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  • Talk to your storyteller, ask him how he would like to handle the situation.
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  • Flinty
    replied to Flintys Homebrew Hub [2e]
    Another legacy conversion I made for an NPC in my game. The most special thing about the Ascended Adepts is probably that they use a merit instead of a secondary arcanum for their optional effects, though it mostly leads to them having mind(esque) attainments in both their primary and optional effects. Given their focus this seems appropriate. More about them can be found in the 1e book "Tome of Watchtowers"
    Ascended Adepts

    Origins

    Parentage: Obrimos


    Nickname: Gnostics, Ascetics

    Doctrine

    Prerequi
    ...
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  • Do you mean wether there is a way to buy merits that are only available at character creation after character creation? Technically no, but an ST could allways run a story wherein you character is exposed to a growth serum, allowing the character to purchase the giant merit for example.
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  • Flinty
    replied to Question regarding the Awakened
    Astral Realms, a first edition book, had some more information on astral liches, called morpheans (an unfortunate term given that Summoners coined the term differently).
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  • Flinty
    replied to Perfected Lithium?
    I can see where you're coming from and it's certainly one valid approach to the issue. The one thing that kind of contradicts it in my mind is the presence of the canonical perfected metals. Lead is not at the top of the periodic table at all, but has intense magical symbolism due to its connection to Stygia, leading me to believe that the placement on the periodic table is not a safe indicator of the weight of supernal symbolism an element carries at all....
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  • Flinty
    replied to Perfected Lithium?
    Why does Lithium as the least reactive of the alkali metals symbolize the reactivity of the alkalimetals in general? Sorry but that doesn't make any sense. In general I don't think Lithium is the symbol of the alkalimetals at all, people are way more familiar with Sodium and Potassium on average. And in general what people are familar with doesn't matter in Awakening. I see no reason why the supernal groups these Elements together as alakali metals to begin with, they're probably their own distinct symbols. You could now argue that natural abundance might play a role, but the high supernal importance...
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  • Flinty
    replied to Perfected Lithium?
    As a chemistry student I disagree with the big boom. Lithium is very reactive, but it doesn't just go boom. Of the alkalimetals it reacts the slowest. If your players were going for Rubidium or Caesium, then an immediate boom on contact with air would be very appropriate.

    BUT you also need to consider that, given what we've seen in the preview, perfected materials seem to be relativly inert. Both mercury and lead, which tend to be quite reactive, are alot less so in their perfected forms.

    Given all these things I would personally say that perfected Lithium, unlike normal...
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  • While I personally don't agree with that interpretation either (though I would probably let the gemstones fly in addition to what I said before), there is some evidence is may aswell be true. It's certainly not much more open than the Mastigos material "worked materials".
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  • Flinty
    replied to Flintys Homebrew Hub [2e]
    And another homebrew legacy I wrote up. Did you ever want all the benefits of vampirism, but didn't like the sound of these downsides? Don't worry, the Blooddrinkers got you covered, no way this can go wrong... right?

    I wrote them up as a morally (potentially) grey legacy, with some possibilities for peacful interactions with the Pentacle and especially the Mysterium. However they can be played as straightforward antagonists with varying degrees of mustache twirling if that fits a stories needs pretty easily.

    Blooddrinkers

    Mages have allways investigated...
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  • Stuff that was once used as a grave good or more esoterically stuff that was taken from a watery grave after it was sunk for some time etc. (only my personal interpretation, but it seems to make sense)
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  • Marduk: Mastigos, Key-Bearer and Lictor of the Silver Ladder
    Mage Sight: Peripheral | Conditions: none | Spells: Ephemeral Shield Attainments: Goetic Awareness
    Health: OOOOOOOO | Willpower: 7/7 | Mana: 11/11

    A heavy knots forms in his stomach as he looks upon the devastation wrought upon this place, this home. People had lived here. He let's out a deliberate, slow breath as the spell fizzles and walls once again seperate his sight from the grizzly evidence of destruction insight. Here, in front of the houses intact facade, it looked allmost peacful if not for the unusual...
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  • I don't particularily mind you not liking the reach effects. They were just something that occured to me could make sense, but I see that they can be problematic. Most important to me is the base effect.

    Now as to that effect: It shows you what caused the resonance in a particular area, but I think your example is a tricky one. If someone caused a fire in a forest by accident that is an act that does not cast a particularily strong "shadow" and thus creates essence. The fire resulting from it of course produces alot of fire essence, so targetting said fire essence would...
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  • Flinty
    replied to Proposing a Death Sphere
    This works as a minor sphere. I heavily recommend not trying to add a tenth sphere to the Ascension system. If you want Death as a full fledged sphere and lots of necromancy I recommend taking a look at mage the awakening. But in Ascension messing with ghosts is straight up spirit, with other classical necromantic effects using other spheres to accomplish similar goals. Keep in mind that the nine spheres are sort of a common, simplified "language" created by the traditions to break down the purviews of magic into as broad a category as they could. You want to cause a body to rot? Great...
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  • While I agree with HDYDT overdoing it to the point of ridiculously, this version of a psychic paradigm is just as bad, really. Paradigm allways should involve fluff, "I just do it" has no fluff to it. And to be honest Guide to the Technocracy wasn't exactly good when it came to portraying technocratic magic. It was an interesting and necessary step in the evolution of the TU from 2 dimensional bad guys to the grey idealistic yet corrupt organization that we saw in the revised convention books (and sadly it seemed to me M20 was taking a step back again... but I guess my issues with M20...
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  • Flinty
    replied to Playing a Dragon
    A major behind the scenes NPC of a mage chronicle I ran was essentially a dragon. Really she was the Daughter of Lucifer and Eve (Lilith, actually), getting the dragon bits from her father. I mostly handled her as an insane Archmage of tremendous powers that had split herself into multiple personalities. One aspect of hers was the lady of the lake, another was a gigantic dragon (mostly busy sleeping, his exposed back doubling as the isle of Avalon, which incidentially was his name). Definitly at the upper end of how you could do things like that though, since her powers were largely ST fiat when...
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  • Think there were additional rules on how exactly to handle psychic paradigms somewhere. May even have been M20 or HDYDT (though I don't really like what they did in that book). Psychic paradigms usually are not just "I can just do this lol". They often require intense concentration (spending wp or taking more time) or extensive biological modification or implants (and the resultant maintenance can be a nightmare, see the example in the revised progenitor convention book)
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  • I once actually played a Progenitor/VE (Dual Convention merit, basically a progenitor who went to space after being confronted with extraterestrial anomalies) with Avatar rating 10. The Avatar took the form of a gigantic alien being that tormented the character with challenges. Mostly was contend to just talk like a supervillain now and then, but used quite god like plot device powers twice as far as I remember. Once procuring a lost artifact related to the lost city of Atlantis from god knows where into a highly secured VE facility in lockdown (causing the AI in charge of the place to be very...
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  • Keep in mind that the TU sometimes runs on "Science" that is so far advanced, as to be indistinguishable from magic. In addition to that the Technocracy does some mad prepwork (or at least pretends to do it), allowing Unionists to pull off some spectacular stunts.

    Can a technocraft turn a kitchen knife into a gun using 'magic words'? Of course not. But he can trigger the catchphrase that will trigger the device hidden in its handle (thanks to the Syndicates efforts, alot of mundane household appliances have hidden functions) that collapses the waveform of the knife and then...
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  • More importantly he can get away with it. Why not take a free boon without any consequences? Punishing the sire this way is only reasonable. Is the fledgling really to blame for the crime? no, but he's just that an illegally created fledgling, no one (except for the sire) cares. Letting him live for only a boon is allmost merciful....
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  • Flinty
    replied to Telekinesis with Space
    Yeah pretty sure it'd be pattering. Also keep in mind that you only continually rewrite it's position in space. So even if a book seems to levitate, gravity does still pull at it, increasing it's speed/kinetic energy. This could have unwanted side effects as soon as the spell ends.

    Edit: Actually a shielding spell while not able to move things telekinetically could presumably shield the location of an object from change, thus keeping it stuck midair. The downfall with gravity would of course still apply, this could make for a very very nasty "rocks fall everyone dies due to huge...
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    Last edited by Flinty; 09-20-2017, 05:55 PM.

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Flinty
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