is intended to be an open ended adventure hook. So all the following are EQUALLY Valid:

    - Everything is true, the Aptitude is real and valid, and the fact...
    See more | Go to post

    Leave a comment:


  • Another Æon idea. This one is more work because to do it right I'll need to actually write a fully fleshed out 9th Apptitude.

    Re-establish contact with an outpost that's been out of contact since the Upeo vanished.

    The colony was a small mining colony much like Karoo, mining an asteroid belt that was believed to have been an earth-like planet before some event shattered it.
    Concern was high as to whether or not the colony could have survived with just the hydroponics they had for Food and Oxygen production, let alone if they had been attacked by Aberrants or Chromatics....
    See more | Go to post

    Leave a comment:


  • TiwazTyrsfist
    replied to Hardtech FTL?
    I can't quote page number but I've been reading through my print copy of Distant Worlds and it mentions the Qin having Biotech Grav Crystals.
    Granted the could have developed them since contact with humans, but I feel like, since they colonized worlds via sub-light travel more than 10,000 years ago, the probably had grav crystals. Even at 99% light speed, traveling 58 light years, they would experience ~25 years time. 25 years is a LONG time to be in microgravity. Hell, 6 months is a long time to be in microgravity.
    Even their closest colony, at 3.5 light years, would take a little...
    See more | Go to post

    Leave a comment:


  • I feel like a decent subset of the Vampires would be focused heavily on the questions "Do they have Blood (That I can Drink)" and "Can I Embrace them?"
    See more | Go to post

    Leave a comment:


  • Æon idea - ISRA planet seekers attention is drawn to a new planet by a powerful burst of mixed quantum and noetic energy. They find a developed civilization at a tech level between where humans were 1890-1920. Steam engines, Telegraph, the beginnings of an Industrial revolution, the beginnings of Coal and Oil abuse that will wreck their planet.

    First Adventure hook - Do we make contact? So far Humanity has encountered 1> Aliens more advanced technologically than we are, 2> Alien remains of long dead (or recently dead) civilizations, or 3> Actively Hostile Aliens that...
    See more | Go to post

    Leave a comment:


  • I think the Guild path would slot equally well into either the Role or Society path slot (or even Origin depending on how strongly a person is tied into their guild by birth for example). I would also say that since a person can buy more paths later there shouldn't be too much trouble with giving players a 4th path off the bat, simply consider that this is an 18xp bonus and adjust power levels accordingly....
    See more | Go to post

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
TiwazTyrsfist
TiwazTyrsfist
Member
Last Activity: Today, 05:14 AM
Joined: 11-03-2013
Location:
Working...
X