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  • This.

    What I liked about Vampire is that I can play all of the following:

    The Lost Boys
    Necroscope
    Interview with the Vampire
    Queen of the Damned
    Ultraviolet
    Near Dark
    Blade
    Underworld
    Anita Blake
    True Blood

    Do you know how often blood junkies are the focus of those stories? Never. Blood is wine, ritual sacrifice, daily bread, sex, and more, but none of the characters feel like junkies to me.

    Sometimes I want to be Tom Cruise and sometimes I want to be Aliyaah. Sometimes I want to be Visagi...
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  • For the 13 squares of Health thing, if leave it as 10. Few characters will have all 13 squares, and they can just track those separately (the same way characters might have an extra Health Level with the Huge Size Merit in earlier editions).
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  • adambeyoncelowe
    replied to Clan Banes
    The Tremere Flaw is good. It's better than the old one.

    The Gangrel one feels too brief, so I'd probably make it last until your next frenzy. Riding the Wave would make it last only one night.

    The Malkavian one doesn't quite feel right, either. I'd either make it so that you're always under a minor Compulsion that doesn't go away unless you spend a Willpower point (more like the old system), or have it that Malks always experience an extra Compulsion (or a more severe one) whenever they would normally be under such a condition.

    The Toreador one feels backwards....
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  • When did Vampire become Train: The Spotting? There's a distinction between addiction and dependency. Humans are dependent on oxygen, food and water to survive, and their behaviour becomes erratic or dangerous if they're denied these (until they die, obviously). That said, a game around eating three regular meals a day with all your macros would be dull, dull, dull.

    Even Trainspotting isn't all about drugs, or it would get very old very quickly. It's about the culture around drug-taking, the kind of people who are caught up in it, and the effects of urban deprivation. In fact, the...
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    Last edited by adambeyoncelowe; Yesterday, 10:46 AM.

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  • I don't bother with any on this. Guns are small, medium or large and therefore inflict 4, 6 or 8 dice of damage. If you take a turn to aim or use a sight, you get your Perception bonus. That's it.
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  • Yes, ultimately, Humanity is cheap enough to buy up again with XP, if that's really how you want to play it.
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  • I think at this stage you need to discuss this with your ST because you're asking about interpretation more than the rules as written.

    The RAW imply that you'll always roll for killing other vampires (and that's certainly the intent if you consider the genre), if you intend to retain a high Humanity rating. Anything beyond this is up to ST discretion. It's supposed to be hard to maintain a high Humanity rating, and it's supposed to result in a saintliness that normal humans don't have to follow.

    That said, in practice STs vary in how strictly they follow the degeneration...
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  • People do this all the time. There are literally scales to capture it for scientific trials into fatigue and energy. People are usually quite accurate, too, when you compare, say, someone's subjective feeling of fatigue with their mitochondrial function. Vampires, who are very aware of dwindling resources, have hundreds of years to learn this....
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  • I guess the 'impacts everything' reason is why I don't like Hunger as per V5. I'd prefer something subtler.

    Your way makes more sense for something omnipresent. It also means you're only 'full' when you're actually full. So it works if that's your design goal.

    How would you fit Compulsions in with frenzy? Would you still use Virtues?...
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  • Deleted...
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    Last edited by adambeyoncelowe; 08-15-2018, 08:31 AM. Reason: Duplicate post fail!

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  • I'd make you take Hunger Dice when you drop to 5 or below. So it's one dice at 5BP, two at 4BP, three at 3BP, four at 2BP and five at 1BP. That way you just need to put a line between the fifth and sixth square, and take a dice for each empty box on the left hand side of that line. Nice and easy. I would only make the dice count for physical, challenging or supernatural feats. Searching for books (RAW for V5) wouldn't count. I'd be pretty free-form on Compulsions (pick what you think is appropriate).
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  • Yes! I'll buy anything Wraith that gets put out! Gimme, gimme more!
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  • You're still insulting people and making generalisations. Can you go a few posts without the digs, please?...
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  • They probably realised it's a far less risky proposition this way. It makes sense, too, given that OPP has a strong reputation for the nostalgia stuff....
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  • I like these. Thanks.
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  • Disliking V5 is being a hipster? Frankly, you call people names throughout this thread, which doesn't exactly endear me to your arguments. There are barbs buried in several of your posts which all imply that we're playing it wrong, or that we're the wrong kinds of gamers, or that we're old! It might seem like you're revealing your own prejudices.

    I've made my comments elsewhere, but even setting aside metaplot, there are issues with typesetting and typos; prose that needs more editing; generic or inaccurate imagery (or good imagery that gets repeated a few pages later); text which...
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    Last edited by adambeyoncelowe; 08-14-2018, 12:03 AM.

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  • Fixed soak (half of Stamina and any modifiers) and damage (half of the usual dice pool) solves most of that inoffensively. Take half with dodge (every two opponents reduces this by one, cumulatively). Finally, just don't allow multiple actions outside of Celerity. Done.

    Appearance is better if you fold in stance and bearing. You can use it to put people at ease or disarm them before using Charisma or Manipulation. You can also use it for non-verbal communication. So a dance might normally use Dexterity, but if you're trying to seduce or distract someone, maybe Appearance would be...
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  • adambeyoncelowe
    replied to V5 Questions Thread
    But this was easy enough to do before anyway. Weapons were +1 (small/knife), +2 (medium/sword) or +3 (large/broadsword); guns were 4 (small), 6 (medium) or 8 (large). We never bothered with the tables.

    The point being that with the old rules, you didn't have to look anything up either, unless you really wanted to (that's what the Golden Rule was all about). The Attribute + Ability system was easy enough that you could wing almost anything. But if you wanted more concrete rules, they were there. V5 only has the 'wing it' rules, so you have no choice any more....
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  • adambeyoncelowe
    replied to V5 Questions Thread
    They don't. It's, quite literally, in their blood. Thin-bloods could make their own Disciplines in Revised too, although it was suggested that you crib from rare and Dark Ages Disciplines too....
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  • Of course. I understand why it was done, but the counterargument needs to be made too.

    I think it's interesting that MET did some market research into why some people prefer oWoD to CoD, and that kind of effort wasn't repeated. VTM fans who stuck with that game instead of VTR didn't want balanced or streamlined rules. They wanted oodles of metaplot and signature NPCs.

    I wonder what a similar survey now would reveal?...
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adambeyoncelowe
adambeyoncelowe
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