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  • I just got my copy of the Cavaliers Core, from having kick-started it way back in the day.

    You guys this game is FANTASTIC. I am very hyped to run it.
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  • If you have a bunch of badass warriors who have offered to serve you but you're not sure of their loyalty... you test it by sending them after other badasses who want to kill you.

    Have her ask them to take out the Wyld Hunt that House Ledaal is sending after her. Include an NPC or two in the Hunt that's a friend/family member of the Dynastic PCs. If they succeed, and prove themselves more loyal to her than the Realm/their Houses, then she can start to cautiously trust them.

    This is a Zenith, a religious leader! Starting your own cult 101: Make them burn their bridges...
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  • Man, I wanna see somebody put the captions/subtitles from Watchmen over Frozen now...I bet that'd be hilarious.
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  • Man, let me tell you about Iorek Ragnar, Haslanti sky pirate and all around badass mortal. He was Heroic but Unenlightened, in 2E terms.

    One time, Ragnar punched a Snow Lion in the face.

    One time, Ragnar shamed a Sidereal out of trying to steal his Starmetal daiklave by beaming at someone recognizing how cool his sword was and dragging out his elderly grandfather (the crotchety old mechanic of the airship and the only one in the entire campaign to regularly one-up Ragnar) to tell the tragic history of the Family Sword, forged by his great grandmother as a gift for his...
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  • Wise Old Guru
    replied to High School Campaigns
    Man, I love all things X Men. But this is a DB game-less "hated and feared" and more "seen as living avatars of the Immaculate Dragons and being groomed to run society." The Mutant Metaphor might work for some Anathema kids, I guess, but that's not the game I'm running.

    That being said, I have been sick this weekend and therefore binging cartoons to distract myself from the frailties of my mortal frame, like you do, and so I have been watching a ton of Sailor Moon.

    ... pretty sure that's gonna have a decided influence on my game.
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  • ...the Force is strong with this one.

    The PCs: An Eclipse from the Realm currently running a teahouse in Thorns, an Abyssal Day caste serving the Mask of Winters as an enforcer, the Eclipse's Lunar Mate (a resident of Thorns who Exalted rescuing some of her loved ones during the invasion), and her lover- a Dragonblooded who survived the occupation, and has figured out the Mask's secret weakness and is trying to get safely back to House Cathak with it.

    The Plot: the Lunar and Dragonblood are trying to smuggle the secret weakness MacGuffin out of town to get it to the Realm....
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  • Wise Old Guru
    replied to I'm going to run a PBP
    I would be up for PCing on a PbP game, especially a DB one. I like RPol well enough.

    If you're not sure on where in Creation to set it... North and West are out, and I am a bit Dreaming Sea'd out after my last game there. I'd be down for Southern or Eastern adventures, though.
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  • Wise Old Guru
    replied to Lunars Playtest
    Fair thing to rule. That said, if I'm the ST, which I usually am in my games, magical disguises don't get easily counteracted by ties like the Familiar bond or being a bound demon or, heck, the Solar/Lunar Bond. Disguises and mistaken identities and such just cause too much juicy drama to leave out of a game!

    If a Lunar is disguising herself as your Familiar, and you failed an opposed roll, I would say you're fooled until you try to use her senses or draw motes from her and it fails to work. If you're a Lunar and a Friend shows up disguised as your Solar Mate to convince you to do...
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  • Wise Old Guru
    replied to Lunars Playtest
    Be the Solar convincingly enough to fool the Tyrant Lizard. Give it conflicting orders-a Tyrant Lizard who won't listen to "STOP!" or "Stand down!" yelled in the Boss' voice isn't a great familiar!

    As a Lunar, it's not always about overwhelming force-there's no obligation to fight with honor if somebody's just sicced a Tyrant Lizard on you!

    You can use social influence in combat this edition. Heck, Lunars have a couple tricks for saying things to the Tyrant Lizard that it's boss can't understand. You don't need to win the whole fight that way, but...
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  • Wise Old Guru
    replied to Lunars Playtest
    Yeah, but intimacies cut both ways. My love for my family might protect me from getting tricked into hurting them...but it makes me a lot easier to talk into doing something if you threaten them or if you convince me helping you will help them. Talking a demon bound to guard a sorcerer's hoard into helping you get into the hoard won't work...but preying upon it's loyalty to get it to accept a gift for addition to the hoard is a good way to smuggle in a bomb or a teleporter or something. Mechanics are best when they open story options, not just shut 'em down.

    And Tyrant Lizards are...
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  • Wise Old Guru
    replied to Lunars Playtest
    Why make it an Intimacy if it's not intended to be used with the socially system?

    Edit: Eating a bound demon and taking on its intimacy of loyalty seems like a good way to get close to a sorcerer...who will be very surprised indeed when you start disobeying orders and eating him.
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    Last edited by Wise Old Guru; 09-23-2018, 05:58 PM.

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  • Wise Old Guru
    replied to Lunars Playtest
    You're not gonna talk the T Rex into turning on the Solar, but you might talk it out of fighting you. Just be all, 'Look, bro, your Solar friend over there is trying to impress potential mates. If you fight me for him, he's not showing any dominance or fitness! The best thing you can do for him here is let him face me on his own. I promise I won't kill him if I win."

    "Hey, T-Rex! It is I, your Solar, and deeefinitely not a shapeshifter disguised as him down to his scent! I need you to play dead for me. Yes, that's right, lie down prone. Good boy! Now close your eyes for...
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  • Wise Old Guru
    replied to Lunars Playtest
    Yeah, Solars have lots of charms to make their familiar immune to fear...but not so much seduction. And Lunars have charms for talking to animals, which presumably means they could bring social influence to bear against the tyrant lizard. So long as they're not trying threaten actions it might work- thing's social defenses aren't massive. Might be able to talk it down or trick it into doing something stupid.
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  • Wise Old Guru
    replied to Lunars Playtest
    That's true... for a little while.

    But when you combine their speed with Solar Ride charms, you can cover a lot of ground on your Tyrant lizard mount very quickly. Like, you can't just be chilling in Nexus and pull a T Rex outta your pocket (unless you're a Twilight maybe? I don't remember the limits on their familiar anima trick), but you can probably show up over the horizon and be in the middle of town with your T Rex before Nexus can prepare a response.

    ...also? Sometimes Tyrant Lizard Fly.

    Edit: None of these options are subtle, but they are fast.
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  • Wise Old Guru
    replied to What Animal Styles do you want to see?
    I want a Walrus Style.

    Headbutts and bodyslams and some Sumo inspiration.
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  • Wise Old Guru
    replied to High School Campaigns
    Oh, and Persona 4. How could I forget?!
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  • Wise Old Guru
    replied to High School Campaigns
    I am gearing up for running one once the DB book and the Realm book come out.

    My primary media inspirations are:
    Harry Potter
    Ouran High School Host Club
    Assassination Classroom
    Kill La Kill
    Azumangah Daioh
    Queen Seondok (Korean live action drama, lots of it good House of Bells and Dynastic politics inspiration)

    Hope that helps!
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  • Wise Old Guru
    replied to Lunar charms released so far
    Spiders are God's perfect little murder machines. They're possibly the most globally successful predatory life forms in the history of life on Earth!

    Weaving silk to entrap prey oughta be just as much a "predators are neat" inspiration to the Lunar charmset as claws and fangs.

    I think the devs get that. We're getting spider based perception charms for being aware of your territory again, and I wouldn't be surprised by some spider inspiration in Wits or Int for crafting.
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  • Wise Old Guru
    replied to Lunars Playtest
    Not worried. There's more to fights than dice pools in a white room. If the Solar wanders off for a smoke, and it's buffed pet vs Lunar, I am betting on the Lunar.

    If the Solar's there and actively participating in the fight ((my T-Rex wielding Survival Solar took Ride and Archery for extra murdery/mobility shenanigans)), then...yeah. A Solar and his pet are probably going to win a fight with an outnumbered Lunar unless the Lunar also brings friends!

    But talk is cheap. Once the rules are out, let's do some test matches....
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  • Wise Old Guru
    replied to Lunars Playtest
    ...wait, is this actually a thing people are worrying about?!

    OK. First, go read Prototype's post right above yours, because it is both right and also quite funny.

    Second...don't worry. Lunar T Rexes will be cooler than Solar Pet T Rexes, I promise. In fact, I am willing to wager that if you build a starting Solar with a pet T Rex and Survival Supernal, and I build a starting Lunar built to turn into a T Rex, the Lunar's gonna beat the Solar's pet, ESPECIALLY if the Lunar gets to play with all his toys and the Solar does nothing but watch! Lunars have lots of nasty tricks...
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Wise Old Guru
Wise Old Guru
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