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  • adambeyoncelowe
    replied to Some C20 Questions
    Delaying your action means precisely that: you opt to take it at any point after your normal initiative for tactical reasons. It's not totally clear because it first refers to holding, and then to yielding, your action. There's also ambiguity in the way it goes on to describe this. It seems to imply you can both act at the end of the turn *and* go first on the next round of combat if you've got a low initiative score. But I don't think that's what it actually means, because otherwise characters who act last naturally would always yield to go first the next round.

    I think holding/yielding...
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    Last edited by adambeyoncelowe; Yesterday, 10:11 AM.

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  • Your ST is wrong. Refer to the Banality ratings in the back of C20. Anything with Banality is affected by the Mists.
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  • Double checked: refer your ST to pp.45-6 of C20. It's clear that the Mists are a 'barrier' between worlds, and that the Forgetting is just one effect of that barrier (but one that even changelings succumb to).

    That section also suggests that its mortals' Banality ratings that make them susceptible to the Forgetting, not their mortality per se: 'The force of Banality in most mortals keeps them from perceiving anything outside of what they believe can exist.' It's Banality, not mortality, that causes the Forgetting. Specifically, it's the interaction between Banality and the Mists that...
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  • No offence, but your ST seems to have missed the spirit of the text, if not the letter. The Mists are more than just forgetting about faeries, and they effect everyone (even the fae) in one way or another. They're similar to the Delirium and the Fog in one sense, but they also play a similar role to the Gauntlet in that the Mists are also the metaphysical barriers between human and faerie worlds, and between the various layers of the faerie world (the Vale of Mists is the fabric between each layer, where the Mists are at their strongest).

    I'd have to check C20 again to see how clear...
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  • Why changeling-level? They're not fae. Besides, you can fudge it with rites, gifts and oaths. Granted, it would be better if the rules made it clear how these beings interact. Maybe there's a Merit or a Background that could be created to allow supers to see fae? The trait might also have an umbrella effect for companions, so that a Fenris elder with the Background/Merit can inspire his followers to temporarily see the fae too, so long as he maintains command with a series of Leadership rolls.

    So let's call this Faerie Sight (5-point Merit). It allows the user to see and touch chimerical...
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    Last edited by adambeyoncelowe; 12-01-2017, 09:16 AM.

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  • Many of them do have lower Banality. But you can shift ratings up or down according to taste. I like the idea characters can hide in plain sight, but sometimes, for ease, you need other splats to see the fairies.
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  • Technically, the fae think all the other supernaturals are Prodigals (i.e., long-lost fae). So in that light, it arguably still applies...
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  • Great War is a good model for running a game during a Great Maelstrom. Necropoli battered by winds, with low-level ongoing background noise that occasionally builds up to full-scale storms. Travel would be really difficult so local politics would be more important.

    Stygia, meanwhile, could be battered but fighting on, or some kind of Atlantis-like lost continent, ready for plundering. Heaps of fun.
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  • And I think they could be adapted, if you'd like to go that route....
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  • There are two key points here:

    1. The Dreaming doesn't care if you kill Dauntain. In fact, it encourages it.

    2. A Dauntain, like any changeling, is still half human. While it might be okay to wipe out the fae half of its soul without incurring Banality, the human side of you will still have to deal with the fact you've destroyed a human life too.

    So I don't agree with the argument that you can wantonly kill Dauntain without consequences, and I don't think Maggie was saying that either. She's just pointing out that there aren't mystical consequences. There...
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  • adambeyoncelowe
    replied to Gancanagh Kith?
    There's a fan write-up here: http://changelingthedreaming.wikia.com/wiki/Bean-Sidhe

    More here: http://changelingthedreaming.wikia.c.../The_Kith_List...
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  • adambeyoncelowe
    replied to Satyrs and shoes?
    You could rule that by the subtle magic of the Dreaming, humans see satyr hooves and rationalise them as boots. Thus, fae see hooves. Everyone else sees boots.
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  • I'd let the flexibility of chargen deal with this, perhaps with a few tweaks. You could, for instance, say that Arcadians can only use their Background dots to buy mystical Backgrounds and must use Freebies to increase mundane ones, while Autumnals do the opposite. Then, if necessary, give extra Freebie points which can only be spent in the relevant spheres of influence (Arcadians must spend them on Arts, Realms, Backgrounds like Remembrance and Chimera, etc; Autumnals must spend them on Attributes, Abilities, Backgrounds like Contacts and Resources, etc). That way you retain balance while letting...
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adambeyoncelowe
adambeyoncelowe
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Last Activity: Yesterday, 10:12 AM
Joined: 03-10-2015
Location: Manchester
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