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  • Nova and the Wulf. The two big bad guys, as far as anyone could tell. And Chandra caught in the middle, being casually disregarded by both. Perhaps this would help him see what low company he keeps... perhaps not. Time would tell. For now time to get a better look at these guards.


    6 successes on appraising the guards and their equipment
    ...
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    Last edited by Flinty; Yesterday, 04:41 PM.

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  • Lessons carefully sneaks closer toward the temple, going around so he doesn't approach the guards directly. He looks for a window through which he can listen to the conversation.


    Lessons achieves 12 successes to hide himself
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  • Content that the others were taking stock of the treasure vault and are keeping it save from any looters Lessons turns around and explores where the path to the northeast leads him.
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  • Flinty
    replied to ​ Mortal games?
    Don't expect to be conquering invincible heroes. A mortal game in Exalted is basically playing a (relativly) helpless person in a world of gods and monsters. Even if you're Badass McToughGuy you're still an insignificant speck compared to... pretty much anything supernatural.

    On the blessed Isle this is less of a thing. The blessed Isle is safe, thanks to the Dragonblooded. But those are just different gods/monsters (depending on your viewpoint) that demand your full obediance.

    You want to play as unexalted dynasts, that makes things doubly tricky. Either you guys are...
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  • ST perogative, but personally I wouldn't allow it. Summoning TCDs in my mind is the kind of thing that solars can do from Essence 5 on but really should not if they are smart. Those things are vastly beyond them in power and summoning them up is a dumb idea in most cases. The Calibration dinner existed in the old realm for that exact reason, to keep ambitious solars from getting themselves and their countryside annihilated because they were arrogant. Sure once you get to Essence 8+ you have a better chance at winning that roll off... and if it goes wrong you could then at least also hope to do...
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  • With a grin Lessons writes onto the ground: Can he read me too?
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  • Faced with the insurmountable language barrier Lessons does the only sane thing... he lays out a map for the more scholarly equipped to follow. Taking his brush of excellent adhesion out of his pockets he begins to draw arrows pointing toward the Vault, finally stealing a big plank of wood from the excavation and writing a huge arrow on it pointing down into the Excavation site and reading "HUGE MAGICAL VAULT OF RICHES. WITH GOLD AND STUFF. AND EARSPHERES. THIS WAY." He waits for an opportune moment, positions the sign so it can be seen if anyone looks down to the excavation site and...
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  • Flinty
    replied to Ur-Shulgi vs. Japheth
    Uhh well they should probably be on a similar level of badass. That said I could see arguments made in Ur-Shulgis favour, as he was exceptionally (and I mean really exceptionally) powerful even in his younger days, wether through sheer competence or some consequences of his original mortal life. Japeth for all we know may just have been a "usual" cainite.

    That said no Ur-Shulgi cannot just kill Antes. He is Haqims herald not the other way around. He exists to show the upper end of Methuselah badassery and to contrast how much MORE powerful the Antedeluvians must be by c...
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  • Lessons whistles appreciativly. Laughter would be happy about that.... Well golds gold. Time to take a closer look if there's anything more practical left. Lessons inspects the vault for identifiable items of use beyond sheer wealth, ending with a closer inspection of the humming sphere in the middle, touching it carefully.
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  • Flinty
    replied to Ask the Devs
    Figured... but still, that sounds like a huge change to the setting to me. Guess it can be buried in tales of a lost age, so to speak....
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  • Flinty
    replied to Ask the Devs
    What other divine patrons on par with the Incarnae exist? Do you mean to introduce new Incarnae?...
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  • Lessons cautiously inserts the cylinder into the indentation.
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  • Why, all of them of course! In fact he will just take the whole basket and quietly escape back into the depths. Let's see if a combination of those strange devices fits the entrance.
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  • Investigating the keyhole and remembering the weird apparatus at the digsite, Lessons ventures back to the excavation site to gather them.
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  • Interesting. What shape does the indentation have? Would it fit the desciption of the heart of the lighthouse?


    In case it's important: Due to the active Cloak of Shadows Lessons can see in darkness without issue.
    ...
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  • Well that sounds like you in principle just want a less complicated system for casual players, which is probably pretty easily homebrewed. I mean just implement that tug of war system for your group. It's allways easier to mke a system less complex than it is to make it more so. Therefor I don't see the lack of simplification as a problem personally. Given I also like more complicated systems.

    As to the skills/attributes question... maybe take a look at VtM 5th edition, it's my understanding that they heavily simplified the system.

    On 3e in general I can say that I personally...
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  • Well this is just my own homebrew I guess that has no foundation in any canon fluff that I am aware of, but I tend to treat Jouten as beyond killable. Want to kill a Primordial? Kill all of it's souls.
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  • How so? And why?
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  • Jouten are the real bodies of Primordials/Yozis.... they're just not limited to one real body.
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  • I'd also argue that their base dicepools for stuff is going to be dependant on their jouten. If I try to stab the Demon City Jouten I may do some damage to the local scenrey, but ultimatly this Jouten got infinite health levels. But that's just me.
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Flinty
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