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  • Wise Old Guru
    replied to Oathsworn [Quest]
    I say we promise to put the spirits of the dead in the area to rest. Getting a monk or a priest to offer them an honorable burial should be relatively cheap...and if there are actually dangerous/maddened ghosts wandering our countryside it's our duty to deal with them anyway, and it's probably not a bad idea to hire a court exorcist/priest anyway-we're going to be making a lot more dead people and it's a good idea NOT to have ghost-bandits haunting our castle, y'know?

    No human sacrifices. Offer to propitiate the dead in exchange for fast travel and impeding the travel of your enemies....
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  • ...okay, Wyld Hunts are gonna be A LOT scarier in this edition.

    Distraction of the Babbling Brook is really solid for socialites...ESPECIALLY in conjunction with the Eclipse Oath. Good way to turn the powers of the Anathema against them, or provide still-useful backup in a mixed party.

    Sleeping Dragon's Lair...eh, I'm less excited about it, but it's cool for ninja-type characters. It'd pair well with Ebon Shadow Style, for instance...and after the first Dragonblooded ambush by a Wyld Hunt using this charm, PCs are gonna be scared of dirt, which I kind of love.
    ...
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  • Wise Old Guru
    replied to Urchin Quest
    Survival-Dealing with Animals 2
    Athletics-Climbing 2
    Craft-Alchemy 1
    Craft-Kitbashing with Junk 2
    Melee-Knife Fights 1

    Looks like a three-way tie between Survival (Animal Handling), Athletics (Climbing), and Craft (With A Box of Scraps!). Please vote on your favorite of those three, our top two will be selected.

    Do the Bandages Yourself 1
    Let Moth In On Your Secret: 5


    “Fine,” you tell Moth. “Here, I’ll take my shirt off so you can do the bandages. But…listen. Don’t tell anybody.”

    “Don’t tell anybody...
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  • The important thing to know about gods is that the "bleed" between them and their domains is one-way.

    If you use dark sorcery to curse the City God and drive him mad...it won't actually do ANYTHING to his city! I mean, a maddened god might then go and personally do damage to the place, City Gods have charms that can affect their city and they're pretty personally potent. But changing the city god won't change the city directly.

    If, on the other hand, you use dark sorcery to curse the city to become a place of heavy rains and choking fungal spores and unyielding...
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  • Wise Old Guru
    replied to Urchin Quest
    Free Him! 5
    Play Offense: 1

    As the dozens of raitons not tearing into your windfall stare at you, you raise their tangled compatriot and hold it out in front of you. It squawks and struggles, and tries to peck at your hand.
    “Stop it, you stupid little shit,” you mutter, “I’m trying to help you.”

    The raiton stops squawking, and cocks its head. It stops its thrashing. It’s…it’s honestly a little creepy, you think. You know they’re smart birds, but it’s almost like it can actually understand you.

    You raise your knife. The quietly...
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    Last edited by Wise Old Guru; 06-17-2017, 08:42 PM.

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  • Wise Old Guru
    replied to Oathsworn [Quest]
    Either the man is honest, in which case we can trust him to do as he says and come back to serve us if we let him go...

    Or he's not, and he'll go back to his men and won't come back to serve us.

    Either way, I say we let him go back to his forces. He and his handful of men won't make a huge difference if we do wind up having to fight them, and if he can prevent them attacking it saves us a lot of trouble. After we let him go we should prepare for immediate assault anyway-we ought to assume the attack is imminent until we have reason to believe otherwise. Masanori might...
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    Last edited by Wise Old Guru; 06-10-2017, 11:43 PM.

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  • Wise Old Guru
    replied to Urchin Quest
    Your List is Appreciated, But I Was Only Looking For Your Most Immediate Priority: Stuff Is Happening!
    Thank The Dragons: 6
    Get Your Stuff: 3


    Still panting from adrenaline, you stand tall on the roof in victory. Then, you bow your head in prayer.

    “So, uh. Hey, Dragons…there’s no way I’m this lucky,” you say quietly. “Um…thanks. For looking out for me, I guess. It’s…not like much of anybody else really is.”

    Praying out loud is a bit awkward, but it feels appropriate.

    After a few moments of staring at the setting...
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    Last edited by Wise Old Guru; 06-08-2017, 08:11 PM.

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  • Wise Old Guru
    replied to Oathsworn [Quest]
    Hm. Doubt they're gonna take us on as a bandit if we're not in fighting form, just one more mouth to feed.

    I still like the "infiltrate, scout, join up, and then offer an alliance" option. I just don't like the thought of risking one of our small number of competent and loyal minions on it...but hey, that's what minions are for. We ought to ask if one of them is okay going on that mission. It's a big risk...but it's potentially also a big payoff....
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  • Wise Old Guru
    replied to Oathsworn [Quest]
    Well, maybe this is just the fact that I'm a star-eyed schemer myself...

    But, well...

    Kasai isn't actually KNOWN in these lands yet. The HEROIC thing to do here is to show up pretending to be just another bandit recruit, scout the place out a little, and then go meet with the Big Boss pretending to be a messenger from the new Lord Jianghu. You can get a good impression of the man, you don't ask an underling to do anything you wouldn't do, and you continue our established pattern of making brave-but-incredibly-stupid decisions!

    Worst case we have to singlehandedly...
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  • Wise Old Guru
    replied to Urchin Quest
    Grab the Pipe: 1
    Wither, then Push: 1
    Strike Now (Decisive Knife): 3
    Strike Now(Push): 3
    Intimidate: 1


    You just have a moment while the Raptor Cat is distracted, and you seize it. With a wordless yell that you hope comes across as intimidating, you lunge toward the cat, slashing your knife towards its eyes. It twists back, snarling and swiping, but you press your advantage and keep making noise and thrusting at it aggressively. Startled and off guard, the cat tries to wriggle backwards away from you...and slips, losing its footing at the edge of the slippery...
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  • Wise Old Guru
    replied to Oathsworn [Quest]
    Let us solve three problems with one stroke.

    Let us contact this bandit "lord."

    Bandits are usually dispossessed and desperate souls experienced in violence, who have for one reason or another been forced to leave their homes and live in the woods. It's a tough existence-you're surrounded by other violent desperate people, food and money are inconsistent at best, you're roughing it in the woods...there's a reason banding together under a bandit lord is attractive.

    As it turns out, we have need of people who already have their own weapons, know how...
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Wise Old Guru
Wise Old Guru
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Joined: 11-03-2013
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