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  • Oh, no I don't follow you here. How are V:tR vampires evil? Especiallycompared to V:tM where everything was evil for the lulz ?...
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  • Don't have interactions that require dice-rolls. Just talk to strangers on the buss or other folk.
    Even a dramatic failure on a roll probably constitutes human interaction if it at least goes on longer then an instant drink in the face.
    You could have a mail conversation with strangers, like a mail-friend. Use online communication.
    If anchilla or elder, visits old friends and say you're a local historian, wanting to hear the tales of their lives.
    Chitchat with your neighbours. Get a ghostwriter to listen to your story.
    Talk to the servants of other vampires, just...
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  • Poseur
    replied to [2e] Convince me Prime is great
    In the Channel Mana, is the touch thing just really fluff, like couldnt you get rid of that with a reach effect or just increase the distance factor. And if you couldn't, why would this spell be so completely different from all other?...
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  • Poseur
    replied to Make the Haven Merit Great Again
    I. Love. This. !

    Thanks for putting our ideas into usable text! And the addition of that Gangrel / Protean merit, beautiful....
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  • Yes, I think we're on the same page, i had a brainfart. Got a bit mixed up in words and meaning.
    But, I do agree that you could perceive ephemeral beings if asked the right question, like "is there any being hidden from sight in here" or the like. What I don't think Auspex 1 can do however is to give you some form of "sight" that makes you able to "see" them, just perceive a form of invisible presence.
    Like i guess the auspex user would get a feeling and perceive something with his sixth sense, not get a visual description of the beings form....
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  • Im not completely sure about the auspex and ephemeral beings thing. It can pick up vampires in astral projection, which are mentally projected in Twilight. However I don't think vampires could pick up other things in Twilight, it doesn't really fit the vampire setting, they aren't know for hanging around with ghosts and spirits. If they could perceive them easily i guess they would be a bigger deal.
    But then again, you could make an argument about it working if asking the right question.

    In my take, you would need a Devotion to see ephemeral beings. Maybe just an Auspex De...
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  • if you have that, then it gives a reason to track the obfuscated vampire by indirect clues. Which would be an extended wits+ resolve + kindred senses - obfuscate and needs successes equal to the obfuscated vampires wits + stealth + obfuscate. If sucessful, you could lash out and reveal the vampire. However this is not a Clash of Will....
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  • No, it gets fooled like hearing, smelling or seeing. Obfuscate gets you be erasing you subconsciously, not being invisible....
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  • Poseur
    replied to Make the Haven Merit Great Again
    Oh yeah that seems familiar. I think it's Sites in Damnation City, they work ( at least how i remember it) like that. That is a really nice and simple solution actually. Let the players design their haven with skill-modifiers in mind....
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  • Poseur
    replied to Make the Haven Merit Great Again
    Nah, not really. Like You always get a home that's fitting your social class and background, but you don't really get any mechanical benefits unless you buy it with exp. Big fancy apartment is okay if your playing someone in the higher ups of society. However, security comes from Safe Place and fancy equipment bonus to social rolls and such comes from resources. But most of them justify big fancy homes with resources, status, mentor etc. They do however usually care about their place to live, unless they play a character that really doesn't, but that's rare.
    And no, it's a mix of players,...
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  • Poseur
    replied to Make the Haven Merit Great Again
    Yeah i don't think it's the intent of the game that you don't have a place to sleep without safe place so already there.



    Im not really familiar with W:tF 1ed, could you explain a bit deeper. Skillz bonuses is nice, maybe something like giving 8-again or +2 or something to a number of skills equal to haven dots. I like the implications there, bringing people to your haven for bonuses to skill rolls, that can give some nice drama.
    Smashing Haven together with Feeding Grounds would be a decent idea as well, however not without serious consequences for the domain politics...
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  • Poseur
    started a topic Make the Haven Merit Great Again

    Make the Haven Merit Great Again

    So Safe place and Haven is kinda like the middle child of merits in most of our games. It's usually bought by at least on player but beyond a comfortable place to stay it 's just not worth it. It gives you extra dice to safety and waking when attacked and blood smells extra good inside your comfort zone.
    And for this you’ll have to pay for 2 merits, sure you only need 1 dot in Safe Place, but the first dot in haven is twice as expensive as other things you want.

    This is really good, and i give them that. It is just that this is almost never good in our chronicles, attacking...
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  • Yes, you roll when you bump into it. When forced to interact. This is at least my interpretation of RAI. Onyx path might be really good at making a good setting, rules however are a bit clumsy at times.





    Like every other thing, there must be a reason to roll. If you have no reason to be able to make a roll, you don't get to roll. There must be some way to "track" the obfuscated "invisible" vampire, cracking floorboards, a hole in a moving crowd, swirling fog or smoke, rings on the water or walking through a metal detector could be reasons...
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  • Poseur
    replied to [2E] Alternative Daeva Clan Bane
    This is in Uppsala right? Might be just me, but as a swede it's actually really weird thinking that one of our largest cities would be lead by LS, or that LS would be very influential in Sweden. Like sweden is one of the most secular countries around and one of the most left-ish and progressive. Like the themes in Sweden don't yell Lancea et Sactum to me. I guess the old bishop could be old and powerful enough to still be prince, but holy cow would the opposition be greater year by year and fewer and fewer members joining his covenant. Just my thoughts thou, you are offcourse in your right to...
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  • Poseur
    replied to [2E] Alternative Daeva Clan Bane
    Definitely a difference but it comes around as a bit condescending comparing others play-style with all the cheat codes enabled and an endless parade of "Participation Trophies".
    I think if this is gonna be the level of discussion we'll just have to agree to disagree....
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  • Poseur
    replied to [2E] Alternative Daeva Clan Bane
    Even though i don't know all of the ones you namedrop in your wall of text I'm pretty sure most of them don't get a penalty for action out their different compulsions and problems. In the easiest way, i prefer carrot to the stick. And the old Daeva weakness is a giant stick to the balls.
    Like that's why the Conditions in 2ed is good, they give a carrot for playing out things that are bad or take away the characters agency. It doesnt hit you in the face with a meta-resource-penalty for thinking it would be more dramatic or more interesting, or whatever to play the character a certain w...
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  • That's what Unnatural Affinity on page 114 in the core rulebook is for.
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  • Poseur
    replied to [2E] Alternative Daeva Clan Bane
    I wouldnt understand why anyone ever should implement the old Daeva weakness. It just takes away agency and choice from the characters. "Oh you don't think your charachter is having an avarice hard-on against trying to screw over your family over the testament from you mother, well you better pay that double willpower point-cost then"
    Yeah really gives choice, deepens character progression and lets you play the character in any meaningful way.
    Like every rule that gives a penalty for not acting it's a bad rule, you want rules that make characters engaged.

    And...
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  • Is it in any way possible to get what chapters which author wrote in the different books?
    I would love to, because most of B&S i love, a few things in Secrets of the Covenants i love and like one thing in Thousand years i like.
    Would be epic to actually know beforehand the purchase of a new book how much of the book i might enjoy.
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  • You're right, i was a bit sloppy with my meaning.

    However i got another question now, that is how this part of the Warding Gesture (fate 2 ) spell

    "Additionally, the mage may selectively exclude the subject
    from any area-effect spell he casts. If cast on multiple subjects,
    this spell allows the mage to exclude each valid subject on a
    case-by-case basis.
    + 1 Reach: The mage can selectively exclude the subject from
    any spell she casts or any Attainment she uses."

    This seems to me to do the same thing, except you need...
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Poseur
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